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+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <exception>
+#include <iterator>
+#include <limits>
+#include <memory>
+#include <optional>
+#include <type_traits>
+#include <utility>
+#include <vector>
+
+#define VK_NO_PROTOTYPES
+#include <vulkan/vulkan.h>
+
+#include "common/common_types.h"
+
+namespace Vulkan::vk {
+
+/**
+ * Span for Vulkan arrays.
+ * Based on std::span but optimized for array access instead of iterators.
+ * Size returns uint32_t instead of size_t to ease interaction with Vulkan functions.
+ */
+template <typename T>
+class Span {
+public:
+ using value_type = T;
+ using size_type = u32;
+ using difference_type = std::ptrdiff_t;
+ using reference = const T&;
+ using const_reference = const T&;
+ using pointer = const T*;
+ using const_pointer = const T*;
+ using iterator = const T*;
+ using const_iterator = const T*;
+
+ /// Construct an empty span.
+ constexpr Span() noexcept = default;
+
+ /// Construct a span from a single element.
+ constexpr Span(const T& value) noexcept : ptr{&value}, num{1} {}
+
+ /// Construct a span from a range.
+ template <typename Range>
+ // requires std::data(const Range&)
+ // requires std::size(const Range&)
+ constexpr Span(const Range& range) : ptr{std::data(range)}, num{std::size(range)} {}
+
+ /// Construct a span from a pointer and a size.
+ /// This is inteded for subranges.
+ constexpr Span(const T* ptr, std::size_t num) noexcept : ptr{ptr}, num{num} {}
+
+ /// Returns the data pointer by the span.
+ constexpr const T* data() const noexcept {
+ return ptr;
+ }
+
+ /// Returns the number of elements in the span.
+ /// @note Returns a 32 bits integer because most Vulkan functions expect this type.
+ constexpr u32 size() const noexcept {
+ return static_cast<u32>(num);
+ }
+
+ /// Returns true when the span is empty.
+ constexpr bool empty() const noexcept {
+ return num == 0;
+ }
+
+ /// Returns a reference to the element in the passed index.
+ /// @pre: index < size()
+ constexpr const T& operator[](std::size_t index) const noexcept {
+ return ptr[index];
+ }
+
+ /// Returns an iterator to the beginning of the span.
+ constexpr const T* begin() const noexcept {
+ return ptr;
+ }
+
+ /// Returns an iterator to the end of the span.
+ constexpr const T* end() const noexcept {
+ return ptr + num;
+ }
+
+ /// Returns an iterator to the beginning of the span.
+ constexpr const T* cbegin() const noexcept {
+ return ptr;
+ }
+
+ /// Returns an iterator to the end of the span.
+ constexpr const T* cend() const noexcept {
+ return ptr + num;
+ }
+
+private:
+ const T* ptr = nullptr;
+ std::size_t num = 0;
+};
+
+/// Vulkan exception generated from a VkResult.
+class Exception final : public std::exception {
+public:
+ /// Construct the exception with a result.
+ /// @pre result != VK_SUCCESS
+ explicit Exception(VkResult result_) : result{result_} {}
+ virtual ~Exception() = default;
+
+ const char* what() const noexcept override;
+
+private:
+ VkResult result;
+};
+
+/// Converts a VkResult enum into a rodata string
+const char* ToString(VkResult) noexcept;
+
+/// Throws a Vulkan exception if result is not success.
+inline void Check(VkResult result) {
+ if (result != VK_SUCCESS) {
+ throw Exception(result);
+ }
+}
+
+/// Throws a Vulkan exception if result is an error.
+/// @return result
+inline VkResult Filter(VkResult result) {
+ if (result < 0) {
+ throw Exception(result);
+ }
+ return result;
+}
+
+/// Table holding Vulkan instance function pointers.
+struct InstanceDispatch {
+ PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
+
+ PFN_vkCreateInstance vkCreateInstance;
+ PFN_vkDestroyInstance vkDestroyInstance;
+ PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
+
+ PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
+ PFN_vkCreateDevice vkCreateDevice;
+ PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
+ PFN_vkDestroyDevice vkDestroyDevice;
+ PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
+ PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
+ PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
+ PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
+ PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
+ PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
+ PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
+ PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
+ PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
+ PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
+ PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
+ PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
+ PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
+ PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
+ PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
+ PFN_vkQueuePresentKHR vkQueuePresentKHR;
+};
+
+/// Table holding Vulkan device function pointers.
+struct DeviceDispatch : public InstanceDispatch {
+ PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
+ PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
+ PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
+ PFN_vkAllocateMemory vkAllocateMemory;
+ PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
+ PFN_vkBindBufferMemory vkBindBufferMemory;
+ PFN_vkBindImageMemory vkBindImageMemory;
+ PFN_vkCmdBeginQuery vkCmdBeginQuery;
+ PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
+ PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
+ PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
+ PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
+ PFN_vkCmdBindPipeline vkCmdBindPipeline;
+ PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
+ PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
+ PFN_vkCmdBlitImage vkCmdBlitImage;
+ PFN_vkCmdClearAttachments vkCmdClearAttachments;
+ PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
+ PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
+ PFN_vkCmdCopyImage vkCmdCopyImage;
+ PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
+ PFN_vkCmdDispatch vkCmdDispatch;
+ PFN_vkCmdDraw vkCmdDraw;
+ PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
+ PFN_vkCmdEndQuery vkCmdEndQuery;
+ PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
+ PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
+ PFN_vkCmdFillBuffer vkCmdFillBuffer;
+ PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
+ PFN_vkCmdPushConstants vkCmdPushConstants;
+ PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
+ PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
+ PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
+ PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
+ PFN_vkCmdSetScissor vkCmdSetScissor;
+ PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
+ PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
+ PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
+ PFN_vkCmdSetViewport vkCmdSetViewport;
+ PFN_vkCreateBuffer vkCreateBuffer;
+ PFN_vkCreateBufferView vkCreateBufferView;
+ PFN_vkCreateCommandPool vkCreateCommandPool;
+ PFN_vkCreateComputePipelines vkCreateComputePipelines;
+ PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
+ PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
+ PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
+ PFN_vkCreateFence vkCreateFence;
+ PFN_vkCreateFramebuffer vkCreateFramebuffer;
+ PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
+ PFN_vkCreateImage vkCreateImage;
+ PFN_vkCreateImageView vkCreateImageView;
+ PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
+ PFN_vkCreateQueryPool vkCreateQueryPool;
+ PFN_vkCreateRenderPass vkCreateRenderPass;
+ PFN_vkCreateSampler vkCreateSampler;
+ PFN_vkCreateSemaphore vkCreateSemaphore;
+ PFN_vkCreateShaderModule vkCreateShaderModule;
+ PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
+ PFN_vkDestroyBuffer vkDestroyBuffer;
+ PFN_vkDestroyBufferView vkDestroyBufferView;
+ PFN_vkDestroyCommandPool vkDestroyCommandPool;
+ PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
+ PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
+ PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
+ PFN_vkDestroyFence vkDestroyFence;
+ PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
+ PFN_vkDestroyImage vkDestroyImage;
+ PFN_vkDestroyImageView vkDestroyImageView;
+ PFN_vkDestroyPipeline vkDestroyPipeline;
+ PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
+ PFN_vkDestroyQueryPool vkDestroyQueryPool;
+ PFN_vkDestroyRenderPass vkDestroyRenderPass;
+ PFN_vkDestroySampler vkDestroySampler;
+ PFN_vkDestroySemaphore vkDestroySemaphore;
+ PFN_vkDestroyShaderModule vkDestroyShaderModule;
+ PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
+ PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
+ PFN_vkEndCommandBuffer vkEndCommandBuffer;
+ PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
+ PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
+ PFN_vkFreeMemory vkFreeMemory;
+ PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
+ PFN_vkGetDeviceQueue vkGetDeviceQueue;
+ PFN_vkGetFenceStatus vkGetFenceStatus;
+ PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
+ PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
+ PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
+ PFN_vkMapMemory vkMapMemory;
+ PFN_vkQueueSubmit vkQueueSubmit;
+ PFN_vkResetFences vkResetFences;
+ PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
+ PFN_vkUnmapMemory vkUnmapMemory;
+ PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
+ PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
+ PFN_vkWaitForFences vkWaitForFences;
+};
+
+/// Loads instance agnostic function pointers.
+/// @return True on success, false on error.
+bool Load(InstanceDispatch&) noexcept;
+
+/// Loads instance function pointers.
+/// @return True on success, false on error.
+bool Load(VkInstance, InstanceDispatch&) noexcept;
+
+void Destroy(VkInstance, const InstanceDispatch&) noexcept;
+void Destroy(VkDevice, const InstanceDispatch&) noexcept;
+
+void Destroy(VkDevice, VkBuffer, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkBufferView, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkCommandPool, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkSampler, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkSwapchainKHR, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkSemaphore, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkShaderModule, const DeviceDispatch&) noexcept;
+void Destroy(VkInstance, VkDebugUtilsMessengerEXT, const InstanceDispatch&) noexcept;
+void Destroy(VkInstance, VkSurfaceKHR, const InstanceDispatch&) noexcept;
+
+VkResult Free(VkDevice, VkDescriptorPool, Span<VkDescriptorSet>, const DeviceDispatch&) noexcept;
+VkResult Free(VkDevice, VkCommandPool, Span<VkCommandBuffer>, const DeviceDispatch&) noexcept;
+
+template <typename Type, typename OwnerType, typename Dispatch>
+class Handle;
+
+/// Handle with an owning type.
+/// Analogue to std::unique_ptr.
+template <typename Type, typename OwnerType, typename Dispatch>
+class Handle {
+public:
+ /// Construct a handle and hold it's ownership.
+ explicit Handle(Type handle_, OwnerType owner_, const Dispatch& dld_) noexcept
+ : handle{handle_}, owner{owner_}, dld{&dld_} {}
+
+ /// Construct an empty handle.
+ Handle() = default;
+
+ /// Copying Vulkan objects is not supported and will never be.
+ Handle(const Handle&) = delete;
+ Handle& operator=(const Handle&) = delete;
+
+ /// Construct a handle transfering the ownership from another handle.
+ Handle(Handle&& rhs) noexcept
+ : handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, dld{rhs.dld} {}
+
+ /// Assign the current handle transfering the ownership from another handle.
+ /// Destroys any previously held object.
+ Handle& operator=(Handle&& rhs) noexcept {
+ Release();
+ handle = std::exchange(rhs.handle, nullptr);
+ owner = rhs.owner;
+ dld = rhs.dld;
+ return *this;
+ }
+
+ /// Destroys the current handle if it existed.
+ ~Handle() noexcept {
+ Release();
+ }
+
+ /// Destroys any held object.
+ void reset() noexcept {
+ Release();
+ handle = nullptr;
+ }
+
+ /// Returns the address of the held object.
+ /// Intended for Vulkan structures that expect a pointer to an array.
+ const Type* address() const noexcept {
+ return std::addressof(handle);
+ }
+
+ /// Returns the held Vulkan handle.
+ Type operator*() const noexcept {
+ return handle;
+ }
+
+ /// Returns true when there's a held object.
+ explicit operator bool() const noexcept {
+ return handle != nullptr;
+ }
+
+protected:
+ Type handle = nullptr;
+ OwnerType owner = nullptr;
+ const Dispatch* dld = nullptr;
+
+private:
+ /// Destroys the held object if it exists.
+ void Release() noexcept {
+ if (handle) {
+ Destroy(owner, handle, *dld);
+ }
+ }
+};
+
+/// Dummy type used to specify a handle has no owner.
+struct NoOwner {};
+
+/// Handle without an owning type.
+/// Analogue to std::unique_ptr
+template <typename Type, typename Dispatch>
+class Handle<Type, NoOwner, Dispatch> {
+public:
+ /// Construct a handle and hold it's ownership.
+ explicit Handle(Type handle_, const Dispatch& dld_) noexcept : handle{handle_}, dld{&dld_} {}
+
+ /// Construct an empty handle.
+ Handle() noexcept = default;
+
+ /// Copying Vulkan objects is not supported and will never be.
+ Handle(const Handle&) = delete;
+ Handle& operator=(const Handle&) = delete;
+
+ /// Construct a handle transfering ownership from another handle.
+ Handle(Handle&& rhs) noexcept : handle{std::exchange(rhs.handle, nullptr)}, dld{rhs.dld} {}
+
+ /// Assign the current handle transfering the ownership from another handle.
+ /// Destroys any previously held object.
+ Handle& operator=(Handle&& rhs) noexcept {
+ Release();
+ handle = std::exchange(rhs.handle, nullptr);
+ dld = rhs.dld;
+ return *this;
+ }
+
+ /// Destroys the current handle if it existed.
+ ~Handle() noexcept {
+ Release();
+ }
+
+ /// Destroys any held object.
+ void reset() noexcept {
+ Release();
+ handle = nullptr;
+ }
+
+ /// Returns the address of the held object.
+ /// Intended for Vulkan structures that expect a pointer to an array.
+ const Type* address() const noexcept {
+ return std::addressof(handle);
+ }
+
+ /// Returns the held Vulkan handle.
+ Type operator*() const noexcept {
+ return handle;
+ }
+
+ /// Returns true when there's a held object.
+ operator bool() const noexcept {
+ return handle != nullptr;
+ }
+
+protected:
+ Type handle = nullptr;
+ const Dispatch* dld = nullptr;
+
+private:
+ /// Destroys the held object if it exists.
+ void Release() noexcept {
+ if (handle) {
+ Destroy(handle, *dld);
+ }
+ }
+};
+
+/// Array of a pool allocation.
+/// Analogue to std::vector
+template <typename AllocationType, typename PoolType>
+class PoolAllocations {
+public:
+ /// Construct an empty allocation.
+ PoolAllocations() = default;
+
+ /// Construct an allocation. Errors are reported through IsOutOfPoolMemory().
+ explicit PoolAllocations(std::unique_ptr<AllocationType[]> allocations, std::size_t num,
+ VkDevice device, PoolType pool, const DeviceDispatch& dld) noexcept
+ : allocations{std::move(allocations)}, num{num}, device{device}, pool{pool}, dld{&dld} {}
+
+ /// Copying Vulkan allocations is not supported and will never be.
+ PoolAllocations(const PoolAllocations&) = delete;
+ PoolAllocations& operator=(const PoolAllocations&) = delete;
+
+ /// Construct an allocation transfering ownership from another allocation.
+ PoolAllocations(PoolAllocations&& rhs) noexcept
+ : allocations{std::move(rhs.allocations)}, num{rhs.num}, device{rhs.device}, pool{rhs.pool},
+ dld{rhs.dld} {}
+
+ /// Assign an allocation transfering ownership from another allocation.
+ /// Releases any previously held allocation.
+ PoolAllocations& operator=(PoolAllocations&& rhs) noexcept {
+ Release();
+ allocations = std::move(rhs.allocations);
+ num = rhs.num;
+ device = rhs.device;
+ pool = rhs.pool;
+ dld = rhs.dld;
+ return *this;
+ }
+
+ /// Destroys any held allocation.
+ ~PoolAllocations() {
+ Release();
+ }
+
+ /// Returns the number of allocations.
+ std::size_t size() const noexcept {
+ return num;
+ }
+
+ /// Returns a pointer to the array of allocations.
+ AllocationType const* data() const noexcept {
+ return allocations.get();
+ }
+
+ /// Returns the allocation in the specified index.
+ /// @pre index < size()
+ AllocationType operator[](std::size_t index) const noexcept {
+ return allocations[index];
+ }
+
+ /// True when a pool fails to construct.
+ bool IsOutOfPoolMemory() const noexcept {
+ return !device;
+ }
+
+private:
+ /// Destroys the held allocations if they exist.
+ void Release() noexcept {
+ if (!allocations) {
+ return;
+ }
+ const Span<AllocationType> span(allocations.get(), num);
+ const VkResult result = Free(device, pool, span, *dld);
+ // There's no way to report errors from a destructor.
+ if (result != VK_SUCCESS) {
+ std::terminate();
+ }
+ }
+
+ std::unique_ptr<AllocationType[]> allocations;
+ std::size_t num = 0;
+ VkDevice device = nullptr;
+ PoolType pool = nullptr;
+ const DeviceDispatch* dld = nullptr;
+};
+
+using BufferView = Handle<VkBufferView, VkDevice, DeviceDispatch>;
+using DebugCallback = Handle<VkDebugUtilsMessengerEXT, VkInstance, InstanceDispatch>;
+using DescriptorSetLayout = Handle<VkDescriptorSetLayout, VkDevice, DeviceDispatch>;
+using DescriptorUpdateTemplateKHR = Handle<VkDescriptorUpdateTemplateKHR, VkDevice, DeviceDispatch>;
+using Framebuffer = Handle<VkFramebuffer, VkDevice, DeviceDispatch>;
+using ImageView = Handle<VkImageView, VkDevice, DeviceDispatch>;
+using Pipeline = Handle<VkPipeline, VkDevice, DeviceDispatch>;
+using PipelineLayout = Handle<VkPipelineLayout, VkDevice, DeviceDispatch>;
+using QueryPool = Handle<VkQueryPool, VkDevice, DeviceDispatch>;
+using RenderPass = Handle<VkRenderPass, VkDevice, DeviceDispatch>;
+using Sampler = Handle<VkSampler, VkDevice, DeviceDispatch>;
+using Semaphore = Handle<VkSemaphore, VkDevice, DeviceDispatch>;
+using ShaderModule = Handle<VkShaderModule, VkDevice, DeviceDispatch>;
+using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>;
+
+using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>;
+using CommandBuffers = PoolAllocations<VkCommandBuffer, VkCommandPool>;
+
+} // namespace Vulkan::vk