summaryrefslogtreecommitdiffstats
path: root/src/video_core/shader/shader_jit_x64.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/shader/shader_jit_x64.cpp')
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp25
1 files changed, 10 insertions, 15 deletions
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index 755ae119f..15c1d60b5 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -14,37 +14,32 @@ namespace Shader {
JitX64Engine::JitX64Engine() = default;
JitX64Engine::~JitX64Engine() = default;
-void JitX64Engine::SetupBatch(const ShaderSetup* setup_) {
- cached_shader = nullptr;
- setup = setup_;
- if (setup == nullptr)
- return;
-
- u64 code_hash = Common::ComputeHash64(&setup->program_code, sizeof(setup->program_code));
- u64 swizzle_hash = Common::ComputeHash64(&setup->swizzle_data, sizeof(setup->swizzle_data));
+void JitX64Engine::SetupBatch(ShaderSetup& setup) {
+ u64 code_hash = Common::ComputeHash64(&setup.program_code, sizeof(setup.program_code));
+ u64 swizzle_hash = Common::ComputeHash64(&setup.swizzle_data, sizeof(setup.swizzle_data));
u64 cache_key = code_hash ^ swizzle_hash;
auto iter = cache.find(cache_key);
if (iter != cache.end()) {
- cached_shader = iter->second.get();
+ setup.engine_data.cached_shader = iter->second.get();
} else {
auto shader = std::make_unique<JitShader>();
- shader->Compile(&setup->program_code, &setup->swizzle_data);
- cached_shader = shader.get();
+ shader->Compile(&setup.program_code, &setup.swizzle_data);
+ setup.engine_data.cached_shader = shader.get();
cache.emplace_hint(iter, cache_key, std::move(shader));
}
}
MICROPROFILE_DECLARE(GPU_Shader);
-void JitX64Engine::Run(UnitState& state, unsigned int entry_point) const {
- ASSERT(setup != nullptr);
- ASSERT(cached_shader != nullptr);
+void JitX64Engine::Run(const ShaderSetup& setup, UnitState& state, unsigned int entry_point) const {
+ ASSERT(setup.engine_data.cached_shader != nullptr);
ASSERT(entry_point < 1024);
MICROPROFILE_SCOPE(GPU_Shader);
- cached_shader->Run(*setup, state, entry_point);
+ const JitShader* shader = static_cast<const JitShader*>(setup.engine_data.cached_shader);
+ shader->Run(setup, state, entry_point);
}
} // namespace Shader