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-rw-r--r--src/video_core/surface.h385
1 files changed, 385 insertions, 0 deletions
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
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--- /dev/null
+++ b/src/video_core/surface.h
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+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <climits>
+#include <utility>
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/gpu.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCore::Surface {
+
+enum class PixelFormat {
+ ABGR8U = 0,
+ ABGR8S = 1,
+ ABGR8UI = 2,
+ B5G6R5U = 3,
+ A2B10G10R10U = 4,
+ A1B5G5R5U = 5,
+ R8U = 6,
+ R8UI = 7,
+ RGBA16F = 8,
+ RGBA16U = 9,
+ RGBA16UI = 10,
+ R11FG11FB10F = 11,
+ RGBA32UI = 12,
+ DXT1 = 13,
+ DXT23 = 14,
+ DXT45 = 15,
+ DXN1 = 16, // This is also known as BC4
+ DXN2UNORM = 17,
+ DXN2SNORM = 18,
+ BC7U = 19,
+ BC6H_UF16 = 20,
+ BC6H_SF16 = 21,
+ ASTC_2D_4X4 = 22,
+ G8R8U = 23,
+ G8R8S = 24,
+ BGRA8 = 25,
+ RGBA32F = 26,
+ RG32F = 27,
+ R32F = 28,
+ R16F = 29,
+ R16U = 30,
+ R16S = 31,
+ R16UI = 32,
+ R16I = 33,
+ RG16 = 34,
+ RG16F = 35,
+ RG16UI = 36,
+ RG16I = 37,
+ RG16S = 38,
+ RGB32F = 39,
+ RGBA8_SRGB = 40,
+ RG8U = 41,
+ RG8S = 42,
+ RG32UI = 43,
+ R32UI = 44,
+ ASTC_2D_8X8 = 45,
+ ASTC_2D_8X5 = 46,
+ ASTC_2D_5X4 = 47,
+ BGRA8_SRGB = 48,
+ DXT1_SRGB = 49,
+ DXT23_SRGB = 50,
+ DXT45_SRGB = 51,
+ BC7U_SRGB = 52,
+ ASTC_2D_4X4_SRGB = 53,
+ ASTC_2D_8X8_SRGB = 54,
+ ASTC_2D_8X5_SRGB = 55,
+ ASTC_2D_5X4_SRGB = 56,
+
+ MaxColorFormat,
+
+ // Depth formats
+ Z32F = 57,
+ Z16 = 58,
+
+ MaxDepthFormat,
+
+ // DepthStencil formats
+ Z24S8 = 59,
+ S8Z24 = 60,
+ Z32FS8 = 61,
+
+ MaxDepthStencilFormat,
+
+ Max = MaxDepthStencilFormat,
+ Invalid = 255,
+};
+
+static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
+
+enum class ComponentType {
+ Invalid = 0,
+ SNorm = 1,
+ UNorm = 2,
+ SInt = 3,
+ UInt = 4,
+ Float = 5,
+};
+
+enum class SurfaceType {
+ ColorTexture = 0,
+ Depth = 1,
+ DepthStencil = 2,
+ Fill = 3,
+ Invalid = 4,
+};
+
+enum class SurfaceTarget {
+ Texture1D,
+ Texture2D,
+ Texture3D,
+ Texture1DArray,
+ Texture2DArray,
+ TextureCubemap,
+};
+
+/**
+ * Gets the compression factor for the specified PixelFormat. This applies to just the
+ * "compressed width" and "compressed height", not the overall compression factor of a
+ * compressed image. This is used for maintaining proper surface sizes for compressed
+ * texture formats.
+ */
+static constexpr u32 GetCompressionFactor(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+
+ constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 4, // ASTC_2D_8X8
+ 4, // ASTC_2D_8X5
+ 4, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 4, // ASTC_2D_8X8_SRGB
+ 4, // ASTC_2D_8X5_SRGB
+ 4, // ASTC_2D_5X4_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+ }};
+
+ ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
+ return compression_factor_table[static_cast<std::size_t>(format)];
+}
+
+static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+
+ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 8, // ASTC_2D_8X8
+ 5, // ASTC_2D_8X5
+ 4, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 8, // ASTC_2D_8X8_SRGB
+ 5, // ASTC_2D_8X5_SRGB
+ 4, // ASTC_2D_5X4_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+ }};
+
+ ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
+ return block_height_table[static_cast<std::size_t>(format)];
+}
+
+static constexpr u32 GetFormatBpp(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+
+ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
+ 32, // ABGR8U
+ 32, // ABGR8S
+ 32, // ABGR8UI
+ 16, // B5G6R5U
+ 32, // A2B10G10R10U
+ 16, // A1B5G5R5U
+ 8, // R8U
+ 8, // R8UI
+ 64, // RGBA16F
+ 64, // RGBA16U
+ 64, // RGBA16UI
+ 32, // R11FG11FB10F
+ 128, // RGBA32UI
+ 64, // DXT1
+ 128, // DXT23
+ 128, // DXT45
+ 64, // DXN1
+ 128, // DXN2UNORM
+ 128, // DXN2SNORM
+ 128, // BC7U
+ 128, // BC6H_UF16
+ 128, // BC6H_SF16
+ 32, // ASTC_2D_4X4
+ 16, // G8R8U
+ 16, // G8R8S
+ 32, // BGRA8
+ 128, // RGBA32F
+ 64, // RG32F
+ 32, // R32F
+ 16, // R16F
+ 16, // R16U
+ 16, // R16S
+ 16, // R16UI
+ 16, // R16I
+ 32, // RG16
+ 32, // RG16F
+ 32, // RG16UI
+ 32, // RG16I
+ 32, // RG16S
+ 96, // RGB32F
+ 32, // RGBA8_SRGB
+ 16, // RG8U
+ 16, // RG8S
+ 64, // RG32UI
+ 32, // R32UI
+ 16, // ASTC_2D_8X8
+ 16, // ASTC_2D_8X5
+ 32, // ASTC_2D_5X4
+ 32, // BGRA8_SRGB
+ 64, // DXT1_SRGB
+ 128, // DXT23_SRGB
+ 128, // DXT45_SRGB
+ 128, // BC7U
+ 32, // ASTC_2D_4X4_SRGB
+ 16, // ASTC_2D_8X8_SRGB
+ 16, // ASTC_2D_8X5_SRGB
+ 32, // ASTC_2D_5X4_SRGB
+ 32, // Z32F
+ 16, // Z16
+ 32, // Z24S8
+ 32, // S8Z24
+ 64, // Z32FS8
+ }};
+
+ ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
+ return bpp_table[static_cast<std::size_t>(format)];
+}
+
+/// Returns the sizer in bytes of the specified pixel format
+static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
+ if (pixel_format == PixelFormat::Invalid) {
+ return 0;
+ }
+ return GetFormatBpp(pixel_format) / CHAR_BIT;
+}
+
+SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
+
+bool SurfaceTargetIsLayered(SurfaceTarget target);
+
+PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
+
+PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
+
+PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
+ Tegra::Texture::ComponentType component_type,
+ bool is_srgb);
+
+ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type);
+
+ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format);
+
+PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
+
+ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format);
+
+SurfaceType GetFormatType(PixelFormat pixel_format);
+
+bool IsPixelFormatASTC(PixelFormat format);
+
+std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
+
+/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
+bool IsFormatBCn(PixelFormat format);
+
+} // namespace VideoCore::Surface