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-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h1
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp72
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h33
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp7
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h2
5 files changed, 55 insertions, 60 deletions
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index a54583e7d..65cb3c8ad 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -8,7 +8,6 @@
#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache.h"
-#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index b8ccf164f..ea66e621e 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -27,6 +27,7 @@
#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader/compiler_settings.h"
#include "video_core/shader/memory_util.h"
+#include "video_core/shader_cache.h"
namespace Vulkan {
@@ -132,19 +133,18 @@ bool ComputePipelineCacheKey::operator==(const ComputePipelineCacheKey& rhs) con
return std::memcmp(&rhs, this, sizeof *this) == 0;
}
-CachedShader::CachedShader(Core::System& system, Tegra::Engines::ShaderType stage,
- GPUVAddr gpu_addr, VAddr cpu_addr, ProgramCode program_code,
- u32 main_offset)
- : RasterizerCacheObject{cpu_addr}, gpu_addr{gpu_addr}, program_code{std::move(program_code)},
+Shader::Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
+ VideoCommon::Shader::ProgramCode program_code, u32 main_offset)
+ : gpu_addr{gpu_addr}, program_code{std::move(program_code)},
registry{stage, GetEngine(system, stage)}, shader_ir{this->program_code, main_offset,
compiler_settings, registry},
entries{GenerateShaderEntries(shader_ir)} {}
-CachedShader::~CachedShader() = default;
+Shader::~Shader() = default;
-Tegra::Engines::ConstBufferEngineInterface& CachedShader::GetEngine(
- Core::System& system, Tegra::Engines::ShaderType stage) {
- if (stage == Tegra::Engines::ShaderType::Compute) {
+Tegra::Engines::ConstBufferEngineInterface& Shader::GetEngine(Core::System& system,
+ Tegra::Engines::ShaderType stage) {
+ if (stage == ShaderType::Compute) {
return system.GPU().KeplerCompute();
} else {
return system.GPU().Maxwell3D();
@@ -156,16 +156,16 @@ VKPipelineCache::VKPipelineCache(Core::System& system, RasterizerVulkan& rasteri
VKDescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue,
VKRenderPassCache& renderpass_cache)
- : RasterizerCache{rasterizer}, system{system}, device{device}, scheduler{scheduler},
- descriptor_pool{descriptor_pool}, update_descriptor_queue{update_descriptor_queue},
- renderpass_cache{renderpass_cache} {}
+ : VideoCommon::ShaderCache<Shader>{rasterizer}, system{system}, device{device},
+ scheduler{scheduler}, descriptor_pool{descriptor_pool},
+ update_descriptor_queue{update_descriptor_queue}, renderpass_cache{renderpass_cache} {}
VKPipelineCache::~VKPipelineCache() = default;
-std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
+std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
const auto& gpu = system.GPU().Maxwell3D();
- std::array<Shader, Maxwell::MaxShaderProgram> shaders;
+ std::array<Shader*, Maxwell::MaxShaderProgram> shaders{};
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
const auto program{static_cast<Maxwell::ShaderProgram>(index)};
@@ -178,24 +178,28 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
const GPUVAddr program_addr{GetShaderAddress(system, program)};
const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
ASSERT(cpu_addr);
- auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader;
- if (!shader) {
+
+ Shader* result = cpu_addr ? TryGet(*cpu_addr) : null_shader.get();
+ if (!result) {
const auto host_ptr{memory_manager.GetPointer(program_addr)};
// No shader found - create a new one
constexpr u32 stage_offset = STAGE_MAIN_OFFSET;
- const auto stage = static_cast<Tegra::Engines::ShaderType>(index == 0 ? 0 : index - 1);
+ const auto stage = static_cast<ShaderType>(index == 0 ? 0 : index - 1);
ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, false);
+ const std::size_t size_in_bytes = code.size() * sizeof(u64);
+
+ auto shader = std::make_unique<Shader>(system, stage, program_addr, std::move(code),
+ stage_offset);
+ result = shader.get();
- shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr,
- std::move(code), stage_offset);
if (cpu_addr) {
- Register(shader);
+ Register(std::move(shader), *cpu_addr, size_in_bytes);
} else {
- null_shader = shader;
+ null_shader = std::move(shader);
}
}
- shaders[index] = std::move(shader);
+ shaders[index] = result;
}
return last_shaders = shaders;
}
@@ -236,19 +240,22 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
ASSERT(cpu_addr);
- auto shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel;
+ Shader* shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get();
if (!shader) {
// No shader found - create a new one
const auto host_ptr = memory_manager.GetPointer(program_addr);
ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, true);
- shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute,
- program_addr, *cpu_addr, std::move(code),
- KERNEL_MAIN_OFFSET);
+ const std::size_t size_in_bytes = code.size() * sizeof(u64);
+
+ auto shader_info = std::make_unique<Shader>(system, ShaderType::Compute, program_addr,
+ std::move(code), KERNEL_MAIN_OFFSET);
+ shader = shader_info.get();
+
if (cpu_addr) {
- Register(shader);
+ Register(std::move(shader_info), *cpu_addr, size_in_bytes);
} else {
- null_kernel = shader;
+ null_kernel = std::move(shader_info);
}
}
@@ -264,7 +271,7 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
return *entry;
}
-void VKPipelineCache::Unregister(const Shader& shader) {
+void VKPipelineCache::OnShaderRemoval(Shader* shader) {
bool finished = false;
const auto Finish = [&] {
// TODO(Rodrigo): Instead of finishing here, wait for the fences that use this pipeline and
@@ -296,8 +303,6 @@ void VKPipelineCache::Unregister(const Shader& shader) {
Finish();
it = compute_cache.erase(it);
}
-
- RasterizerCache::Unregister(shader);
}
std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>>
@@ -332,12 +337,11 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
}
const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum);
- const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
- const auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader;
- ASSERT(shader);
+ const std::optional<VAddr> cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
+ Shader* const shader = cpu_addr ? TryGet(*cpu_addr) : null_shader.get();
const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5
- const auto program_type = GetShaderType(program_enum);
+ const ShaderType program_type = GetShaderType(program_enum);
const auto& entries = shader->GetEntries();
program[stage] = {
Decompile(device, shader->GetIR(), program_type, shader->GetRegistry(), specialization),
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index 0b5796fef..0a36e5112 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -17,7 +17,6 @@
#include "common/common_types.h"
#include "video_core/engines/const_buffer_engine_interface.h"
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
@@ -26,6 +25,7 @@
#include "video_core/shader/memory_util.h"
#include "video_core/shader/registry.h"
#include "video_core/shader/shader_ir.h"
+#include "video_core/shader_cache.h"
namespace Core {
class System;
@@ -41,8 +41,6 @@ class VKFence;
class VKScheduler;
class VKUpdateDescriptorQueue;
-class CachedShader;
-using Shader = std::shared_ptr<CachedShader>;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
struct GraphicsPipelineCacheKey {
@@ -102,21 +100,16 @@ struct hash<Vulkan::ComputePipelineCacheKey> {
namespace Vulkan {
-class CachedShader final : public RasterizerCacheObject {
+class Shader {
public:
- explicit CachedShader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
- VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code,
- u32 main_offset);
- ~CachedShader();
+ explicit Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
+ VideoCommon::Shader::ProgramCode program_code, u32 main_offset);
+ ~Shader();
GPUVAddr GetGpuAddr() const {
return gpu_addr;
}
- std::size_t GetSizeInBytes() const override {
- return program_code.size() * sizeof(u64);
- }
-
VideoCommon::Shader::ShaderIR& GetIR() {
return shader_ir;
}
@@ -144,25 +137,23 @@ private:
ShaderEntries entries;
};
-class VKPipelineCache final : public RasterizerCache<Shader> {
+class VKPipelineCache final : public VideoCommon::ShaderCache<Shader> {
public:
explicit VKPipelineCache(Core::System& system, RasterizerVulkan& rasterizer,
const VKDevice& device, VKScheduler& scheduler,
VKDescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue,
VKRenderPassCache& renderpass_cache);
- ~VKPipelineCache();
+ ~VKPipelineCache() override;
- std::array<Shader, Maxwell::MaxShaderProgram> GetShaders();
+ std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders();
VKGraphicsPipeline& GetGraphicsPipeline(const GraphicsPipelineCacheKey& key);
VKComputePipeline& GetComputePipeline(const ComputePipelineCacheKey& key);
protected:
- void Unregister(const Shader& shader) override;
-
- void FlushObjectInner(const Shader& object) override {}
+ void OnShaderRemoval(Shader* shader) final;
private:
std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> DecompileShaders(
@@ -175,10 +166,10 @@ private:
VKUpdateDescriptorQueue& update_descriptor_queue;
VKRenderPassCache& renderpass_cache;
- Shader null_shader{};
- Shader null_kernel{};
+ std::unique_ptr<Shader> null_shader;
+ std::unique_ptr<Shader> null_kernel;
- std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
+ std::array<Shader*, Maxwell::MaxShaderProgram> last_shaders{};
GraphicsPipelineCacheKey last_graphics_key;
VKGraphicsPipeline* last_graphics_pipeline = nullptr;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 19b8f9da3..3170c41f8 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -38,6 +38,7 @@
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/shader_cache.h"
namespace Vulkan {
@@ -98,7 +99,7 @@ VkRect2D GetScissorState(const Maxwell& regs, std::size_t index) {
}
std::array<GPUVAddr, Maxwell::MaxShaderProgram> GetShaderAddresses(
- const std::array<Shader, Maxwell::MaxShaderProgram>& shaders) {
+ const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) {
std::array<GPUVAddr, Maxwell::MaxShaderProgram> addresses;
for (std::size_t i = 0; i < std::size(addresses); ++i) {
addresses[i] = shaders[i] ? shaders[i]->GetGpuAddr() : 0;
@@ -776,12 +777,12 @@ RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineSt
}
void RasterizerVulkan::SetupShaderDescriptors(
- const std::array<Shader, Maxwell::MaxShaderProgram>& shaders) {
+ const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) {
texture_cache.GuardSamplers(true);
for (std::size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
// Skip VertexA stage
- const auto& shader = shaders[stage + 1];
+ Shader* const shader = shaders[stage + 1];
if (!shader) {
continue;
}
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 04be37a5e..c8c187606 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -168,7 +168,7 @@ private:
bool is_indexed, bool is_instanced);
/// Setup descriptors in the graphics pipeline.
- void SetupShaderDescriptors(const std::array<Shader, Maxwell::MaxShaderProgram>& shaders);
+ void SetupShaderDescriptors(const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders);
void SetupImageTransitions(Texceptions texceptions,
const std::array<View, Maxwell::NumRenderTargets>& color_attachments,