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-rw-r--r--src/video_core/shader/shader.cpp1
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp1
2 files changed, 0 insertions, 2 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index f89117521..59f54236b 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -146,7 +146,6 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr
DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const State::ShaderSetup& setup) {
UnitState<true> state;
- const auto& shader_memory = setup.program_code;
state.program_counter = config.main_offset;
state.debug.max_offset = 0;
state.debug.max_opdesc_id = 0;
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index 0c02976ac..00415e402 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -749,7 +749,6 @@ void JitCompiler::Compile_NextInstr(unsigned* offset) {
CompiledShader* JitCompiler::Compile() {
const u8* start = GetCodePtr();
- const auto& code = g_state.vs.program_code;
unsigned offset = g_state.regs.vs.main_offset;
// The stack pointer is 8 modulo 16 at the entry of a procedure