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-rw-r--r--src/video_core/shader/shader.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 899fb2607..2afd1024f 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -6,7 +6,6 @@
#include <array>
#include <cstddef>
-#include <memory>
#include <type_traits>
#include <nihstro/shader_bytecode.h>
#include "common/assert.h"
@@ -152,9 +151,6 @@ struct UnitState {
void LoadInputVertex(const InputVertex& input, int num_attributes);
};
-/// Clears the shader cache
-void ClearCache();
-
struct ShaderSetup {
struct {
// The float uniforms are accessed by the shader JIT using SSE instructions, and are
@@ -210,6 +206,7 @@ public:
// TODO(yuriks): Remove and make it non-global state somewhere
ShaderEngine* GetEngine();
+void Shutdown();
} // namespace Shader