diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_buffer_cache.h')
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.h | 29 |
1 files changed, 25 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index 18d3c3ac0..a24991585 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -12,7 +12,7 @@ #include "video_core/rasterizer_interface.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" -#include "video_core/renderer_opengl/gl_stream_buffer.h" +#include "video_core/renderer_opengl/gl_staging_buffer_pool.h" namespace OpenGL { @@ -60,11 +60,28 @@ class BufferCacheRuntime { public: static constexpr u8 INVALID_BINDING = std::numeric_limits<u8>::max(); - explicit BufferCacheRuntime(const Device& device_); + explicit BufferCacheRuntime(const Device& device_, StagingBufferPool& staging_buffer_pool_); + + [[nodiscard]] StagingBufferMap UploadStagingBuffer(size_t size); + + [[nodiscard]] StagingBufferMap DownloadStagingBuffer(size_t size); + + void CopyBuffer(GLuint dst_buffer, GLuint src_buffer, + std::span<const VideoCommon::BufferCopy> copies, bool barrier = true); + + void CopyBuffer(GLuint dst_buffer, Buffer& src_buffer, + std::span<const VideoCommon::BufferCopy> copies, bool barrier = true); + + void CopyBuffer(Buffer& dst_buffer, GLuint src_buffer, + std::span<const VideoCommon::BufferCopy> copies, bool barrier = true); void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer, std::span<const VideoCommon::BufferCopy> copies); + void PreCopyBarrier(); + void PostCopyBarrier(); + void Finish(); + void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value); void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size); @@ -169,6 +186,7 @@ private: }; const Device& device; + StagingBufferPool& staging_buffer_pool; bool has_fast_buffer_sub_data = false; bool use_assembly_shaders = false; @@ -201,7 +219,7 @@ private: struct BufferCacheParams { using Runtime = OpenGL::BufferCacheRuntime; using Buffer = OpenGL::Buffer; - using Async_Buffer = u32; + using Async_Buffer = OpenGL::StagingBufferMap; using MemoryTracker = VideoCommon::MemoryTrackerBase<VideoCore::RasterizerInterface>; static constexpr bool IS_OPENGL = true; @@ -209,9 +227,12 @@ struct BufferCacheParams { static constexpr bool HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT = true; static constexpr bool NEEDS_BIND_UNIFORM_INDEX = true; static constexpr bool NEEDS_BIND_STORAGE_INDEX = true; - static constexpr bool USE_MEMORY_MAPS = false; + static constexpr bool USE_MEMORY_MAPS = true; static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = true; static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = false; + + // TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads + static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false; }; using BufferCache = VideoCommon::BufferCache<BufferCacheParams>; |