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-rw-r--r--src/video_core/shader/shader_ir.h9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 2f03d83ba..6f666ee30 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -284,16 +284,13 @@ private:
bool is_shadow);
/// Accesses an image.
- Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type,
- std::optional<Tegra::Shader::ImageAtomicSize> size = {});
+ Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type);
/// Access a bindless image sampler.
- Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type,
- std::optional<Tegra::Shader::ImageAtomicSize> size = {});
+ Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
/// Tries to access an existing image, updating it's state as needed
- Image* TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type,
- std::optional<Tegra::Shader::ImageAtomicSize> size);
+ Image* TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type);
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);