summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/renderer_vulkan/present/window_adapt_pass.cpp')
-rw-r--r--src/video_core/renderer_vulkan/present/window_adapt_pass.cpp503
1 files changed, 63 insertions, 440 deletions
diff --git a/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp b/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
index 1d1828a4c..c5db0230d 100644
--- a/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
+++ b/src/video_core/renderer_vulkan/present/window_adapt_pass.cpp
@@ -1,10 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include <cstring>
-
#include "core/frontend/framebuffer_layout.h"
+#include "video_core/framebuffer_config.h"
#include "video_core/host_shaders/vulkan_present_vert_spv.h"
+#include "video_core/renderer_vulkan/present/layer.h"
+#include "video_core/renderer_vulkan/present/present_push_constants.h"
#include "video_core/renderer_vulkan/present/util.h"
#include "video_core/renderer_vulkan/present/window_adapt_pass.h"
#include "video_core/renderer_vulkan/vk_present_manager.h"
@@ -14,501 +15,123 @@
namespace Vulkan {
-namespace {
-
-struct ScreenRectVertex {
- ScreenRectVertex() = default;
- explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {}
-
- std::array<f32, 2> position;
- std::array<f32, 2> tex_coord;
-
- static VkVertexInputBindingDescription GetDescription() {
- return {
- .binding = 0,
- .stride = sizeof(ScreenRectVertex),
- .inputRate = VK_VERTEX_INPUT_RATE_VERTEX,
- };
- }
-
- static std::array<VkVertexInputAttributeDescription, 2> GetAttributes() {
- return {{
- {
- .location = 0,
- .binding = 0,
- .format = VK_FORMAT_R32G32_SFLOAT,
- .offset = offsetof(ScreenRectVertex, position),
- },
- {
- .location = 1,
- .binding = 0,
- .format = VK_FORMAT_R32G32_SFLOAT,
- .offset = offsetof(ScreenRectVertex, tex_coord),
- },
- }};
- }
-};
-
-std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
- // clang-format off
- return { 2.f / width, 0.f, 0.f, 0.f,
- 0.f, 2.f / height, 0.f, 0.f,
- 0.f, 0.f, 1.f, 0.f,
- -1.f, -1.f, 0.f, 1.f};
- // clang-format on
-}
-
-} // Anonymous namespace
-
-struct WindowAdaptPass::BufferData {
- struct {
- std::array<f32, 4 * 4> modelview_matrix;
- } uniform;
-
- std::array<ScreenRectVertex, 4> vertices;
-};
-
-WindowAdaptPass::WindowAdaptPass(const Device& device_, const MemoryAllocator& memory_allocator,
- size_t num_images, VkFormat frame_format, vk::Sampler&& sampler_,
- vk::ShaderModule&& fragment_shader_)
+WindowAdaptPass::WindowAdaptPass(const Device& device_, VkFormat frame_format,
+ vk::Sampler&& sampler_, vk::ShaderModule&& fragment_shader_)
: device(device_), sampler(std::move(sampler_)), fragment_shader(std::move(fragment_shader_)) {
- CreateDescriptorPool(num_images);
CreateDescriptorSetLayout();
- CreateDescriptorSets(num_images);
CreatePipelineLayout();
CreateVertexShader();
CreateRenderPass(frame_format);
CreatePipeline();
- CreateBuffer(memory_allocator);
}
WindowAdaptPass::~WindowAdaptPass() = default;
-void WindowAdaptPass::Draw(Scheduler& scheduler, size_t image_index, VkImageView src_image_view,
- VkExtent2D src_image_extent, const Common::Rectangle<f32>& crop_rect,
+void WindowAdaptPass::Draw(RasterizerVulkan& rasterizer, Scheduler& scheduler, size_t image_index,
+ std::list<Layer>& layers,
+ std::span<const Tegra::FramebufferConfig> configs,
const Layout::FramebufferLayout& layout, Frame* dst) {
- ConfigureLayout(image_index, src_image_view, layout, crop_rect);
const VkFramebuffer host_framebuffer{*dst->framebuffer};
const VkRenderPass renderpass{*render_pass};
const VkPipeline graphics_pipeline{*pipeline};
const VkPipelineLayout graphics_pipeline_layout{*pipeline_layout};
- const VkDescriptorSet descriptor_set{descriptor_sets[image_index]};
- const VkBuffer vertex_buffer{*buffer};
const VkExtent2D render_area{
.width = dst->width,
.height = dst->height,
};
+ const size_t layer_count = configs.size();
+ std::vector<PresentPushConstants> push_constants(layer_count);
+ std::vector<VkDescriptorSet> descriptor_sets(layer_count);
+
+ auto layer_it = layers.begin();
+ for (size_t i = 0; i < layer_count; i++) {
+ layer_it->ConfigureDraw(&push_constants[i], &descriptor_sets[i], rasterizer, *sampler,
+ image_index, configs[i], layout);
+ layer_it++;
+ }
+
scheduler.Record([=](vk::CommandBuffer cmdbuf) {
const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
- const VkClearValue clear_color{
- .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
+ const VkClearAttachment clear_attachment{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .colorAttachment = 0,
+ .clearValue =
+ {
+ .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
+ },
};
- const VkRenderPassBeginInfo renderpass_bi{
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .pNext = nullptr,
- .renderPass = renderpass,
- .framebuffer = host_framebuffer,
- .renderArea =
+ const VkClearRect clear_rect{
+ .rect =
{
.offset = {0, 0},
.extent = render_area,
},
- .clearValueCount = 1,
- .pClearValues = &clear_color,
- };
- const VkViewport viewport{
- .x = 0.0f,
- .y = 0.0f,
- .width = static_cast<float>(render_area.width),
- .height = static_cast<float>(render_area.height),
- .minDepth = 0.0f,
- .maxDepth = 1.0f,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
};
- const VkRect2D scissor{
- .offset = {0, 0},
- .extent = render_area,
- };
- cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
+
+ BeginRenderPass(cmdbuf, renderpass, host_framebuffer, render_area);
+ cmdbuf.ClearAttachments({clear_attachment}, {clear_rect});
+
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
- cmdbuf.SetViewport(0, viewport);
- cmdbuf.SetScissor(0, scissor);
- cmdbuf.BindVertexBuffer(0, vertex_buffer, offsetof(BufferData, vertices));
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline_layout, 0,
- descriptor_set, {});
- cmdbuf.Draw(4, 1, 0, 0);
+ for (size_t i = 0; i < layer_count; i++) {
+ cmdbuf.PushConstants(graphics_pipeline_layout, VK_SHADER_STAGE_VERTEX_BIT,
+ push_constants[i]);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline_layout, 0,
+ descriptor_sets[i], {});
+ cmdbuf.Draw(4, 1, 0, 0);
+ }
+
cmdbuf.EndRenderPass();
});
}
-VkRenderPass WindowAdaptPass::GetRenderPass() {
- return *render_pass;
+VkDescriptorSetLayout WindowAdaptPass::GetDescriptorSetLayout() {
+ return *descriptor_set_layout;
}
-void WindowAdaptPass::CreateDescriptorPool(size_t num_images) {
- const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
- {
- .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
- .descriptorCount = static_cast<u32>(num_images),
- },
- {
- .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
- .descriptorCount = static_cast<u32>(num_images),
- },
- }};
-
- const VkDescriptorPoolCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .maxSets = static_cast<u32>(num_images),
- .poolSizeCount = static_cast<u32>(pool_sizes.size()),
- .pPoolSizes = pool_sizes.data(),
- };
- descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
+VkRenderPass WindowAdaptPass::GetRenderPass() {
+ return *render_pass;
}
void WindowAdaptPass::CreateDescriptorSetLayout() {
- const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{
- {
- .binding = 0,
- .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
- .pImmutableSamplers = nullptr,
- },
- {
- .binding = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
- .pImmutableSamplers = nullptr,
- },
- }};
-
- const VkDescriptorSetLayoutCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .bindingCount = static_cast<u32>(layout_bindings.size()),
- .pBindings = layout_bindings.data(),
- };
-
- descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
-}
-
-void WindowAdaptPass::CreateDescriptorSets(size_t num_images) {
- const std::vector layouts(num_images, *descriptor_set_layout);
- descriptor_sets = CreateWrappedDescriptorSets(descriptor_pool, layouts);
-}
-
-void WindowAdaptPass::CreateBuffer(const MemoryAllocator& memory_allocator) {
- const VkBufferCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .size = sizeof(BufferData),
- .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
- .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
- .queueFamilyIndexCount = 0,
- .pQueueFamilyIndices = nullptr,
- };
-
- buffer = memory_allocator.CreateBuffer(ci, MemoryUsage::Upload);
+ descriptor_set_layout =
+ CreateWrappedDescriptorSetLayout(device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
}
-void WindowAdaptPass::CreateRenderPass(VkFormat frame_format) {
- const VkAttachmentDescription color_attachment{
- .flags = 0,
- .format = frame_format,
- .samples = VK_SAMPLE_COUNT_1_BIT,
- .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
- .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
- .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
- .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
- .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
- .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
- };
-
- const VkAttachmentReference color_attachment_ref{
- .attachment = 0,
- .layout = VK_IMAGE_LAYOUT_GENERAL,
- };
-
- const VkSubpassDescription subpass_description{
- .flags = 0,
- .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
- .inputAttachmentCount = 0,
- .pInputAttachments = nullptr,
- .colorAttachmentCount = 1,
- .pColorAttachments = &color_attachment_ref,
- .pResolveAttachments = nullptr,
- .pDepthStencilAttachment = nullptr,
- .preserveAttachmentCount = 0,
- .pPreserveAttachments = nullptr,
- };
-
- const VkSubpassDependency dependency{
- .srcSubpass = VK_SUBPASS_EXTERNAL,
- .dstSubpass = 0,
- .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- .dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- .srcAccessMask = 0,
- .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- .dependencyFlags = 0,
- };
-
- const VkRenderPassCreateInfo renderpass_ci{
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .attachmentCount = 1,
- .pAttachments = &color_attachment,
- .subpassCount = 1,
- .pSubpasses = &subpass_description,
- .dependencyCount = 1,
- .pDependencies = &dependency,
+void WindowAdaptPass::CreatePipelineLayout() {
+ const VkPushConstantRange range{
+ .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
+ .offset = 0,
+ .size = sizeof(PresentPushConstants),
};
- render_pass = device.GetLogical().CreateRenderPass(renderpass_ci);
-}
-
-void WindowAdaptPass::CreateVertexShader() {
- vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV);
-}
-
-void WindowAdaptPass::CreatePipelineLayout() {
- const VkPipelineLayoutCreateInfo ci{
+ pipeline_layout = device.GetLogical().CreatePipelineLayout(VkPipelineLayoutCreateInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.setLayoutCount = 1,
.pSetLayouts = descriptor_set_layout.address(),
- .pushConstantRangeCount = 0,
- .pPushConstantRanges = nullptr,
- };
- pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
-}
-
-void WindowAdaptPass::SetUniformData(BufferData& data,
- const Layout::FramebufferLayout& layout) const {
- data.uniform.modelview_matrix =
- MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
-}
-
-void WindowAdaptPass::SetVertexData(BufferData& data, const Layout::FramebufferLayout& layout,
- const Common::Rectangle<f32>& crop) const {
- // Map the coordinates to the screen.
- const auto& screen = layout.screen;
- const auto x = static_cast<f32>(screen.left);
- const auto y = static_cast<f32>(screen.top);
- const auto w = static_cast<f32>(screen.GetWidth());
- const auto h = static_cast<f32>(screen.GetHeight());
-
- data.vertices[0] = ScreenRectVertex(x, y, crop.left, crop.top);
- data.vertices[1] = ScreenRectVertex(x + w, y, crop.right, crop.top);
- data.vertices[2] = ScreenRectVertex(x, y + h, crop.left, crop.bottom);
- data.vertices[3] = ScreenRectVertex(x + w, y + h, crop.right, crop.bottom);
+ .pushConstantRangeCount = 1,
+ .pPushConstantRanges = &range,
+ });
}
-void WindowAdaptPass::UpdateDescriptorSet(size_t image_index, VkImageView image_view) {
- const VkDescriptorBufferInfo buffer_info{
- .buffer = *buffer,
- .offset = offsetof(BufferData, uniform),
- .range = sizeof(BufferData::uniform),
- };
-
- const VkWriteDescriptorSet ubo_write{
- .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
- .pNext = nullptr,
- .dstSet = descriptor_sets[image_index],
- .dstBinding = 0,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
- .pImageInfo = nullptr,
- .pBufferInfo = &buffer_info,
- .pTexelBufferView = nullptr,
- };
-
- const VkDescriptorImageInfo image_info{
- .sampler = *sampler,
- .imageView = image_view,
- .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
- };
-
- const VkWriteDescriptorSet sampler_write{
- .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
- .pNext = nullptr,
- .dstSet = descriptor_sets[image_index],
- .dstBinding = 1,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
- .pImageInfo = &image_info,
- .pBufferInfo = nullptr,
- .pTexelBufferView = nullptr,
- };
-
- device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
+void WindowAdaptPass::CreateVertexShader() {
+ vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV);
}
-void WindowAdaptPass::ConfigureLayout(size_t image_index, VkImageView image_view,
- const Layout::FramebufferLayout& layout,
- const Common::Rectangle<f32>& crop_rect) {
- BufferData data;
- SetUniformData(data, layout);
- SetVertexData(data, layout, crop_rect);
-
- const std::span<u8> mapped_span = buffer.Mapped();
- std::memcpy(mapped_span.data(), &data, sizeof(data));
-
- UpdateDescriptorSet(image_index, image_view);
+void WindowAdaptPass::CreateRenderPass(VkFormat frame_format) {
+ render_pass = CreateWrappedRenderPass(device, frame_format, VK_IMAGE_LAYOUT_UNDEFINED);
}
void WindowAdaptPass::CreatePipeline() {
- const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_VERTEX_BIT,
- .module = *vertex_shader,
- .pName = "main",
- .pSpecializationInfo = nullptr,
- },
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
- .module = *fragment_shader,
- .pName = "main",
- .pSpecializationInfo = nullptr,
- },
- }};
-
- const auto vertex_binding_description = ScreenRectVertex::GetDescription();
- const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
-
- const VkPipelineVertexInputStateCreateInfo vertex_input_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .vertexBindingDescriptionCount = 1,
- .pVertexBindingDescriptions = &vertex_binding_description,
- .vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()},
- .pVertexAttributeDescriptions = vertex_attrs_description.data(),
- };
-
- const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
- .primitiveRestartEnable = VK_FALSE,
- };
-
- const VkPipelineViewportStateCreateInfo viewport_state_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .viewportCount = 1,
- .pViewports = nullptr,
- .scissorCount = 1,
- .pScissors = nullptr,
- };
-
- const VkPipelineRasterizationStateCreateInfo rasterization_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .depthClampEnable = VK_FALSE,
- .rasterizerDiscardEnable = VK_FALSE,
- .polygonMode = VK_POLYGON_MODE_FILL,
- .cullMode = VK_CULL_MODE_NONE,
- .frontFace = VK_FRONT_FACE_CLOCKWISE,
- .depthBiasEnable = VK_FALSE,
- .depthBiasConstantFactor = 0.0f,
- .depthBiasClamp = 0.0f,
- .depthBiasSlopeFactor = 0.0f,
- .lineWidth = 1.0f,
- };
-
- const VkPipelineMultisampleStateCreateInfo multisampling_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
- .sampleShadingEnable = VK_FALSE,
- .minSampleShading = 0.0f,
- .pSampleMask = nullptr,
- .alphaToCoverageEnable = VK_FALSE,
- .alphaToOneEnable = VK_FALSE,
- };
-
- const VkPipelineColorBlendAttachmentState color_blend_attachment{
- .blendEnable = VK_FALSE,
- .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
- .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
- .colorBlendOp = VK_BLEND_OP_ADD,
- .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
- .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
- .alphaBlendOp = VK_BLEND_OP_ADD,
- .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
- VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
- };
-
- const VkPipelineColorBlendStateCreateInfo color_blend_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .logicOpEnable = VK_FALSE,
- .logicOp = VK_LOGIC_OP_COPY,
- .attachmentCount = 1,
- .pAttachments = &color_blend_attachment,
- .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
- };
-
- static constexpr std::array dynamic_states{
- VK_DYNAMIC_STATE_VIEWPORT,
- VK_DYNAMIC_STATE_SCISSOR,
- };
- const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .dynamicStateCount = static_cast<u32>(dynamic_states.size()),
- .pDynamicStates = dynamic_states.data(),
- };
-
- const VkGraphicsPipelineCreateInfo pipeline_ci{
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stageCount = static_cast<u32>(shader_stages.size()),
- .pStages = shader_stages.data(),
- .pVertexInputState = &vertex_input_ci,
- .pInputAssemblyState = &input_assembly_ci,
- .pTessellationState = nullptr,
- .pViewportState = &viewport_state_ci,
- .pRasterizationState = &rasterization_ci,
- .pMultisampleState = &multisampling_ci,
- .pDepthStencilState = nullptr,
- .pColorBlendState = &color_blend_ci,
- .pDynamicState = &dynamic_state_ci,
- .layout = *pipeline_layout,
- .renderPass = *render_pass,
- .subpass = 0,
- .basePipelineHandle = 0,
- .basePipelineIndex = 0,
- };
-
- pipeline = device.GetLogical().CreateGraphicsPipeline(pipeline_ci);
+ pipeline = CreateWrappedPipeline(device, render_pass, pipeline_layout,
+ std::tie(vertex_shader, fragment_shader), false);
}
} // namespace Vulkan