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Diffstat (limited to 'src/video_core/renderer_vulkan/vk_compute_pass.cpp')
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp45
1 files changed, 21 insertions, 24 deletions
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index e2f3d16bf..7e5ba283b 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -172,11 +172,12 @@ struct AstcPushConstants {
};
} // Anonymous namespace
-ComputePass::ComputePass(const Device& device, DescriptorPool& descriptor_pool,
+ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates,
const DescriptorBankInfo& bank_info,
- vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code) {
+ vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code)
+ : device{device_} {
descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout({
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.pNext = nullptr,
@@ -237,15 +238,6 @@ ComputePass::ComputePass(const Device& device, DescriptorPool& descriptor_pool,
ComputePass::~ComputePass() = default;
-VkDescriptorSet ComputePass::CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue) {
- if (!descriptor_template) {
- return nullptr;
- }
- const VkDescriptorSet set = descriptor_allocator.Commit();
- update_descriptor_queue.Send(descriptor_template.address(), set);
- return set;
-}
-
Uint8Pass::Uint8Pass(const Device& device, VKScheduler& scheduler_, DescriptorPool& descriptor_pool,
StagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
@@ -265,10 +257,11 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
update_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
- const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
+ const void* const descriptor_data{update_descriptor_queue.UpdateData()};
+ const VkBuffer buffer{staging.buffer};
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([this, buffer = staging.buffer, set, num_vertices](vk::CommandBuffer cmdbuf) {
+ scheduler.Record([this, buffer, descriptor_data, num_vertices](vk::CommandBuffer cmdbuf) {
static constexpr u32 DISPATCH_SIZE = 1024;
static constexpr VkMemoryBarrier WRITE_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
@@ -276,6 +269,8 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
};
+ const VkDescriptorSet set = descriptor_allocator.Commit();
+ device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.Dispatch(Common::DivCeil(num_vertices, DISPATCH_SIZE), 1, 1);
@@ -321,10 +316,10 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
update_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
- const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
+ const void* const descriptor_data{update_descriptor_queue.UpdateData()};
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([this, buffer = staging.buffer, set, num_tri_vertices, base_vertex,
+ scheduler.Record([this, buffer = staging.buffer, descriptor_data, num_tri_vertices, base_vertex,
index_shift](vk::CommandBuffer cmdbuf) {
static constexpr u32 DISPATCH_SIZE = 1024;
static constexpr VkMemoryBarrier WRITE_BARRIER{
@@ -333,7 +328,9 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
};
- const std::array push_constants = {base_vertex, index_shift};
+ const std::array push_constants{base_vertex, index_shift};
+ const VkDescriptorSet set = descriptor_allocator.Commit();
+ device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push_constants),
@@ -353,7 +350,7 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
: ComputePass(device_, descriptor_pool_, ASTC_DESCRIPTOR_SET_BINDINGS,
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY, ASTC_BANK_INFO,
COMPUTE_PUSH_CONSTANT_RANGE<sizeof(AstcPushConstants)>, ASTC_DECODER_COMP_SPV),
- device{device_}, scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
+ scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
update_descriptor_queue{update_descriptor_queue_}, memory_allocator{memory_allocator_} {}
ASTCDecoderPass::~ASTCDecoderPass() = default;
@@ -451,16 +448,14 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
update_descriptor_queue.AddBuffer(*data_buffer, sizeof(ASTC_ENCODINGS_VALUES),
sizeof(SWIZZLE_TABLE));
update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
-
- const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
- const VkPipelineLayout vk_layout = *layout;
+ const void* const descriptor_data{update_descriptor_queue.UpdateData()};
// To unswizzle the ASTC data
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
- scheduler.Record([vk_layout, num_dispatches_x, num_dispatches_y, num_dispatches_z,
- block_dims, params, set](vk::CommandBuffer cmdbuf) {
+ scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims,
+ params, descriptor_data](vk::CommandBuffer cmdbuf) {
const AstcPushConstants uniforms{
.blocks_dims = block_dims,
.bytes_per_block_log2 = params.bytes_per_block_log2,
@@ -470,8 +465,10 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
.block_height = params.block_height,
.block_height_mask = params.block_height_mask,
};
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, vk_layout, 0, set, {});
- cmdbuf.PushConstants(vk_layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
+ const VkDescriptorSet set = descriptor_allocator.Commit();
+ device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
+ cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
cmdbuf.Dispatch(num_dispatches_x, num_dispatches_y, num_dispatches_z);
});
}