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Diffstat (limited to 'src/video_core/renderer_vulkan/vk_scheduler.cpp')
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp120
1 files changed, 64 insertions, 56 deletions
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index 25a4933e5..81cb330d9 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -31,7 +31,7 @@ void VKScheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
command->~Command();
command = next;
}
-
+ submit = false;
command_offset = 0;
first = nullptr;
last = nullptr;
@@ -42,7 +42,7 @@ VKScheduler::VKScheduler(const Device& device_, StateTracker& state_tracker_)
master_semaphore{std::make_unique<MasterSemaphore>(device)},
command_pool{std::make_unique<CommandPool>(*master_semaphore, device)} {
AcquireNewChunk();
- AllocateNewContext();
+ AllocateWorkerCommandBuffer();
worker_thread = std::thread(&VKScheduler::WorkerThread, this);
}
@@ -60,6 +60,7 @@ void VKScheduler::Flush(VkSemaphore semaphore) {
void VKScheduler::Finish(VkSemaphore semaphore) {
const u64 presubmit_tick = CurrentTick();
SubmitExecution(semaphore);
+ WaitWorker();
Wait(presubmit_tick);
AllocateNewContext();
}
@@ -140,75 +141,82 @@ void VKScheduler::WorkerThread() {
if (quit) {
continue;
}
- auto extracted_chunk = std::move(chunk_queue.Front());
- chunk_queue.Pop();
- extracted_chunk->ExecuteAll(current_cmdbuf);
- chunk_reserve.Push(std::move(extracted_chunk));
+ while (!chunk_queue.Empty()) {
+ auto extracted_chunk = std::move(chunk_queue.Front());
+ chunk_queue.Pop();
+ const bool has_submit = extracted_chunk->HasSubmit();
+ extracted_chunk->ExecuteAll(current_cmdbuf);
+ if (has_submit) {
+ AllocateWorkerCommandBuffer();
+ }
+ chunk_reserve.Push(std::move(extracted_chunk));
+ }
} while (!quit);
}
+void VKScheduler::AllocateWorkerCommandBuffer() {
+ current_cmdbuf = vk::CommandBuffer(command_pool->Commit(), device.GetDispatchLoader());
+ current_cmdbuf.Begin({
+ .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
+ .pNext = nullptr,
+ .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
+ .pInheritanceInfo = nullptr,
+ });
+}
+
void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
EndPendingOperations();
InvalidateState();
- WaitWorker();
-
- std::unique_lock lock{mutex};
-
- current_cmdbuf.End();
-
- const VkSemaphore timeline_semaphore = master_semaphore->Handle();
- const u32 num_signal_semaphores = semaphore ? 2U : 1U;
const u64 signal_value = master_semaphore->CurrentTick();
- const u64 wait_value = signal_value - 1;
- const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
-
master_semaphore->NextTick();
- const std::array signal_values{signal_value, u64(0)};
- const std::array signal_semaphores{timeline_semaphore, semaphore};
+ Record([semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
+ cmdbuf.End();
- const VkTimelineSemaphoreSubmitInfoKHR timeline_si{
- .sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
- .pNext = nullptr,
- .waitSemaphoreValueCount = 1,
- .pWaitSemaphoreValues = &wait_value,
- .signalSemaphoreValueCount = num_signal_semaphores,
- .pSignalSemaphoreValues = signal_values.data(),
- };
- const VkSubmitInfo submit_info{
- .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
- .pNext = &timeline_si,
- .waitSemaphoreCount = 1,
- .pWaitSemaphores = &timeline_semaphore,
- .pWaitDstStageMask = &wait_stage_mask,
- .commandBufferCount = 1,
- .pCommandBuffers = current_cmdbuf.address(),
- .signalSemaphoreCount = num_signal_semaphores,
- .pSignalSemaphores = signal_semaphores.data(),
- };
- switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info)) {
- case VK_SUCCESS:
- break;
- case VK_ERROR_DEVICE_LOST:
- device.ReportLoss();
- [[fallthrough]];
- default:
- vk::Check(result);
- }
-}
+ const u32 num_signal_semaphores = semaphore ? 2U : 1U;
-void VKScheduler::AllocateNewContext() {
- std::unique_lock lock{mutex};
+ const u64 wait_value = signal_value - 1;
+ const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
- current_cmdbuf = vk::CommandBuffer(command_pool->Commit(), device.GetDispatchLoader());
- current_cmdbuf.Begin({
- .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
- .pNext = nullptr,
- .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
- .pInheritanceInfo = nullptr,
+ const VkSemaphore timeline_semaphore = master_semaphore->Handle();
+ const std::array signal_values{signal_value, u64(0)};
+ const std::array signal_semaphores{timeline_semaphore, semaphore};
+
+ const VkTimelineSemaphoreSubmitInfoKHR timeline_si{
+ .sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
+ .pNext = nullptr,
+ .waitSemaphoreValueCount = 1,
+ .pWaitSemaphoreValues = &wait_value,
+ .signalSemaphoreValueCount = num_signal_semaphores,
+ .pSignalSemaphoreValues = signal_values.data(),
+ };
+ const VkSubmitInfo submit_info{
+ .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
+ .pNext = &timeline_si,
+ .waitSemaphoreCount = 1,
+ .pWaitSemaphores = &timeline_semaphore,
+ .pWaitDstStageMask = &wait_stage_mask,
+ .commandBufferCount = 1,
+ .pCommandBuffers = cmdbuf.address(),
+ .signalSemaphoreCount = num_signal_semaphores,
+ .pSignalSemaphores = signal_semaphores.data(),
+ };
+ switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info)) {
+ case VK_SUCCESS:
+ break;
+ case VK_ERROR_DEVICE_LOST:
+ device.ReportLoss();
+ [[fallthrough]];
+ default:
+ vk::Check(result);
+ }
});
+ chunk->MarkSubmit();
+ DispatchWork();
+}
+void VKScheduler::AllocateNewContext() {
// Enable counters once again. These are disabled when a command buffer is finished.
if (query_cache) {
query_cache->UpdateCounters();