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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp22
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp5
2 files changed, 19 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index a3c5ad2a9..ca3814cfc 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -415,14 +415,16 @@ void RasterizerOpenGL::DrawArrays() {
const GLenum primitive_mode{MaxwellToGL::PrimitiveTopology(regs.draw.topology)};
if (is_indexed) {
- const GLint index_min{static_cast<GLint>(regs.index_array.first)};
- const GLint index_max{static_cast<GLint>(regs.index_array.first + regs.index_array.count)};
- glDrawRangeElementsBaseVertex(primitive_mode, index_min, index_max, regs.index_array.count,
- MaxwellToGL::IndexFormat(regs.index_array.format),
- reinterpret_cast<const void*>(index_buffer_offset),
- -index_min);
+ const GLint base_vertex{static_cast<GLint>(regs.vb_element_base)};
+
+ // Adjust the index buffer offset so it points to the first desired index.
+ index_buffer_offset += regs.index_array.first * regs.index_array.FormatSizeInBytes();
+
+ glDrawElementsBaseVertex(primitive_mode, regs.index_array.count,
+ MaxwellToGL::IndexFormat(regs.index_array.format),
+ reinterpret_cast<const void*>(index_buffer_offset), base_vertex);
} else {
- glDrawArrays(primitive_mode, 0, regs.vertex_buffer.count);
+ glDrawArrays(primitive_mode, regs.vertex_buffer.first, regs.vertex_buffer.count);
}
// Disable scissor test
@@ -639,7 +641,11 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
glProgramUniform1i(program, uniform, current_bindpoint);
const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset());
- ASSERT(texture.enabled);
+
+ if (!texture.enabled) {
+ state.texture_units[current_bindpoint].texture_2d = 0;
+ continue;
+ }
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
Surface surface = res_cache.GetTextureSurface(texture);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 35ad4f161..851ebc263 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -470,6 +470,11 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
return {};
}
+ const auto& gpu = Core::System::GetInstance().GPU();
+ // Don't try to create any entries in the cache if the address of the texture is invalid.
+ if (gpu.memory_manager->GpuToCpuAddress(params.addr) == boost::none)
+ return {};
+
// Check for an exact match in existing surfaces
const auto& surface_key{SurfaceKey::Create(params)};
const auto& search{surface_cache.find(surface_key)};