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-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 285a50ea4..f25842476 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -1049,15 +1049,27 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
dst_region, src_region, filter, operation);
return;
}
+ ASSERT(src.format == dst.format);
if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
- if (!device.IsBlitDepthStencilSupported()) {
+ const auto format = src.format;
+ const auto can_blit_depth_stencil = [this, format] {
+ switch (format) {
+ case VideoCore::Surface::PixelFormat::D24_UNORM_S8_UINT:
+ case VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM:
+ return device.IsBlitDepth24Stencil8Supported();
+ case VideoCore::Surface::PixelFormat::D32_FLOAT_S8_UINT:
+ return device.IsBlitDepth32Stencil8Supported();
+ default:
+ UNREACHABLE();
+ }
+ }();
+ if (!can_blit_depth_stencil) {
UNIMPLEMENTED_IF(is_src_msaa || is_dst_msaa);
blit_image_helper.BlitDepthStencil(dst_framebuffer, src.DepthView(), src.StencilView(),
dst_region, src_region, filter, operation);
return;
}
}
- ASSERT(src.format == dst.format);
ASSERT(!(is_dst_msaa && !is_src_msaa));
ASSERT(operation == Fermi2D::Operation::SrcCopy);