diff options
Diffstat (limited to 'src/video_core/rasterizer.cpp')
-rw-r--r-- | src/video_core/rasterizer.cpp | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index 514d64208..6f369a00e 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -344,17 +344,18 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, u16 max_y = std::max({vtxpos[0].y, vtxpos[1].y, vtxpos[2].y}); // Convert the scissor box coordinates to 12.4 fixed point - u16 scissor_left = (u16)(regs.scissor_test.GetLeft() << 4); - u16 scissor_top = (u16)(regs.scissor_test.GetTop() << 4); - u16 scissor_right = (u16)(regs.scissor_test.right << 4); - u16 scissor_bottom = (u16)(regs.scissor_test.bottom << 4); + u16 scissor_x1 = (u16)( regs.scissor_test.x1 << 4); + u16 scissor_y1 = (u16)( regs.scissor_test.y1 << 4); + // x2,y2 have +1 added to cover the entire sub-pixel area + u16 scissor_x2 = (u16)((regs.scissor_test.x2 + 1) << 4); + u16 scissor_y2 = (u16)((regs.scissor_test.y2 + 1) << 4); if (regs.scissor_test.mode == Regs::ScissorMode::Include) { // Calculate the new bounds - min_x = std::max(min_x, scissor_right); - min_y = std::max(min_y, scissor_bottom); - max_x = std::min(max_x, scissor_left); - max_y = std::min(max_y, scissor_top); + min_x = std::max(min_x, scissor_x1); + min_y = std::max(min_y, scissor_y1); + max_x = std::min(max_x, scissor_x2); + max_y = std::min(max_y, scissor_y2); } min_x &= Fix12P4::IntMask(); @@ -397,10 +398,10 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, for (u16 x = min_x + 8; x < max_x; x += 0x10) { // Do not process the pixel if it's inside the scissor box and the scissor mode is set to Exclude - if (regs.scissor_test.mode == Regs::ScissorMode::Exclude && - x >= scissor_right && x <= scissor_left && - y >= scissor_bottom && y <= scissor_top) { - continue; + if (regs.scissor_test.mode == Regs::ScissorMode::Exclude) { + if (x >= scissor_x1 && x < scissor_x2 && + y >= scissor_y1 && y < scissor_y2) + continue; } // Calculate the barycentric coordinates w0, w1 and w2 |