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-rw-r--r--src/video_core/shader/shader_interpreter.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index 79fcc56b9..295a2466b 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -413,9 +413,12 @@ void RunInterpreter(UnitState<Debug>& state) {
bool is_inverted = (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI);
+ const int address_offset = (instr.mad.address_register_index == 0)
+ ? 0 : state.address_registers[instr.mad.address_register_index - 1];
+
const float24* src1_ = LookupSourceRegister(instr.mad.GetSrc1(is_inverted));
- const float24* src2_ = LookupSourceRegister(instr.mad.GetSrc2(is_inverted));
- const float24* src3_ = LookupSourceRegister(instr.mad.GetSrc3(is_inverted));
+ const float24* src2_ = LookupSourceRegister(instr.mad.GetSrc2(is_inverted) + (!is_inverted * address_offset));
+ const float24* src3_ = LookupSourceRegister(instr.mad.GetSrc3(is_inverted) + ( is_inverted * address_offset));
const bool negate_src1 = ((bool)swizzle.negate_src1 != false);
const bool negate_src2 = ((bool)swizzle.negate_src2 != false);