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-rw-r--r--src/video_core/debug_utils/debug_utils.cpp577
1 files changed, 0 insertions, 577 deletions
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
deleted file mode 100644
index 47dbc8cc8..000000000
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ /dev/null
@@ -1,577 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <condition_variable>
-#include <cstdint>
-#include <cstring>
-#include <fstream>
-#include <map>
-#include <mutex>
-#include <stdexcept>
-#include <string>
-
-#ifdef HAVE_PNG
-#include <png.h>
-#include <setjmp.h>
-#endif
-
-#include <nihstro/bit_field.h>
-#include <nihstro/float24.h>
-#include <nihstro/shader_binary.h>
-#include "common/assert.h"
-#include "common/bit_field.h"
-#include "common/color.h"
-#include "common/common_types.h"
-#include "common/file_util.h"
-#include "common/logging/log.h"
-#include "common/math_util.h"
-#include "common/vector_math.h"
-#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/pica_state.h"
-#include "video_core/pica_types.h"
-#include "video_core/rasterizer_interface.h"
-#include "video_core/regs_rasterizer.h"
-#include "video_core/regs_shader.h"
-#include "video_core/regs_texturing.h"
-#include "video_core/renderer_base.h"
-#include "video_core/shader/shader.h"
-#include "video_core/texture/texture_decode.h"
-#include "video_core/utils.h"
-#include "video_core/video_core.h"
-
-using nihstro::DVLBHeader;
-using nihstro::DVLEHeader;
-using nihstro::DVLPHeader;
-
-namespace Pica {
-
-void DebugContext::DoOnEvent(Event event, void* data) {
- {
- std::unique_lock<std::mutex> lock(breakpoint_mutex);
-
- // Commit the rasterizer's caches so framebuffers, render targets, etc. will show on debug
- // widgets
- VideoCore::g_renderer->Rasterizer()->FlushAll();
-
- // TODO: Should stop the CPU thread here once we multithread emulation.
-
- active_breakpoint = event;
- at_breakpoint = true;
-
- // Tell all observers that we hit a breakpoint
- for (auto& breakpoint_observer : breakpoint_observers) {
- breakpoint_observer->OnPicaBreakPointHit(event, data);
- }
-
- // Wait until another thread tells us to Resume()
- resume_from_breakpoint.wait(lock, [&] { return !at_breakpoint; });
- }
-}
-
-void DebugContext::Resume() {
- {
- std::lock_guard<std::mutex> lock(breakpoint_mutex);
-
- // Tell all observers that we are about to resume
- for (auto& breakpoint_observer : breakpoint_observers) {
- breakpoint_observer->OnPicaResume();
- }
-
- // Resume the waiting thread (i.e. OnEvent())
- at_breakpoint = false;
- }
-
- resume_from_breakpoint.notify_one();
-}
-
-std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this global
-
-namespace DebugUtils {
-
-void DumpShader(const std::string& filename, const ShaderRegs& config,
- const Shader::ShaderSetup& setup,
- const RasterizerRegs::VSOutputAttributes* output_attributes) {
- struct StuffToWrite {
- const u8* pointer;
- u32 size;
- };
- std::vector<StuffToWrite> writing_queue;
- u32 write_offset = 0;
-
- auto QueueForWriting = [&writing_queue, &write_offset](const u8* pointer, u32 size) {
- writing_queue.push_back({pointer, size});
- u32 old_write_offset = write_offset;
- write_offset += size;
- return old_write_offset;
- };
-
- // First off, try to translate Pica state (one enum for output attribute type and component)
- // into shbin format (separate type and component mask).
- union OutputRegisterInfo {
- enum Type : u64 {
- POSITION = 0,
- QUATERNION = 1,
- COLOR = 2,
- TEXCOORD0 = 3,
- TEXCOORD1 = 5,
- TEXCOORD2 = 6,
-
- VIEW = 8,
- };
-
- BitField<0, 64, u64> hex;
-
- BitField<0, 16, Type> type;
- BitField<16, 16, u64> id;
- BitField<32, 4, u64> component_mask;
- };
-
- // This is put into a try-catch block to make sure we notice unknown configurations.
- std::vector<OutputRegisterInfo> output_info_table;
- for (unsigned i = 0; i < 7; ++i) {
- using OutputAttributes = Pica::RasterizerRegs::VSOutputAttributes;
-
- // TODO: It's still unclear how the attribute components map to the register!
- // Once we know that, this code probably will not make much sense anymore.
- std::map<OutputAttributes::Semantic, std::pair<OutputRegisterInfo::Type, u32>> map = {
- {OutputAttributes::POSITION_X, {OutputRegisterInfo::POSITION, 1}},
- {OutputAttributes::POSITION_Y, {OutputRegisterInfo::POSITION, 2}},
- {OutputAttributes::POSITION_Z, {OutputRegisterInfo::POSITION, 4}},
- {OutputAttributes::POSITION_W, {OutputRegisterInfo::POSITION, 8}},
- {OutputAttributes::QUATERNION_X, {OutputRegisterInfo::QUATERNION, 1}},
- {OutputAttributes::QUATERNION_Y, {OutputRegisterInfo::QUATERNION, 2}},
- {OutputAttributes::QUATERNION_Z, {OutputRegisterInfo::QUATERNION, 4}},
- {OutputAttributes::QUATERNION_W, {OutputRegisterInfo::QUATERNION, 8}},
- {OutputAttributes::COLOR_R, {OutputRegisterInfo::COLOR, 1}},
- {OutputAttributes::COLOR_G, {OutputRegisterInfo::COLOR, 2}},
- {OutputAttributes::COLOR_B, {OutputRegisterInfo::COLOR, 4}},
- {OutputAttributes::COLOR_A, {OutputRegisterInfo::COLOR, 8}},
- {OutputAttributes::TEXCOORD0_U, {OutputRegisterInfo::TEXCOORD0, 1}},
- {OutputAttributes::TEXCOORD0_V, {OutputRegisterInfo::TEXCOORD0, 2}},
- {OutputAttributes::TEXCOORD1_U, {OutputRegisterInfo::TEXCOORD1, 1}},
- {OutputAttributes::TEXCOORD1_V, {OutputRegisterInfo::TEXCOORD1, 2}},
- {OutputAttributes::TEXCOORD2_U, {OutputRegisterInfo::TEXCOORD2, 1}},
- {OutputAttributes::TEXCOORD2_V, {OutputRegisterInfo::TEXCOORD2, 2}},
- {OutputAttributes::VIEW_X, {OutputRegisterInfo::VIEW, 1}},
- {OutputAttributes::VIEW_Y, {OutputRegisterInfo::VIEW, 2}},
- {OutputAttributes::VIEW_Z, {OutputRegisterInfo::VIEW, 4}},
- };
-
- for (const auto& semantic : std::vector<OutputAttributes::Semantic>{
- output_attributes[i].map_x, output_attributes[i].map_y, output_attributes[i].map_z,
- output_attributes[i].map_w}) {
- if (semantic == OutputAttributes::INVALID)
- continue;
-
- try {
- OutputRegisterInfo::Type type = map.at(semantic).first;
- u32 component_mask = map.at(semantic).second;
-
- auto it = std::find_if(output_info_table.begin(), output_info_table.end(),
- [&i, &type](const OutputRegisterInfo& info) {
- return info.id == i && info.type == type;
- });
-
- if (it == output_info_table.end()) {
- output_info_table.emplace_back();
- output_info_table.back().type.Assign(type);
- output_info_table.back().component_mask.Assign(component_mask);
- output_info_table.back().id.Assign(i);
- } else {
- it->component_mask.Assign(it->component_mask | component_mask);
- }
- } catch (const std::out_of_range&) {
- DEBUG_ASSERT_MSG(false, "Unknown output attribute mapping");
- LOG_ERROR(HW_GPU, "Unknown output attribute mapping: %03x, %03x, %03x, %03x",
- (int)output_attributes[i].map_x.Value(),
- (int)output_attributes[i].map_y.Value(),
- (int)output_attributes[i].map_z.Value(),
- (int)output_attributes[i].map_w.Value());
- }
- }
- }
-
- struct {
- DVLBHeader header;
- u32 dvle_offset;
- } dvlb{{DVLBHeader::MAGIC_WORD, 1}}; // 1 DVLE
-
- DVLPHeader dvlp{DVLPHeader::MAGIC_WORD};
- DVLEHeader dvle{DVLEHeader::MAGIC_WORD};
-
- QueueForWriting(reinterpret_cast<const u8*>(&dvlb), sizeof(dvlb));
- u32 dvlp_offset = QueueForWriting(reinterpret_cast<const u8*>(&dvlp), sizeof(dvlp));
- dvlb.dvle_offset = QueueForWriting(reinterpret_cast<const u8*>(&dvle), sizeof(dvle));
-
- // TODO: Reduce the amount of binary code written to relevant portions
- dvlp.binary_offset = write_offset - dvlp_offset;
- dvlp.binary_size_words = static_cast<uint32_t>(setup.program_code.size());
- QueueForWriting(reinterpret_cast<const u8*>(setup.program_code.data()),
- static_cast<u32>(setup.program_code.size()) * sizeof(u32));
-
- dvlp.swizzle_info_offset = write_offset - dvlp_offset;
- dvlp.swizzle_info_num_entries = static_cast<uint32_t>(setup.swizzle_data.size());
- u32 dummy = 0;
- for (unsigned int i = 0; i < setup.swizzle_data.size(); ++i) {
- QueueForWriting(reinterpret_cast<const u8*>(&setup.swizzle_data[i]),
- sizeof(setup.swizzle_data[i]));
- QueueForWriting(reinterpret_cast<const u8*>(&dummy), sizeof(dummy));
- }
-
- dvle.main_offset_words = config.main_offset;
- dvle.output_register_table_offset = write_offset - dvlb.dvle_offset;
- dvle.output_register_table_size = static_cast<u32>(output_info_table.size());
- QueueForWriting(reinterpret_cast<const u8*>(output_info_table.data()),
- static_cast<u32>(output_info_table.size() * sizeof(OutputRegisterInfo)));
-
- // TODO: Create a label table for "main"
-
- std::vector<nihstro::ConstantInfo> constant_table;
- for (unsigned i = 0; i < setup.uniforms.b.size(); ++i) {
- nihstro::ConstantInfo constant;
- memset(&constant, 0, sizeof(constant));
- constant.type = nihstro::ConstantInfo::Bool;
- constant.regid = i;
- constant.b = setup.uniforms.b[i];
- constant_table.emplace_back(constant);
- }
- for (unsigned i = 0; i < setup.uniforms.i.size(); ++i) {
- nihstro::ConstantInfo constant;
- memset(&constant, 0, sizeof(constant));
- constant.type = nihstro::ConstantInfo::Int;
- constant.regid = i;
- constant.i.x = setup.uniforms.i[i].x;
- constant.i.y = setup.uniforms.i[i].y;
- constant.i.z = setup.uniforms.i[i].z;
- constant.i.w = setup.uniforms.i[i].w;
- constant_table.emplace_back(constant);
- }
- for (unsigned i = 0; i < sizeof(setup.uniforms.f) / sizeof(setup.uniforms.f[0]); ++i) {
- nihstro::ConstantInfo constant;
- memset(&constant, 0, sizeof(constant));
- constant.type = nihstro::ConstantInfo::Float;
- constant.regid = i;
- constant.f.x = nihstro::to_float24(setup.uniforms.f[i].x.ToFloat32());
- constant.f.y = nihstro::to_float24(setup.uniforms.f[i].y.ToFloat32());
- constant.f.z = nihstro::to_float24(setup.uniforms.f[i].z.ToFloat32());
- constant.f.w = nihstro::to_float24(setup.uniforms.f[i].w.ToFloat32());
-
- // Store constant if it's different from zero..
- if (setup.uniforms.f[i].x.ToFloat32() != 0.0 || setup.uniforms.f[i].y.ToFloat32() != 0.0 ||
- setup.uniforms.f[i].z.ToFloat32() != 0.0 || setup.uniforms.f[i].w.ToFloat32() != 0.0)
- constant_table.emplace_back(constant);
- }
- dvle.constant_table_offset = write_offset - dvlb.dvle_offset;
- dvle.constant_table_size = static_cast<uint32_t>(constant_table.size());
- for (const auto& constant : constant_table) {
- QueueForWriting(reinterpret_cast<const u8*>(&constant), sizeof(constant));
- }
-
- // Write data to file
- std::ofstream file(filename, std::ios_base::out | std::ios_base::binary);
-
- for (const auto& chunk : writing_queue) {
- file.write(reinterpret_cast<const char*>(chunk.pointer), chunk.size);
- }
-}
-
-static std::unique_ptr<PicaTrace> pica_trace;
-static std::mutex pica_trace_mutex;
-bool g_is_pica_tracing = false;
-
-void StartPicaTracing() {
- if (g_is_pica_tracing) {
- LOG_WARNING(HW_GPU, "StartPicaTracing called even though tracing already running!");
- return;
- }
-
- std::lock_guard<std::mutex> lock(pica_trace_mutex);
- pica_trace = std::make_unique<PicaTrace>();
-
- g_is_pica_tracing = true;
-}
-
-void OnPicaRegWrite(PicaTrace::Write write) {
- std::lock_guard<std::mutex> lock(pica_trace_mutex);
-
- if (!g_is_pica_tracing)
- return;
-
- pica_trace->writes.push_back(write);
-}
-
-std::unique_ptr<PicaTrace> FinishPicaTracing() {
- if (!g_is_pica_tracing) {
- LOG_WARNING(HW_GPU, "FinishPicaTracing called even though tracing isn't running!");
- return {};
- }
-
- // signalize that no further tracing should be performed
- g_is_pica_tracing = false;
-
- // Wait until running tracing is finished
- std::lock_guard<std::mutex> lock(pica_trace_mutex);
- std::unique_ptr<PicaTrace> ret(std::move(pica_trace));
-
- return ret;
-}
-
-#ifdef HAVE_PNG
-// Adapter functions to libpng to write/flush to File::IOFile instances.
-static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) {
- auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr));
- if (!fp->WriteBytes(data, length))
- png_error(png_ptr, "Failed to write to output PNG file.");
-}
-
-static void FlushIOFile(png_structp png_ptr) {
- auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr));
- if (!fp->Flush())
- png_error(png_ptr, "Failed to flush to output PNG file.");
-}
-#endif
-
-void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data) {
-#ifndef HAVE_PNG
- return;
-#else
- if (!data)
- return;
-
- // Write data to file
- static int dump_index = 0;
- std::string filename =
- std::string("texture_dump") + std::to_string(++dump_index) + std::string(".png");
- u32 row_stride = texture_config.width * 3;
-
- u8* buf;
-
- char title[] = "Citra texture dump";
- char title_key[] = "Title";
- png_structp png_ptr = nullptr;
- png_infop info_ptr = nullptr;
-
- // Open file for writing (binary mode)
- FileUtil::IOFile fp(filename, "wb");
-
- // Initialize write structure
- png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
- if (png_ptr == nullptr) {
- LOG_ERROR(Debug_GPU, "Could not allocate write struct");
- goto finalise;
- }
-
- // Initialize info structure
- info_ptr = png_create_info_struct(png_ptr);
- if (info_ptr == nullptr) {
- LOG_ERROR(Debug_GPU, "Could not allocate info struct");
- goto finalise;
- }
-
- // Setup Exception handling
- if (setjmp(png_jmpbuf(png_ptr))) {
- LOG_ERROR(Debug_GPU, "Error during png creation");
- goto finalise;
- }
-
- png_set_write_fn(png_ptr, static_cast<void*>(&fp), WriteIOFile, FlushIOFile);
-
- // Write header (8 bit color depth)
- png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height, 8,
- PNG_COLOR_TYPE_RGB /*_ALPHA*/, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
- PNG_FILTER_TYPE_BASE);
-
- png_text title_text;
- title_text.compression = PNG_TEXT_COMPRESSION_NONE;
- title_text.key = title_key;
- title_text.text = title;
- png_set_text(png_ptr, info_ptr, &title_text, 1);
-
- png_write_info(png_ptr, info_ptr);
-
- buf = new u8[row_stride * texture_config.height];
- for (unsigned y = 0; y < texture_config.height; ++y) {
- for (unsigned x = 0; x < texture_config.width; ++x) {
- Pica::Texture::TextureInfo info;
- info.width = texture_config.width;
- info.height = texture_config.height;
- info.stride = row_stride;
- info.format = g_state.regs.texturing.texture0_format;
- Math::Vec4<u8> texture_color = Pica::Texture::LookupTexture(data, x, y, info);
- buf[3 * x + y * row_stride] = texture_color.r();
- buf[3 * x + y * row_stride + 1] = texture_color.g();
- buf[3 * x + y * row_stride + 2] = texture_color.b();
- }
- }
-
- // Write image data
- for (unsigned y = 0; y < texture_config.height; ++y) {
- u8* row_ptr = (u8*)buf + y * row_stride;
- png_write_row(png_ptr, row_ptr);
- }
-
- delete[] buf;
-
- // End write
- png_write_end(png_ptr, nullptr);
-
-finalise:
- if (info_ptr != nullptr)
- png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
- if (png_ptr != nullptr)
- png_destroy_write_struct(&png_ptr, (png_infopp) nullptr);
-#endif
-}
-
-static std::string ReplacePattern(const std::string& input, const std::string& pattern,
- const std::string& replacement) {
- size_t start = input.find(pattern);
- if (start == std::string::npos)
- return input;
-
- std::string ret = input;
- ret.replace(start, pattern.length(), replacement);
- return ret;
-}
-
-static std::string GetTevStageConfigSourceString(
- const TexturingRegs::TevStageConfig::Source& source) {
-
- using Source = TexturingRegs::TevStageConfig::Source;
- static const std::map<Source, std::string> source_map = {
- {Source::PrimaryColor, "PrimaryColor"},
- {Source::PrimaryFragmentColor, "PrimaryFragmentColor"},
- {Source::SecondaryFragmentColor, "SecondaryFragmentColor"},
- {Source::Texture0, "Texture0"},
- {Source::Texture1, "Texture1"},
- {Source::Texture2, "Texture2"},
- {Source::Texture3, "Texture3"},
- {Source::PreviousBuffer, "PreviousBuffer"},
- {Source::Constant, "Constant"},
- {Source::Previous, "Previous"},
- };
-
- const auto src_it = source_map.find(source);
- if (src_it == source_map.end())
- return "Unknown";
-
- return src_it->second;
-}
-
-static std::string GetTevStageConfigColorSourceString(
- const TexturingRegs::TevStageConfig::Source& source,
- const TexturingRegs::TevStageConfig::ColorModifier modifier) {
-
- using ColorModifier = TexturingRegs::TevStageConfig::ColorModifier;
- static const std::map<ColorModifier, std::string> color_modifier_map = {
- {ColorModifier::SourceColor, "%source.rgb"},
- {ColorModifier::OneMinusSourceColor, "(1.0 - %source.rgb)"},
- {ColorModifier::SourceAlpha, "%source.aaa"},
- {ColorModifier::OneMinusSourceAlpha, "(1.0 - %source.aaa)"},
- {ColorModifier::SourceRed, "%source.rrr"},
- {ColorModifier::OneMinusSourceRed, "(1.0 - %source.rrr)"},
- {ColorModifier::SourceGreen, "%source.ggg"},
- {ColorModifier::OneMinusSourceGreen, "(1.0 - %source.ggg)"},
- {ColorModifier::SourceBlue, "%source.bbb"},
- {ColorModifier::OneMinusSourceBlue, "(1.0 - %source.bbb)"},
- };
-
- auto src_str = GetTevStageConfigSourceString(source);
- auto modifier_it = color_modifier_map.find(modifier);
- std::string modifier_str = "%source.????";
- if (modifier_it != color_modifier_map.end())
- modifier_str = modifier_it->second;
-
- return ReplacePattern(modifier_str, "%source", src_str);
-}
-
-static std::string GetTevStageConfigAlphaSourceString(
- const TexturingRegs::TevStageConfig::Source& source,
- const TexturingRegs::TevStageConfig::AlphaModifier modifier) {
-
- using AlphaModifier = TexturingRegs::TevStageConfig::AlphaModifier;
- static const std::map<AlphaModifier, std::string> alpha_modifier_map = {
- {AlphaModifier::SourceAlpha, "%source.a"},
- {AlphaModifier::OneMinusSourceAlpha, "(1.0 - %source.a)"},
- {AlphaModifier::SourceRed, "%source.r"},
- {AlphaModifier::OneMinusSourceRed, "(1.0 - %source.r)"},
- {AlphaModifier::SourceGreen, "%source.g"},
- {AlphaModifier::OneMinusSourceGreen, "(1.0 - %source.g)"},
- {AlphaModifier::SourceBlue, "%source.b"},
- {AlphaModifier::OneMinusSourceBlue, "(1.0 - %source.b)"},
- };
-
- auto src_str = GetTevStageConfigSourceString(source);
- auto modifier_it = alpha_modifier_map.find(modifier);
- std::string modifier_str = "%source.????";
- if (modifier_it != alpha_modifier_map.end())
- modifier_str = modifier_it->second;
-
- return ReplacePattern(modifier_str, "%source", src_str);
-}
-
-static std::string GetTevStageConfigOperationString(
- const TexturingRegs::TevStageConfig::Operation& operation) {
-
- using Operation = TexturingRegs::TevStageConfig::Operation;
- static const std::map<Operation, std::string> combiner_map = {
- {Operation::Replace, "%source1"},
- {Operation::Modulate, "(%source1 * %source2)"},
- {Operation::Add, "(%source1 + %source2)"},
- {Operation::AddSigned, "(%source1 + %source2) - 0.5"},
- {Operation::Lerp, "lerp(%source1, %source2, %source3)"},
- {Operation::Subtract, "(%source1 - %source2)"},
- {Operation::Dot3_RGB, "dot(%source1, %source2)"},
- {Operation::MultiplyThenAdd, "((%source1 * %source2) + %source3)"},
- {Operation::AddThenMultiply, "((%source1 + %source2) * %source3)"},
- };
-
- const auto op_it = combiner_map.find(operation);
- if (op_it == combiner_map.end())
- return "Unknown op (%source1, %source2, %source3)";
-
- return op_it->second;
-}
-
-std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage) {
- auto op_str = GetTevStageConfigOperationString(tev_stage.color_op);
- op_str = ReplacePattern(
- op_str, "%source1",
- GetTevStageConfigColorSourceString(tev_stage.color_source1, tev_stage.color_modifier1));
- op_str = ReplacePattern(
- op_str, "%source2",
- GetTevStageConfigColorSourceString(tev_stage.color_source2, tev_stage.color_modifier2));
- return ReplacePattern(
- op_str, "%source3",
- GetTevStageConfigColorSourceString(tev_stage.color_source3, tev_stage.color_modifier3));
-}
-
-std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage) {
- auto op_str = GetTevStageConfigOperationString(tev_stage.alpha_op);
- op_str = ReplacePattern(
- op_str, "%source1",
- GetTevStageConfigAlphaSourceString(tev_stage.alpha_source1, tev_stage.alpha_modifier1));
- op_str = ReplacePattern(
- op_str, "%source2",
- GetTevStageConfigAlphaSourceString(tev_stage.alpha_source2, tev_stage.alpha_modifier2));
- return ReplacePattern(
- op_str, "%source3",
- GetTevStageConfigAlphaSourceString(tev_stage.alpha_source3, tev_stage.alpha_modifier3));
-}
-
-void DumpTevStageConfig(const std::array<TexturingRegs::TevStageConfig, 6>& stages) {
- std::string stage_info = "Tev setup:\n";
- for (size_t index = 0; index < stages.size(); ++index) {
- const auto& tev_stage = stages[index];
- stage_info += "Stage " + std::to_string(index) + ": " +
- GetTevStageConfigColorCombinerString(tev_stage) + " " +
- GetTevStageConfigAlphaCombinerString(tev_stage) + "\n";
- }
- LOG_TRACE(HW_GPU, "%s", stage_info.c_str());
-}
-
-} // namespace
-
-} // namespace