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-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp89
1 files changed, 59 insertions, 30 deletions
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 69b6bba00..844445105 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -176,20 +176,32 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params,
const SPIRVProgram& program) const {
- const auto& vi = fixed_state.vertex_input;
- const auto& ds = fixed_state.depth_stencil;
- const auto& cd = fixed_state.color_blending;
- const auto& rs = fixed_state.rasterizer;
- const auto& viewport_swizzles = fixed_state.viewport_swizzles.swizzles;
+ const auto& state = fixed_state;
+ const auto& viewport_swizzles = state.viewport_swizzles;
+
+ FixedPipelineState::DynamicState dynamic;
+ if (device.IsExtExtendedDynamicStateSupported()) {
+ // Insert dummy values, as long as they are valid they don't matter as extended dynamic
+ // state is ignored
+ dynamic.raw1 = 0;
+ dynamic.raw2 = 0;
+ for (FixedPipelineState::VertexBinding& binding : dynamic.vertex_bindings) {
+ // Enable all vertex bindings
+ binding.raw = 0;
+ binding.enabled.Assign(1);
+ }
+ } else {
+ dynamic = state.dynamic_state;
+ }
std::vector<VkVertexInputBindingDescription> vertex_bindings;
std::vector<VkVertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors;
- for (std::size_t index = 0; index < std::size(vi.bindings); ++index) {
- const auto& binding = vi.bindings[index];
+ for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
+ const auto& binding = dynamic.vertex_bindings[index];
if (!binding.enabled) {
continue;
}
- const bool instanced = vi.binding_divisors[index] != 0;
+ const bool instanced = state.binding_divisors[index] != 0;
const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
auto& vertex_binding = vertex_bindings.emplace_back();
@@ -200,14 +212,14 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
if (instanced) {
auto& binding_divisor = vertex_binding_divisors.emplace_back();
binding_divisor.binding = static_cast<u32>(index);
- binding_divisor.divisor = vi.binding_divisors[index];
+ binding_divisor.divisor = state.binding_divisors[index];
}
}
std::vector<VkVertexInputAttributeDescription> vertex_attributes;
const auto& input_attributes = program[0]->entries.attributes;
- for (std::size_t index = 0; index < std::size(vi.attributes); ++index) {
- const auto& attribute = vi.attributes[index];
+ for (std::size_t index = 0; index < state.attributes.size(); ++index) {
+ const auto& attribute = state.attributes[index];
if (!attribute.enabled) {
continue;
}
@@ -244,15 +256,15 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
input_assembly_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
input_assembly_ci.pNext = nullptr;
input_assembly_ci.flags = 0;
- input_assembly_ci.topology = MaxwellToVK::PrimitiveTopology(device, rs.Topology());
+ input_assembly_ci.topology = MaxwellToVK::PrimitiveTopology(device, dynamic.Topology());
input_assembly_ci.primitiveRestartEnable =
- rs.primitive_restart_enable != 0 && SupportsPrimitiveRestart(input_assembly_ci.topology);
+ state.primitive_restart_enable != 0 && SupportsPrimitiveRestart(input_assembly_ci.topology);
VkPipelineTessellationStateCreateInfo tessellation_ci;
tessellation_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
tessellation_ci.pNext = nullptr;
tessellation_ci.flags = 0;
- tessellation_ci.patchControlPoints = rs.patch_control_points_minus_one.Value() + 1;
+ tessellation_ci.patchControlPoints = state.patch_control_points_minus_one.Value() + 1;
VkPipelineViewportStateCreateInfo viewport_ci;
viewport_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
@@ -280,13 +292,13 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterization_ci.pNext = nullptr;
rasterization_ci.flags = 0;
- rasterization_ci.depthClampEnable = rs.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE;
- rasterization_ci.rasterizerDiscardEnable = rs.rasterize_enable == 0 ? VK_TRUE : VK_FALSE;
+ rasterization_ci.depthClampEnable = state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE;
+ rasterization_ci.rasterizerDiscardEnable = state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE;
rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL;
rasterization_ci.cullMode =
- rs.cull_enable ? MaxwellToVK::CullFace(rs.CullFace()) : VK_CULL_MODE_NONE;
- rasterization_ci.frontFace = MaxwellToVK::FrontFace(rs.FrontFace());
- rasterization_ci.depthBiasEnable = rs.depth_bias_enable;
+ dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE;
+ rasterization_ci.frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace());
+ rasterization_ci.depthBiasEnable = state.depth_bias_enable;
rasterization_ci.depthBiasConstantFactor = 0.0f;
rasterization_ci.depthBiasClamp = 0.0f;
rasterization_ci.depthBiasSlopeFactor = 0.0f;
@@ -307,14 +319,15 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
depth_stencil_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
depth_stencil_ci.pNext = nullptr;
depth_stencil_ci.flags = 0;
- depth_stencil_ci.depthTestEnable = ds.depth_test_enable;
- depth_stencil_ci.depthWriteEnable = ds.depth_write_enable;
- depth_stencil_ci.depthCompareOp =
- ds.depth_test_enable ? MaxwellToVK::ComparisonOp(ds.DepthTestFunc()) : VK_COMPARE_OP_ALWAYS;
- depth_stencil_ci.depthBoundsTestEnable = ds.depth_bounds_enable;
- depth_stencil_ci.stencilTestEnable = ds.stencil_enable;
- depth_stencil_ci.front = GetStencilFaceState(ds.front);
- depth_stencil_ci.back = GetStencilFaceState(ds.back);
+ depth_stencil_ci.depthTestEnable = dynamic.depth_test_enable;
+ depth_stencil_ci.depthWriteEnable = dynamic.depth_write_enable;
+ depth_stencil_ci.depthCompareOp = dynamic.depth_test_enable
+ ? MaxwellToVK::ComparisonOp(dynamic.DepthTestFunc())
+ : VK_COMPARE_OP_ALWAYS;
+ depth_stencil_ci.depthBoundsTestEnable = dynamic.depth_bounds_enable;
+ depth_stencil_ci.stencilTestEnable = dynamic.stencil_enable;
+ depth_stencil_ci.front = GetStencilFaceState(dynamic.front);
+ depth_stencil_ci.back = GetStencilFaceState(dynamic.back);
depth_stencil_ci.minDepthBounds = 0.0f;
depth_stencil_ci.maxDepthBounds = 0.0f;
@@ -324,7 +337,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
static constexpr std::array COMPONENT_TABLE = {
VK_COLOR_COMPONENT_R_BIT, VK_COLOR_COMPONENT_G_BIT, VK_COLOR_COMPONENT_B_BIT,
VK_COLOR_COMPONENT_A_BIT};
- const auto& blend = cd.attachments[index];
+ const auto& blend = state.attachments[index];
VkColorComponentFlags color_components = 0;
for (std::size_t i = 0; i < COMPONENT_TABLE.size(); ++i) {
@@ -354,11 +367,27 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
color_blend_ci.pAttachments = cb_attachments.data();
std::memset(color_blend_ci.blendConstants, 0, sizeof(color_blend_ci.blendConstants));
- static constexpr std::array dynamic_states = {
+ std::vector dynamic_states = {
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
- VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE};
+ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE,
+ };
+ if (device.IsExtExtendedDynamicStateSupported()) {
+ static constexpr std::array extended = {
+ VK_DYNAMIC_STATE_CULL_MODE_EXT,
+ VK_DYNAMIC_STATE_FRONT_FACE_EXT,
+ VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT,
+ VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT,
+ VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT,
+ VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT,
+ VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT,
+ VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT,
+ VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT,
+ VK_DYNAMIC_STATE_STENCIL_OP_EXT,
+ };
+ dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end());
+ }
VkPipelineDynamicStateCreateInfo dynamic_state_ci;
dynamic_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;