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-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 0f781805c..5268340cf 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -320,7 +320,7 @@ static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsi
std::string GenerateFragmentShader(const PicaShaderConfig& config) {
std::string out = R"(
-#version 330
+#version 330 core
#define NUM_TEV_STAGES 6
in vec4 primary_color;
@@ -362,7 +362,7 @@ layout (std140) uniform shader_data {
}
std::string GenerateVertexShader() {
- std::string out = "#version 330\n";
+ std::string out = "#version 330 core\n";
out += "layout(location = " + std::to_string((int)ATTRIBUTE_POSITION) + ") in vec4 vert_position;\n";
out += "layout(location = " + std::to_string((int)ATTRIBUTE_COLOR) + ") in vec4 vert_color;\n";
out += "layout(location = " + std::to_string((int)ATTRIBUTE_TEXCOORD0) + ") in vec2 vert_texcoord0;\n";