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-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index 4729ce0fc..2c636b7f3 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -12,7 +12,7 @@
#include "common/common_types.h"
#include "common/hash.h"
-namespace GLShader {
+namespace OpenGL::GLShader {
constexpr size_t MAX_PROGRAM_CODE_LENGTH{0x1000};
@@ -191,20 +191,20 @@ ProgramResult GenerateVertexShader(const ShaderSetup& setup, const MaxwellVSConf
*/
ProgramResult GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSConfig& config);
-} // namespace GLShader
+} // namespace OpenGL::GLShader
namespace std {
template <>
-struct hash<GLShader::MaxwellVSConfig> {
- size_t operator()(const GLShader::MaxwellVSConfig& k) const {
+struct hash<OpenGL::GLShader::MaxwellVSConfig> {
+ size_t operator()(const OpenGL::GLShader::MaxwellVSConfig& k) const {
return k.Hash();
}
};
template <>
-struct hash<GLShader::MaxwellFSConfig> {
- size_t operator()(const GLShader::MaxwellFSConfig& k) const {
+struct hash<OpenGL::GLShader::MaxwellFSConfig> {
+ size_t operator()(const OpenGL::GLShader::MaxwellFSConfig& k) const {
return k.Hash();
}
};