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Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp41
1 files changed, 36 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 0eae98afe..f4777d0b0 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -165,6 +165,25 @@ OpenGLState::OpenGLState() {
alpha_test.ref = 0.0f;
}
+void OpenGLState::SetDefaultViewports() {
+ for (auto& item : viewports) {
+ item.x = 0;
+ item.y = 0;
+ item.width = 0;
+ item.height = 0;
+ item.depth_range_near = 0.0f;
+ item.depth_range_far = 1.0f;
+ item.scissor.enabled = false;
+ item.scissor.x = 0;
+ item.scissor.y = 0;
+ item.scissor.width = 0;
+ item.scissor.height = 0;
+ }
+
+ depth_clamp.far_plane = false;
+ depth_clamp.near_plane = false;
+}
+
void OpenGLState::ApplyDefaultState() {
glEnable(GL_BLEND);
glDisable(GL_FRAMEBUFFER_SRGB);
@@ -526,7 +545,7 @@ void OpenGLState::ApplySamplers() const {
}
}
-void OpenGLState::Apply() const {
+void OpenGLState::Apply() {
MICROPROFILE_SCOPE(OpenGL_State);
ApplyFramebufferState();
ApplyVertexArrayState();
@@ -536,19 +555,31 @@ void OpenGLState::Apply() const {
ApplyPointSize();
ApplyFragmentColorClamp();
ApplyMultisample();
+ if (dirty.color_mask) {
+ ApplyColorMask();
+ dirty.color_mask = false;
+ }
ApplyDepthClamp();
- ApplyColorMask();
ApplyViewport();
- ApplyStencilTest();
+ if (dirty.stencil_state) {
+ ApplyStencilTest();
+ dirty.stencil_state = false;
+ }
ApplySRgb();
ApplyCulling();
ApplyDepth();
ApplyPrimitiveRestart();
- ApplyBlending();
+ if (dirty.blend_state) {
+ ApplyBlending();
+ dirty.blend_state = false;
+ }
ApplyLogicOp();
ApplyTextures();
ApplySamplers();
- ApplyPolygonOffset();
+ if (dirty.polygon_offset) {
+ ApplyPolygonOffset();
+ dirty.polygon_offset = false;
+ }
ApplyAlphaTest();
}