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Diffstat (limited to 'src/video_core/renderer_opengl/gl_texture_cache.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 29ff736fb..8c0fffc67 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -83,7 +83,7 @@ GLenum ImageTarget(const VideoCommon::ImageInfo& info) {
case ImageType::Buffer:
return GL_TEXTURE_BUFFER;
}
- UNREACHABLE_MSG("Invalid image type={}", info.type);
+ ASSERT_MSG(false, "Invalid image type={}", info.type);
return GL_NONE;
}
@@ -107,7 +107,7 @@ GLenum ImageTarget(Shader::TextureType type, int num_samples = 1) {
case Shader::TextureType::Buffer:
return GL_TEXTURE_BUFFER;
}
- UNREACHABLE_MSG("Invalid image view type={}", type);
+ ASSERT_MSG(false, "Invalid image view type={}", type);
return GL_NONE;
}
@@ -119,7 +119,7 @@ GLenum TextureMode(PixelFormat format, bool is_first) {
case PixelFormat::S8_UINT_D24_UNORM:
return is_first ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT;
default:
- UNREACHABLE();
+ ASSERT(false);
return GL_DEPTH_COMPONENT;
}
}
@@ -140,7 +140,7 @@ GLint Swizzle(SwizzleSource source) {
case SwizzleSource::OneFloat:
return GL_ONE;
}
- UNREACHABLE_MSG("Invalid swizzle source={}", source);
+ ASSERT_MSG(false, "Invalid swizzle source={}", source);
return GL_NONE;
}
@@ -197,7 +197,7 @@ GLint ConvertA5B5G5R1_UNORM(SwizzleSource source) {
case SwizzleSource::OneFloat:
return GL_ONE;
}
- UNREACHABLE_MSG("Invalid swizzle source={}", source);
+ ASSERT_MSG(false, "Invalid swizzle source={}", source);
return GL_NONE;
}
@@ -381,10 +381,10 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form
glTextureStorage3D(handle, gl_num_levels, gl_internal_format, width, height, depth);
break;
case GL_TEXTURE_BUFFER:
- UNREACHABLE();
+ ASSERT(false);
break;
default:
- UNREACHABLE_MSG("Invalid target=0x{:x}", target);
+ ASSERT_MSG(false, "Invalid target=0x{:x}", target);
break;
}
return texture;
@@ -420,7 +420,7 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form
case Shader::ImageFormat::R32G32B32A32_UINT:
return GL_RGBA32UI;
}
- UNREACHABLE_MSG("Invalid image format={}", format);
+ ASSERT_MSG(false, "Invalid image format={}", format);
return GL_R32UI;
}
@@ -579,7 +579,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
format_conversion_pass.ConvertImage(dst, src, copies);
} else {
- UNREACHABLE();
+ ASSERT(false);
}
}
@@ -620,7 +620,7 @@ void TextureCacheRuntime::AccelerateImageUpload(Image& image, const ImageBufferM
case ImageType::Linear:
return util_shaders.PitchUpload(image, map, swizzles);
default:
- UNREACHABLE();
+ ASSERT(false);
break;
}
}
@@ -639,7 +639,7 @@ FormatProperties TextureCacheRuntime::FormatInfo(ImageType type, GLenum internal
case ImageType::e3D:
return format_properties[2].at(internal_format);
default:
- UNREACHABLE();
+ ASSERT(false);
return FormatProperties{};
}
}
@@ -888,7 +888,7 @@ void Image::CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t b
}
break;
default:
- UNREACHABLE();
+ ASSERT(false);
}
}
@@ -924,7 +924,7 @@ void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t b
depth = copy.image_extent.depth;
break;
default:
- UNREACHABLE();
+ ASSERT(false);
}
// Compressed formats don't have a pixel format or type
const bool is_compressed = gl_format == GL_NONE;
@@ -950,7 +950,7 @@ void Image::Scale(bool up_scale) {
case SurfaceType::DepthStencil:
return GL_DEPTH_STENCIL_ATTACHMENT;
default:
- UNREACHABLE();
+ ASSERT(false);
return GL_COLOR_ATTACHMENT0;
}
}();
@@ -965,7 +965,7 @@ void Image::Scale(bool up_scale) {
case SurfaceType::DepthStencil:
return GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
default:
- UNREACHABLE();
+ ASSERT(false);
return GL_COLOR_BUFFER_BIT;
}
}();
@@ -980,7 +980,7 @@ void Image::Scale(bool up_scale) {
case SurfaceType::DepthStencil:
return 3;
default:
- UNREACHABLE();
+ ASSERT(false);
return 0;
}
}();
@@ -1045,7 +1045,7 @@ bool Image::ScaleUp(bool ignore) {
return false;
}
if (info.type == ImageType::Linear) {
- UNREACHABLE();
+ ASSERT(false);
return false;
}
flags |= ImageFlagBits::Rescaled;
@@ -1139,7 +1139,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
UNIMPLEMENTED();
break;
case ImageViewType::Buffer:
- UNREACHABLE();
+ ASSERT(false);
break;
}
switch (info.type) {
@@ -1319,7 +1319,7 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
buffer_bits |= GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
break;
default:
- UNREACHABLE();
+ ASSERT(false);
buffer_bits |= GL_DEPTH_BUFFER_BIT;
break;
}