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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp107
1 files changed, 86 insertions, 21 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index cca6cc6ff..393ab5eab 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -236,6 +236,14 @@ private:
const std::string& suffix;
};
+enum class InternalFlag : u64 {
+ ZeroFlag = 0,
+ CarryFlag = 1,
+ OverflowFlag = 2,
+ NaNFlag = 3,
+ Amount
+};
+
/**
* Used to manage shader registers that are emulated with GLSL. This class keeps track of the state
* of all registers (e.g. whether they are currently being used as Floats or Integers), and
@@ -329,13 +337,19 @@ public:
void SetRegisterToInteger(const Register& reg, bool is_signed, u64 elem,
const std::string& value, u64 dest_num_components,
u64 value_num_components, bool is_saturated = false,
- u64 dest_elem = 0, Register::Size size = Register::Size::Word) {
+ u64 dest_elem = 0, Register::Size size = Register::Size::Word,
+ bool sets_cc = false) {
ASSERT_MSG(!is_saturated, "Unimplemented");
const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
SetRegister(reg, elem, func + '(' + ConvertIntegerSize(value, size) + ')',
dest_num_components, value_num_components, dest_elem);
+
+ if (sets_cc) {
+ const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )";
+ SetInternalFlag(InternalFlag::ZeroFlag, zero_condition);
+ }
}
/**
@@ -352,6 +366,26 @@ public:
shader.AddLine(dest + " = " + src + ';');
}
+ std::string GetControlCode(const Tegra::Shader::ControlCode cc) const {
+ switch (cc) {
+ case Tegra::Shader::ControlCode::NEU:
+ return "!(" + GetInternalFlag(InternalFlag::ZeroFlag) + ')';
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented Control Code {}", static_cast<u32>(cc));
+ UNREACHABLE();
+ return "false";
+ }
+ }
+
+ std::string GetInternalFlag(const InternalFlag ii) const {
+ const u32 code = static_cast<u32>(ii);
+ return "internalFlag_" + std::to_string(code) + suffix;
+ }
+
+ void SetInternalFlag(const InternalFlag ii, const std::string& value) const {
+ shader.AddLine(GetInternalFlag(ii) + " = " + value + ';');
+ }
+
/**
* Writes code that does a output attribute assignment to register operation. Output attributes
* are stored as floats, so this may require conversion.
@@ -415,6 +449,12 @@ public:
}
declarations.AddNewLine();
+ for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) {
+ const InternalFlag code = static_cast<InternalFlag>(ii);
+ declarations.AddLine("bool " + GetInternalFlag(code) + " = false;");
+ }
+ declarations.AddNewLine();
+
for (const auto element : declr_input_attribute) {
// TODO(bunnei): Use proper number of elements for these
u32 idx =
@@ -1620,7 +1660,8 @@ private:
}
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
- 1, instr.alu.saturate_d, 0, instr.conversion.dest_size);
+ 1, instr.alu.saturate_d, 0, instr.conversion.dest_size,
+ instr.generates_cc.Value() != 0);
break;
}
case OpCode::Id::I2F_R:
@@ -2277,31 +2318,55 @@ private:
break;
}
case OpCode::Type::PredicateSetPredicate: {
- const std::string op_a =
- GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
- const std::string op_b =
- GetPredicateCondition(instr.psetp.pred29, instr.psetp.neg_pred29 != 0);
+ switch (opcode->GetId()) {
+ case OpCode::Id::PSETP: {
+ const std::string op_a =
+ GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
+ const std::string op_b =
+ GetPredicateCondition(instr.psetp.pred29, instr.psetp.neg_pred29 != 0);
- // We can't use the constant predicate as destination.
- ASSERT(instr.psetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
+ // We can't use the constant predicate as destination.
+ ASSERT(instr.psetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
- const std::string second_pred =
- GetPredicateCondition(instr.psetp.pred39, instr.psetp.neg_pred39 != 0);
+ const std::string second_pred =
+ GetPredicateCondition(instr.psetp.pred39, instr.psetp.neg_pred39 != 0);
- const std::string combiner = GetPredicateCombiner(instr.psetp.op);
+ const std::string combiner = GetPredicateCombiner(instr.psetp.op);
- const std::string predicate =
- '(' + op_a + ") " + GetPredicateCombiner(instr.psetp.cond) + " (" + op_b + ')';
+ const std::string predicate =
+ '(' + op_a + ") " + GetPredicateCombiner(instr.psetp.cond) + " (" + op_b + ')';
- // Set the primary predicate to the result of Predicate OP SecondPredicate
- SetPredicate(instr.psetp.pred3,
- '(' + predicate + ") " + combiner + " (" + second_pred + ')');
+ // Set the primary predicate to the result of Predicate OP SecondPredicate
+ SetPredicate(instr.psetp.pred3,
+ '(' + predicate + ") " + combiner + " (" + second_pred + ')');
- if (instr.psetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
- // Set the secondary predicate to the result of !Predicate OP SecondPredicate,
- // if enabled
- SetPredicate(instr.psetp.pred0,
- "!(" + predicate + ") " + combiner + " (" + second_pred + ')');
+ if (instr.psetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
+ // Set the secondary predicate to the result of !Predicate OP SecondPredicate,
+ // if enabled
+ SetPredicate(instr.psetp.pred0,
+ "!(" + predicate + ") " + combiner + " (" + second_pred + ')');
+ }
+ break;
+ }
+ case OpCode::Id::CSETP: {
+ const std::string pred =
+ GetPredicateCondition(instr.csetp.pred39, instr.csetp.neg_pred39 != 0);
+ const std::string combiner = GetPredicateCombiner(instr.csetp.op);
+ const std::string controlCode = regs.GetControlCode(instr.csetp.cc);
+ if (instr.csetp.pred3 != static_cast<u64>(Pred::UnusedIndex)) {
+ SetPredicate(instr.csetp.pred3,
+ '(' + controlCode + ") " + combiner + " (" + pred + ')');
+ }
+ if (instr.csetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
+ SetPredicate(instr.csetp.pred0,
+ "!(" + controlCode + ") " + combiner + " (" + pred + ')');
+ }
+ break;
+ }
+ default: {
+ LOG_CRITICAL(HW_GPU, "Unhandled predicate instruction: {}", opcode->GetName());
+ UNREACHABLE();
+ }
}
break;
}