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-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp4
-rw-r--r--src/video_core/renderer_vulkan/pipeline_helper.h43
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp112
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h23
7 files changed, 127 insertions, 65 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index 6c0d5c7f4..39fe9289b 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -361,7 +361,7 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageV
.operation = operation,
};
const VkPipelineLayout layout = *one_texture_pipeline_layout;
- const VkImageView src_view = src_image_view.Handle(ImageViewType::e2D);
+ const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler;
const VkPipeline pipeline = FindOrEmplacePipeline(key);
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
@@ -435,7 +435,7 @@ void BlitImageHelper::ConvertR16ToD16(const Framebuffer* dst_framebuffer,
void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
const ImageView& src_image_view) {
const VkPipelineLayout layout = *one_texture_pipeline_layout;
- const VkImageView src_view = src_image_view.Handle(ImageViewType::e2D);
+ const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
const VkSampler sampler = *nearest_sampler;
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
const VkExtent2D extent{
diff --git a/src/video_core/renderer_vulkan/pipeline_helper.h b/src/video_core/renderer_vulkan/pipeline_helper.h
index cff93cc60..d2c3f11c1 100644
--- a/src/video_core/renderer_vulkan/pipeline_helper.h
+++ b/src/video_core/renderer_vulkan/pipeline_helper.h
@@ -97,6 +97,9 @@ public:
for ([[maybe_unused]] const auto& desc : info.texture_descriptors) {
Add(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, stage);
}
+ for (const auto& desc : info.image_descriptors) {
+ Add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, stage);
+ }
}
private:
@@ -127,36 +130,6 @@ private:
size_t offset{};
};
-inline VideoCommon::ImageViewType CastType(Shader::TextureType type) {
- switch (type) {
- case Shader::TextureType::Color1D:
- case Shader::TextureType::Shadow1D:
- return VideoCommon::ImageViewType::e1D;
- case Shader::TextureType::ColorArray1D:
- case Shader::TextureType::ShadowArray1D:
- return VideoCommon::ImageViewType::e1DArray;
- case Shader::TextureType::Color2D:
- case Shader::TextureType::Shadow2D:
- return VideoCommon::ImageViewType::e2D;
- case Shader::TextureType::ColorArray2D:
- case Shader::TextureType::ShadowArray2D:
- return VideoCommon::ImageViewType::e2DArray;
- case Shader::TextureType::Color3D:
- case Shader::TextureType::Shadow3D:
- return VideoCommon::ImageViewType::e3D;
- case Shader::TextureType::ColorCube:
- case Shader::TextureType::ShadowCube:
- return VideoCommon::ImageViewType::Cube;
- case Shader::TextureType::ColorArrayCube:
- case Shader::TextureType::ShadowArrayCube:
- return VideoCommon::ImageViewType::CubeArray;
- case Shader::TextureType::Buffer:
- break;
- }
- UNREACHABLE_MSG("Invalid texture type {}", type);
- return {};
-}
-
inline void PushImageDescriptors(const Shader::Info& info, const VkSampler*& samplers,
const ImageId*& image_view_ids, TextureCache& texture_cache,
VKUpdateDescriptorQueue& update_descriptor_queue) {
@@ -164,9 +137,17 @@ inline void PushImageDescriptors(const Shader::Info& info, const VkSampler*& sam
for (const auto& desc : info.texture_descriptors) {
const VkSampler sampler{*(samplers++)};
ImageView& image_view{texture_cache.GetImageView(*(image_view_ids++))};
- const VkImageView vk_image_view{image_view.Handle(CastType(desc.type))};
+ const VkImageView vk_image_view{image_view.Handle(desc.type)};
update_descriptor_queue.AddSampledImage(vk_image_view, sampler);
}
+ for (const auto& desc : info.image_descriptors) {
+ ImageView& image_view{texture_cache.GetImageView(*(image_view_ids++))};
+ if (desc.is_written) {
+ texture_cache.MarkModification(image_view.image_id);
+ }
+ const VkImageView vk_image_view{image_view.StorageView(desc.type, desc.format)};
+ update_descriptor_queue.AddImage(vk_image_view);
+ }
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index ac47b1f3c..3d690f335 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -108,6 +108,10 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
Sampler* const sampler = texture_cache.GetComputeSampler(handle.sampler);
samplers.push_back(sampler->Handle());
}
+ for (const auto& desc : info.image_descriptors) {
+ const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)};
+ image_view_indices.push_back(handle.image);
+ }
const std::span indices_span(image_view_indices.data(), image_view_indices.size());
texture_cache.FillComputeImageViews(indices_span, image_view_ids);
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 57e2d569c..23c01f24e 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -186,6 +186,10 @@ void GraphicsPipeline::Configure(bool is_indexed) {
Sampler* const sampler{texture_cache.GetGraphicsSampler(handle.sampler)};
samplers.push_back(sampler->Handle());
}
+ for (const auto& desc : info.image_descriptors) {
+ const TextureHandle handle{read_handle(desc.cbuf_index, desc.cbuf_offset)};
+ image_view_indices.push_back(handle.image);
+ }
}
const std::span indices_span(image_view_indices.data(), image_view_indices.size());
texture_cache.FillGraphicsImageViews(indices_span, image_view_ids);
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 0292a1b94..2ba44330f 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -494,7 +494,7 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
if (!image_view) {
return false;
}
- screen_info.image_view = image_view->Handle(VideoCommon::ImageViewType::e2D);
+ screen_info.image_view = image_view->Handle(Shader::TextureType::Color2D);
screen_info.width = image_view->size.width;
screen_info.height = image_view->size.height;
screen_info.is_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format);
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 70328680d..8e029bcb3 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -215,6 +215,30 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
return VK_COMPONENT_SWIZZLE_ZERO;
}
+[[nodiscard]] VkImageViewType ImageViewType(Shader::TextureType type) {
+ switch (type) {
+ case Shader::TextureType::Color1D:
+ return VK_IMAGE_VIEW_TYPE_1D;
+ case Shader::TextureType::Color2D:
+ return VK_IMAGE_VIEW_TYPE_2D;
+ case Shader::TextureType::ColorCube:
+ return VK_IMAGE_VIEW_TYPE_CUBE;
+ case Shader::TextureType::Color3D:
+ return VK_IMAGE_VIEW_TYPE_3D;
+ case Shader::TextureType::ColorArray1D:
+ return VK_IMAGE_VIEW_TYPE_1D_ARRAY;
+ case Shader::TextureType::ColorArray2D:
+ return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
+ case Shader::TextureType::ColorArrayCube:
+ return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
+ case Shader::TextureType::Buffer:
+ UNREACHABLE_MSG("Texture buffers can't be image views");
+ return VK_IMAGE_VIEW_TYPE_1D;
+ }
+ UNREACHABLE_MSG("Invalid image view type={}", type);
+ return VK_IMAGE_VIEW_TYPE_2D;
+}
+
[[nodiscard]] VkImageViewType ImageViewType(VideoCommon::ImageViewType type) {
switch (type) {
case VideoCommon::ImageViewType::e1D:
@@ -232,7 +256,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
case VideoCommon::ImageViewType::CubeArray:
return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
case VideoCommon::ImageViewType::Rect:
- LOG_WARNING(Render_Vulkan, "Unnormalized image view type not supported");
+ UNIMPLEMENTED_MSG("Rect image view");
return VK_IMAGE_VIEW_TYPE_2D;
case VideoCommon::ImageViewType::Buffer:
UNREACHABLE_MSG("Texture buffers can't be image views");
@@ -539,6 +563,28 @@ struct RangedBarrierRange {
}
};
+[[nodiscard]] VkFormat Format(Shader::ImageFormat format) {
+ switch (format) {
+ case Shader::ImageFormat::Typeless:
+ break;
+ case Shader::ImageFormat::R8_SINT:
+ return VK_FORMAT_R8_SINT;
+ case Shader::ImageFormat::R8_UINT:
+ return VK_FORMAT_R8_UINT;
+ case Shader::ImageFormat::R16_UINT:
+ return VK_FORMAT_R16_UINT;
+ case Shader::ImageFormat::R16_SINT:
+ return VK_FORMAT_R16_SINT;
+ case Shader::ImageFormat::R32_UINT:
+ return VK_FORMAT_R32_UINT;
+ case Shader::ImageFormat::R32G32_UINT:
+ return VK_FORMAT_R32G32_UINT;
+ case Shader::ImageFormat::R32G32B32A32_UINT:
+ return VK_FORMAT_R32G32B32A32_UINT;
+ }
+ UNREACHABLE_MSG("Invalid image format={}", format);
+ return VK_FORMAT_R32_UINT;
+}
} // Anonymous namespace
void TextureCacheRuntime::Finish() {
@@ -577,7 +623,7 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
return;
}
}
- ASSERT(src.ImageFormat() == dst.ImageFormat());
+ ASSERT(src.format == dst.format);
ASSERT(!(is_dst_msaa && !is_src_msaa));
ASSERT(operation == Fermi2D::Operation::SrcCopy);
@@ -915,8 +961,9 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
ImageId image_id_, Image& image)
: VideoCommon::ImageViewBase{info, image.info, image_id_}, device{&runtime.device},
- image_handle{image.Handle()}, image_format{image.info.format}, samples{ConvertSampleCount(
- image.info.num_samples)} {
+ image_handle{image.Handle()}, samples{ConvertSampleCount(image.info.num_samples)} {
+ using Shader::TextureType;
+
const VkImageAspectFlags aspect_mask = ImageViewAspectMask(info);
std::array<SwizzleSource, 4> swizzle{
SwizzleSource::R,
@@ -954,39 +1001,39 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
},
.subresourceRange = MakeSubresourceRange(aspect_mask, info.range),
};
- const auto create = [&](VideoCommon::ImageViewType view_type, std::optional<u32> num_layers) {
+ const auto create = [&](TextureType tex_type, std::optional<u32> num_layers) {
VkImageViewCreateInfo ci{create_info};
- ci.viewType = ImageViewType(view_type);
+ ci.viewType = ImageViewType(tex_type);
if (num_layers) {
ci.subresourceRange.layerCount = *num_layers;
}
vk::ImageView handle = device->GetLogical().CreateImageView(ci);
if (device->HasDebuggingToolAttached()) {
- handle.SetObjectNameEXT(VideoCommon::Name(*this, view_type).c_str());
+ handle.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
}
- image_views[static_cast<size_t>(view_type)] = std::move(handle);
+ image_views[static_cast<size_t>(tex_type)] = std::move(handle);
};
switch (info.type) {
case VideoCommon::ImageViewType::e1D:
case VideoCommon::ImageViewType::e1DArray:
- create(VideoCommon::ImageViewType::e1D, 1);
- create(VideoCommon::ImageViewType::e1DArray, std::nullopt);
- render_target = Handle(VideoCommon::ImageViewType::e1DArray);
+ create(TextureType::Color1D, 1);
+ create(TextureType::ColorArray1D, std::nullopt);
+ render_target = Handle(TextureType::ColorArray1D);
break;
case VideoCommon::ImageViewType::e2D:
case VideoCommon::ImageViewType::e2DArray:
- create(VideoCommon::ImageViewType::e2D, 1);
- create(VideoCommon::ImageViewType::e2DArray, std::nullopt);
- render_target = Handle(VideoCommon::ImageViewType::e2DArray);
+ create(TextureType::Color2D, 1);
+ create(TextureType::ColorArray2D, std::nullopt);
+ render_target = Handle(Shader::TextureType::ColorArray2D);
break;
case VideoCommon::ImageViewType::e3D:
- create(VideoCommon::ImageViewType::e3D, std::nullopt);
- render_target = Handle(VideoCommon::ImageViewType::e3D);
+ create(TextureType::Color3D, std::nullopt);
+ render_target = Handle(Shader::TextureType::Color3D);
break;
case VideoCommon::ImageViewType::Cube:
case VideoCommon::ImageViewType::CubeArray:
- create(VideoCommon::ImageViewType::Cube, 6);
- create(VideoCommon::ImageViewType::CubeArray, std::nullopt);
+ create(TextureType::ColorCube, 6);
+ create(TextureType::ColorArrayCube, std::nullopt);
break;
case VideoCommon::ImageViewType::Rect:
UNIMPLEMENTED();
@@ -1009,7 +1056,8 @@ VkImageView ImageView::DepthView() {
if (depth_view) {
return *depth_view;
}
- depth_view = MakeDepthStencilView(VK_IMAGE_ASPECT_DEPTH_BIT);
+ const auto& info = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format);
+ depth_view = MakeView(info.format, VK_IMAGE_ASPECT_DEPTH_BIT);
return *depth_view;
}
@@ -1017,18 +1065,38 @@ VkImageView ImageView::StencilView() {
if (stencil_view) {
return *stencil_view;
}
- stencil_view = MakeDepthStencilView(VK_IMAGE_ASPECT_STENCIL_BIT);
+ const auto& info = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format);
+ stencil_view = MakeView(info.format, VK_IMAGE_ASPECT_STENCIL_BIT);
return *stencil_view;
}
-vk::ImageView ImageView::MakeDepthStencilView(VkImageAspectFlags aspect_mask) {
+VkImageView ImageView::StorageView(Shader::TextureType texture_type,
+ Shader::ImageFormat image_format) {
+ if (image_format == Shader::ImageFormat::Typeless) {
+ return Handle(texture_type);
+ }
+ const bool is_signed{image_format == Shader::ImageFormat::R8_SINT ||
+ image_format == Shader::ImageFormat::R16_SINT};
+ if (!storage_views) {
+ storage_views = std::make_unique<StorageViews>();
+ }
+ auto& views{is_signed ? storage_views->signeds : storage_views->unsigneds};
+ auto& view{views[static_cast<size_t>(texture_type)]};
+ if (view) {
+ return *view;
+ }
+ view = MakeView(Format(image_format), VK_IMAGE_ASPECT_COLOR_BIT);
+ return *view;
+}
+
+vk::ImageView ImageView::MakeView(VkFormat vk_format, VkImageAspectFlags aspect_mask) {
return device->GetLogical().CreateImageView({
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.image = image_handle,
.viewType = ImageViewType(type),
- .format = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format).format,
+ .format = vk_format,
.components{
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 498e76a1c..0b73d55f8 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -7,6 +7,7 @@
#include <compare>
#include <span>
+#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/texture_cache/texture_cache.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
@@ -133,8 +134,11 @@ public:
[[nodiscard]] VkImageView StencilView();
- [[nodiscard]] VkImageView Handle(VideoCommon::ImageViewType query_type) const noexcept {
- return *image_views[static_cast<size_t>(query_type)];
+ [[nodiscard]] VkImageView StorageView(Shader::TextureType texture_type,
+ Shader::ImageFormat image_format);
+
+ [[nodiscard]] VkImageView Handle(Shader::TextureType texture_type) const noexcept {
+ return *image_views[static_cast<size_t>(texture_type)];
}
[[nodiscard]] VkImage ImageHandle() const noexcept {
@@ -145,10 +149,6 @@ public:
return render_target;
}
- [[nodiscard]] PixelFormat ImageFormat() const noexcept {
- return image_format;
- }
-
[[nodiscard]] VkSampleCountFlagBits Samples() const noexcept {
return samples;
}
@@ -162,15 +162,20 @@ public:
}
private:
- [[nodiscard]] vk::ImageView MakeDepthStencilView(VkImageAspectFlags aspect_mask);
+ struct StorageViews {
+ std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> signeds;
+ std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> unsigneds;
+ };
+
+ [[nodiscard]] vk::ImageView MakeView(VkFormat vk_format, VkImageAspectFlags aspect_mask);
const Device* device = nullptr;
- std::array<vk::ImageView, VideoCommon::NUM_IMAGE_VIEW_TYPES> image_views;
+ std::array<vk::ImageView, Shader::NUM_TEXTURE_TYPES> image_views;
+ std::unique_ptr<StorageViews> storage_views;
vk::ImageView depth_view;
vk::ImageView stencil_view;
VkImage image_handle = VK_NULL_HANDLE;
VkImageView render_target = VK_NULL_HANDLE;
- PixelFormat image_format = PixelFormat::Invalid;
VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;
GPUVAddr gpu_addr = 0;
u32 buffer_size = 0;