diff options
Diffstat (limited to 'src/video_core/shader')
-rw-r--r-- | src/video_core/shader/ast.cpp | 139 | ||||
-rw-r--r-- | src/video_core/shader/ast.h | 74 | ||||
-rw-r--r-- | src/video_core/shader/control_flow.cpp | 65 | ||||
-rw-r--r-- | src/video_core/shader/control_flow.h | 8 | ||||
-rw-r--r-- | src/video_core/shader/decode.cpp | 28 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.cpp | 2 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.h | 2 |
7 files changed, 214 insertions, 104 deletions
diff --git a/src/video_core/shader/ast.cpp b/src/video_core/shader/ast.cpp index d521a7b52..0bf289f98 100644 --- a/src/video_core/shader/ast.cpp +++ b/src/video_core/shader/ast.cpp @@ -363,6 +363,71 @@ std::string ASTManager::Print() { return printer.GetResult(); } +ASTManager::ASTManager() = default; + +ASTManager::~ASTManager() { + Clear(); +} + +void ASTManager::Init() { + main_node = ASTBase::Make<ASTProgram>(ASTNode{}); + program = std::get_if<ASTProgram>(main_node->GetInnerData()); + true_condition = MakeExpr<ExprBoolean>(true); +} + +ASTManager::ASTManager(ASTManager&& other) + : labels_map(std::move(other.labels_map)), labels_count{other.labels_count}, + gotos(std::move(other.gotos)), labels(std::move(other.labels)), variables{other.variables}, + program{other.program}, main_node{other.main_node}, true_condition{other.true_condition} { + other.main_node.reset(); +} + +ASTManager& ASTManager::operator=(ASTManager&& other) { + labels_map = std::move(other.labels_map); + labels_count = other.labels_count; + gotos = std::move(other.gotos); + labels = std::move(other.labels); + variables = other.variables; + program = other.program; + main_node = other.main_node; + true_condition = other.true_condition; + + other.main_node.reset(); + return *this; +} + +void ASTManager::DeclareLabel(u32 address) { + const auto pair = labels_map.emplace(address, labels_count); + if (pair.second) { + labels_count++; + labels.resize(labels_count); + } +} + +void ASTManager::InsertLabel(u32 address) { + u32 index = labels_map[address]; + ASTNode label = ASTBase::Make<ASTLabel>(main_node, index); + labels[index] = label; + program->nodes.PushBack(label); +} + +void ASTManager::InsertGoto(Expr condition, u32 address) { + u32 index = labels_map[address]; + ASTNode goto_node = ASTBase::Make<ASTGoto>(main_node, condition, index); + gotos.push_back(goto_node); + program->nodes.PushBack(goto_node); +} + +void ASTManager::InsertBlock(u32 start_address, u32 end_address) { + ASTNode block = ASTBase::Make<ASTBlockEncoded>(main_node, start_address, end_address); + program->nodes.PushBack(block); +} + +void ASTManager::InsertReturn(Expr condition, bool kills) { + ASTNode node = ASTBase::Make<ASTReturn>(main_node, condition, kills); + program->nodes.PushBack(node); +} + void ASTManager::Decompile() { auto it = gotos.begin(); while (it != gotos.end()) { @@ -460,7 +525,6 @@ void ASTManager::SanityCheck() { void ASTManager::EncloseDoWhile(ASTNode goto_node, ASTNode label) { // ShowCurrentState("Before DoWhile Enclose"); - enclose_count++; ASTZipper& zipper = goto_node->GetManager(); ASTNode loop_start = label->GetNext(); if (loop_start == goto_node) { @@ -481,7 +545,6 @@ void ASTManager::EncloseDoWhile(ASTNode goto_node, ASTNode label) { void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) { // ShowCurrentState("Before IfThen Enclose"); - enclose_count++; ASTZipper& zipper = goto_node->GetManager(); ASTNode if_end = label->GetPrevious(); if (if_end == goto_node) { @@ -514,7 +577,6 @@ void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) { void ASTManager::MoveOutward(ASTNode goto_node) { // ShowCurrentState("Before MoveOutward"); - outward_count++; ASTZipper& zipper = goto_node->GetManager(); ASTNode parent = goto_node->GetParent(); ASTZipper& zipper2 = parent->GetManager(); @@ -582,4 +644,75 @@ void ASTManager::MoveOutward(ASTNode goto_node) { // ShowCurrentState("After MoveOutward"); } +class ASTClearer { +public: + ASTClearer() = default; + + void operator()(ASTProgram& ast) { + ASTNode current = ast.nodes.GetFirst(); + while (current) { + Visit(current); + current = current->GetNext(); + } + } + + void operator()(ASTIfThen& ast) { + ASTNode current = ast.nodes.GetFirst(); + while (current) { + Visit(current); + current = current->GetNext(); + } + } + + void operator()(ASTIfElse& ast) { + ASTNode current = ast.nodes.GetFirst(); + while (current) { + Visit(current); + current = current->GetNext(); + } + } + + void operator()(ASTBlockEncoded& ast) {} + + void operator()(ASTBlockDecoded& ast) { + ast.nodes.clear(); + } + + void operator()(ASTVarSet& ast) {} + + void operator()(ASTLabel& ast) {} + + void operator()(ASTGoto& ast) {} + + void operator()(ASTDoWhile& ast) { + ASTNode current = ast.nodes.GetFirst(); + while (current) { + Visit(current); + current = current->GetNext(); + } + } + + void operator()(ASTReturn& ast) {} + + void operator()(ASTBreak& ast) {} + + void Visit(ASTNode& node) { + std::visit(*this, *node->GetInnerData()); + node->Clear(); + } +}; + +void ASTManager::Clear() { + if (!main_node) { + return; + } + ASTClearer clearer{}; + clearer.Visit(main_node); + main_node.reset(); + program = nullptr; + labels_map.clear(); + labels.clear(); + gotos.clear(); +} + } // namespace VideoCommon::Shader diff --git a/src/video_core/shader/ast.h b/src/video_core/shader/ast.h index 4276f66a9..958989bcd 100644 --- a/src/video_core/shader/ast.h +++ b/src/video_core/shader/ast.h @@ -30,8 +30,8 @@ class ASTDoWhile; class ASTReturn; class ASTBreak; -using ASTData = std::variant<ASTProgram, ASTIfThen, ASTIfElse, ASTBlockEncoded, ASTBlockDecoded, ASTVarSet, ASTGoto, - ASTLabel, ASTDoWhile, ASTReturn, ASTBreak>; +using ASTData = std::variant<ASTProgram, ASTIfThen, ASTIfElse, ASTBlockEncoded, ASTBlockDecoded, + ASTVarSet, ASTGoto, ASTLabel, ASTDoWhile, ASTReturn, ASTBreak>; using ASTNode = std::shared_ptr<ASTBase>; @@ -261,6 +261,13 @@ public: return nullptr; } + void Clear() { + next.reset(); + previous.reset(); + parent.reset(); + manager = nullptr; + } + private: friend class ASTZipper; @@ -273,43 +280,26 @@ private: class ASTManager final { public: - explicit ASTManager() { - main_node = ASTBase::Make<ASTProgram>(ASTNode{}); - program = std::get_if<ASTProgram>(main_node->GetInnerData()); - true_condition = MakeExpr<ExprBoolean>(true); - } + ASTManager(); + ~ASTManager(); - void DeclareLabel(u32 address) { - const auto pair = labels_map.emplace(address, labels_count); - if (pair.second) { - labels_count++; - labels.resize(labels_count); - } - } + ASTManager(const ASTManager& o) = delete; + ASTManager& operator=(const ASTManager& other) = delete; - void InsertLabel(u32 address) { - u32 index = labels_map[address]; - ASTNode label = ASTBase::Make<ASTLabel>(main_node, index); - labels[index] = label; - program->nodes.PushBack(label); - } + ASTManager(ASTManager&& other); + ASTManager& operator=(ASTManager&& other); - void InsertGoto(Expr condition, u32 address) { - u32 index = labels_map[address]; - ASTNode goto_node = ASTBase::Make<ASTGoto>(main_node, condition, index); - gotos.push_back(goto_node); - program->nodes.PushBack(goto_node); - } + void Init(); - void InsertBlock(u32 start_address, u32 end_address) { - ASTNode block = ASTBase::Make<ASTBlockEncoded>(main_node, start_address, end_address); - program->nodes.PushBack(block); - } + void DeclareLabel(u32 address); - void InsertReturn(Expr condition, bool kills) { - ASTNode node = ASTBase::Make<ASTReturn>(main_node, condition, kills); - program->nodes.PushBack(node); - } + void InsertLabel(u32 address); + + void InsertGoto(Expr condition, u32 address); + + void InsertBlock(u32 start_address, u32 end_address); + + void InsertReturn(Expr condition, bool kills); std::string Print(); @@ -323,6 +313,12 @@ public: return gotos.size() == 0; } + ASTNode GetProgram() { + return main_node; + } + + void Clear(); + private: bool IndirectlyRelated(ASTNode first, ASTNode second); @@ -332,7 +328,7 @@ private: void EncloseIfThen(ASTNode goto_node, ASTNode label); - void MoveOutward(ASTNode goto_node) ; + void MoveOutward(ASTNode goto_node); u32 NewVariable() { u32 new_var = variables; @@ -345,11 +341,9 @@ private: std::vector<ASTNode> labels{}; std::list<ASTNode> gotos{}; u32 variables{}; - ASTProgram* program; - ASTNode main_node; - Expr true_condition; - u32 outward_count{}; - u32 enclose_count{}; + ASTProgram* program{}; + ASTNode main_node{}; + Expr true_condition{}; }; } // namespace VideoCommon::Shader diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp index 7a21d870f..deb3d3ebd 100644 --- a/src/video_core/shader/control_flow.cpp +++ b/src/video_core/shader/control_flow.cpp @@ -57,8 +57,8 @@ struct BlockInfo { struct CFGRebuildState { explicit CFGRebuildState(const ProgramCode& program_code, const std::size_t program_size, - const u32 start) - : start{start}, program_code{program_code}, program_size{program_size} {} + const u32 start, ASTManager& manager) + : program_code{program_code}, program_size{program_size}, start{start}, manager{manager} {} u32 start{}; std::vector<BlockInfo> block_info{}; @@ -71,6 +71,7 @@ struct CFGRebuildState { std::unordered_map<u32, BlockStack> stacks{}; const ProgramCode& program_code; const std::size_t program_size; + ASTManager& manager; }; enum class BlockCollision : u32 { None, Found, Inside }; @@ -455,29 +456,28 @@ void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch) { } void DecompileShader(CFGRebuildState& state) { - ASTManager manager{}; + state.manager.Init(); for (auto label : state.labels) { - manager.DeclareLabel(label); + state.manager.DeclareLabel(label); } for (auto& block : state.block_info) { if (state.labels.count(block.start) != 0) { - manager.InsertLabel(block.start); + state.manager.InsertLabel(block.start); } u32 end = block.branch.ignore ? block.end + 1 : block.end; - manager.InsertBlock(block.start, end); + state.manager.InsertBlock(block.start, end); if (!block.branch.ignore) { - InsertBranch(manager, block.branch); + InsertBranch(state.manager, block.branch); } } - //manager.ShowCurrentState("Before Decompiling"); - manager.Decompile(); - //manager.ShowCurrentState("After Decompiling"); + // state.manager.ShowCurrentState("Before Decompiling"); + state.manager.Decompile(); + // state.manager.ShowCurrentState("After Decompiling"); } -std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, - std::size_t program_size, u32 start_address) { - CFGRebuildState state{program_code, program_size, start_address}; - +std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size, + u32 start_address, ASTManager& manager) { + CFGRebuildState state{program_code, program_size, start_address, manager}; // Inspect Code and generate blocks state.labels.clear(); state.labels.emplace(start_address); @@ -503,12 +503,21 @@ std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, [](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; }); if (decompiled) { DecompileShader(state); + decompiled = state.manager.IsFullyDecompiled(); + if (!decompiled) { + LOG_CRITICAL(HW_GPU, "Failed to remove all the gotos!:"); + state.manager.ShowCurrentState("Of Shader"); + state.manager.Clear(); + } + } + auto result_out = std::make_unique<ShaderCharacteristics>(); + result_out->decompiled = decompiled; + result_out->start = start_address; + if (decompiled) { + result_out->end = state.block_info.back().end + 1; + return std::move(result_out); } - ShaderCharacteristics result_out{}; - result_out.decompilable = decompiled; - result_out.start = start_address; - result_out.end = start_address; - for (const auto& block : state.block_info) { + for (auto& block : state.block_info) { ShaderBlock new_block{}; new_block.start = block.start; new_block.end = block.end; @@ -518,26 +527,20 @@ std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, new_block.branch.kills = block.branch.kill; new_block.branch.address = block.branch.address; } - result_out.end = std::max(result_out.end, block.end); - result_out.blocks.push_back(new_block); - } - if (result_out.decompilable) { - result_out.labels = std::move(state.labels); - return {std::move(result_out)}; + result_out->end = std::max(result_out->end, block.end); + result_out->blocks.push_back(new_block); } - - // If it's not decompilable, merge the unlabelled blocks together - auto back = result_out.blocks.begin(); + auto back = result_out->blocks.begin(); auto next = std::next(back); - while (next != result_out.blocks.end()) { + while (next != result_out->blocks.end()) { if (state.labels.count(next->start) == 0 && next->start == back->end + 1) { back->end = next->end; - next = result_out.blocks.erase(next); + next = result_out->blocks.erase(next); continue; } back = next; ++next; } - return {std::move(result_out)}; + return std::move(result_out); } } // namespace VideoCommon::Shader diff --git a/src/video_core/shader/control_flow.h b/src/video_core/shader/control_flow.h index efd037f1a..2805d975c 100644 --- a/src/video_core/shader/control_flow.h +++ b/src/video_core/shader/control_flow.h @@ -10,6 +10,7 @@ #include "video_core/engines/shader_bytecode.h" #include "video_core/shader/shader_ir.h" +#include "video_core/shader/ast.h" namespace VideoCommon::Shader { @@ -67,13 +68,12 @@ struct ShaderBlock { struct ShaderCharacteristics { std::list<ShaderBlock> blocks{}; - bool decompilable{}; + bool decompiled{}; u32 start{}; u32 end{}; - std::set<u32> labels{}; }; -std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, - std::size_t program_size, u32 start_address); +std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size, + u32 start_address, ASTManager& manager); } // namespace VideoCommon::Shader diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index 47a9fd961..381e87415 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -39,36 +39,14 @@ void ShaderIR::Decode() { std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header)); disable_flow_stack = false; - const auto info = ScanFlow(program_code, program_size, main_offset); + const auto info = + ScanFlow(program_code, program_size, main_offset, program_manager); if (info) { const auto& shader_info = *info; coverage_begin = shader_info.start; coverage_end = shader_info.end; - if (shader_info.decompilable) { + if (shader_info.decompiled) { disable_flow_stack = true; - const auto insert_block = [this](NodeBlock& nodes, u32 label) { - if (label == static_cast<u32>(exit_branch)) { - return; - } - basic_blocks.insert({label, nodes}); - }; - const auto& blocks = shader_info.blocks; - NodeBlock current_block; - u32 current_label = static_cast<u32>(exit_branch); - for (auto& block : blocks) { - if (shader_info.labels.count(block.start) != 0) { - insert_block(current_block, current_label); - current_block.clear(); - current_label = block.start; - } - if (!block.ignore_branch) { - DecodeRangeInner(current_block, block.start, block.end); - InsertControlFlow(current_block, block); - } else { - DecodeRangeInner(current_block, block.start, block.end + 1); - } - } - insert_block(current_block, current_label); return; } LOG_WARNING(HW_GPU, "Flow Stack Removing Failed! Falling back to old method"); diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp index 2c357f310..c79f80e04 100644 --- a/src/video_core/shader/shader_ir.cpp +++ b/src/video_core/shader/shader_ir.cpp @@ -23,7 +23,7 @@ using Tegra::Shader::PredOperation; using Tegra::Shader::Register; ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, const std::size_t size) - : program_code{program_code}, main_offset{main_offset}, program_size{size} { + : program_code{program_code}, main_offset{main_offset}, program_size{size}, program_manager{} { Decode(); } diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 6f666ee30..a91cd7d67 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -16,6 +16,7 @@ #include "video_core/engines/shader_bytecode.h" #include "video_core/engines/shader_header.h" #include "video_core/shader/node.h" +#include "video_core/shader/ast.h" namespace VideoCommon::Shader { @@ -364,6 +365,7 @@ private: std::map<u32, NodeBlock> basic_blocks; NodeBlock global_code; + ASTManager program_manager; std::set<u32> used_registers; std::set<Tegra::Shader::Pred> used_predicates; |