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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp67
1 files changed, 29 insertions, 38 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 884637ca5..78fa7c051 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -22,6 +22,7 @@
#include "common/scope_exit.h"
#include "common/vector_math.h"
#include "core/frontend/emu_window.h"
+#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
#include "core/settings.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
@@ -107,7 +108,7 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
}
template <bool morton_to_gl, PixelFormat format>
-static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr start, PAddr end) {
+static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) {
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
constexpr u32 tile_size = bytes_per_pixel * 64;
@@ -115,9 +116,9 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr
static_assert(gl_bytes_per_pixel >= bytes_per_pixel, "");
gl_buffer += gl_bytes_per_pixel - bytes_per_pixel;
- const PAddr aligned_down_start = base + Common::AlignDown(start - base, tile_size);
- const PAddr aligned_start = base + Common::AlignUp(start - base, tile_size);
- const PAddr aligned_end = base + Common::AlignDown(end - base, tile_size);
+ const VAddr aligned_down_start = base + Common::AlignDown(start - base, tile_size);
+ const VAddr aligned_start = base + Common::AlignUp(start - base, tile_size);
+ const VAddr aligned_end = base + Common::AlignDown(end - base, tile_size);
ASSERT(!morton_to_gl || (aligned_start == start && aligned_end == end));
@@ -136,7 +137,7 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr
}
};
- u8* tile_buffer = Memory::GetPhysicalPointer(start);
+ u8* tile_buffer = Memory::GetPointer(start);
if (start < aligned_start && !morton_to_gl) {
std::array<u8, tile_size> tmp_buf;
@@ -162,7 +163,7 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr
}
}
-static constexpr std::array<void (*)(u32, u32, u8*, PAddr, PAddr, PAddr), 18> morton_to_gl_fns = {
+static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> morton_to_gl_fns = {
MortonCopy<true, PixelFormat::RGBA8>, // 0
MortonCopy<true, PixelFormat::RGB8>, // 1
MortonCopy<true, PixelFormat::RGB5A1>, // 2
@@ -183,7 +184,7 @@ static constexpr std::array<void (*)(u32, u32, u8*, PAddr, PAddr, PAddr), 18> mo
MortonCopy<true, PixelFormat::D24S8> // 17
};
-static constexpr std::array<void (*)(u32, u32, u8*, PAddr, PAddr, PAddr), 18> gl_to_morton_fns = {
+static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> gl_to_morton_fns = {
MortonCopy<false, PixelFormat::RGBA8>, // 0
MortonCopy<false, PixelFormat::RGB8>, // 1
MortonCopy<false, PixelFormat::RGB5A1>, // 2
@@ -290,7 +291,7 @@ static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rec
static bool FillSurface(const Surface& surface, const u8* fill_data,
const MathUtil::Rectangle<u32>& fill_rect, GLuint draw_fb_handle) {
- UNIMPLEMENTED();
+ ASSERT_MSG(false, "Unimplemented");
return true;
}
@@ -298,9 +299,9 @@ SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const {
SurfaceParams params = *this;
const u32 tiled_size = is_tiled ? 8 : 1;
const u64 stride_tiled_bytes = BytesInPixels(stride * tiled_size);
- PAddr aligned_start =
+ VAddr aligned_start =
addr + Common::AlignDown(boost::icl::first(interval) - addr, stride_tiled_bytes);
- PAddr aligned_end =
+ VAddr aligned_end =
addr + Common::AlignUp(boost::icl::last_next(interval) - addr, stride_tiled_bytes);
if (aligned_end - aligned_start > stride_tiled_bytes) {
@@ -527,10 +528,10 @@ void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surfac
}
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
-void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) {
+void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) {
ASSERT(type != SurfaceType::Fill);
- const u8* const texture_src_data = Memory::GetPhysicalPointer(addr);
+ u8* texture_src_data = Memory::GetPointer(addr);
if (texture_src_data == nullptr)
return;
@@ -539,35 +540,25 @@ void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) {
gl_buffer.reset(new u8[gl_buffer_size]);
}
- // TODO: Should probably be done in ::Memory:: and check for other regions too
- if (load_start < Memory::VRAM_VADDR_END && load_end > Memory::VRAM_VADDR_END)
- load_end = Memory::VRAM_VADDR_END;
-
- if (load_start < Memory::VRAM_VADDR && load_end > Memory::VRAM_VADDR)
- load_start = Memory::VRAM_VADDR;
-
MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
ASSERT(load_start >= addr && load_end <= end);
- const u32 start_offset = load_start - addr;
+ const u64 start_offset = load_start - addr;
if (!is_tiled) {
ASSERT(type == SurfaceType::Color);
- std::memcpy(&gl_buffer[start_offset], texture_src_data + start_offset,
- load_end - load_start);
+ const u32 bytes_per_pixel{GetFormatBpp() >> 3};
+ VideoCore::MortonCopyPixels128(width, height, bytes_per_pixel, 4,
+ texture_src_data + start_offset, &gl_buffer[start_offset],
+ true);
} else {
- if (type == SurfaceType::Texture) {
- UNIMPLEMENTED();
- } else {
- morton_to_gl_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr,
- load_start, load_end);
- }
+ ASSERT_MSG(false, "Unimplemented");
}
}
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
-void CachedSurface::FlushGLBuffer(PAddr flush_start, PAddr flush_end) {
- u8* const dst_buffer = Memory::GetPhysicalPointer(addr);
+void CachedSurface::FlushGLBuffer(VAddr flush_start, VAddr flush_end) {
+ u8* const dst_buffer = Memory::GetPointer(addr);
if (dst_buffer == nullptr)
return;
@@ -1102,7 +1093,7 @@ SurfaceRect_Tuple RasterizerCacheOpenGL::GetSurfaceSubRect(const SurfaceParams&
}
Surface RasterizerCacheOpenGL::GetTextureSurface(const void* config) {
- UNIMPLEMENTED();
+ ASSERT_MSG(false, "Unimplemented");
return {};
}
@@ -1113,7 +1104,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
}
Surface RasterizerCacheOpenGL::GetFillSurface(const void* config) {
- UNIMPLEMENTED();
+ ASSERT_MSG(false, "Unimplemented");
return {};
}
@@ -1167,7 +1158,7 @@ void RasterizerCacheOpenGL::DuplicateSurface(const Surface& src_surface,
}
}
-void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr, u64 size) {
+void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, VAddr addr, u64 size) {
if (size == 0)
return;
@@ -1227,7 +1218,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr,
}
}
-void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u64 size, Surface flush_surface) {
+void RasterizerCacheOpenGL::FlushRegion(VAddr addr, u64 size, Surface flush_surface) {
if (size == 0)
return;
@@ -1260,10 +1251,10 @@ void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u64 size, Surface flush_surf
}
void RasterizerCacheOpenGL::FlushAll() {
- FlushRegion(0, 0xFFFFFFFF);
+ FlushRegion(0, Kernel::VMManager::MAX_ADDRESS);
}
-void RasterizerCacheOpenGL::InvalidateRegion(PAddr addr, u64 size, const Surface& region_owner) {
+void RasterizerCacheOpenGL::InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner) {
if (size == 0)
return;
@@ -1356,6 +1347,6 @@ void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
surface_cache.subtract({surface->GetInterval(), SurfaceSet{surface}});
}
-void RasterizerCacheOpenGL::UpdatePagesCachedCount(PAddr addr, u64 size, int delta) {
- UNIMPLEMENTED();
+void RasterizerCacheOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
+ // ASSERT_MSG(false, "Unimplemented");
}