summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp')
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp34
1 files changed, 18 insertions, 16 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp
index 00768e167..c66468a48 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp
@@ -47,7 +47,7 @@ Shader::TextureType GetType(TextureType type, bool dc) {
IR::Value MakeOffset(TranslatorVisitor& v, IR::Reg reg, bool has_lod_clamp) {
const IR::U32 value{v.X(reg)};
- const u32 base = has_lod_clamp ? 12 : 16;
+ const u32 base{has_lod_clamp ? 12U : 16U};
return v.ir.CompositeConstruct(
v.ir.BitFieldExtract(value, v.ir.Imm32(base), v.ir.Imm32(4), true),
v.ir.BitFieldExtract(value, v.ir.Imm32(base + 4), v.ir.Imm32(4), true));
@@ -74,20 +74,21 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
}
IR::Value coords;
- u32 num_derivates;
- IR::Reg base_reg = txd.coord_reg;
+ u32 num_derivates{};
+ IR::Reg base_reg{txd.coord_reg};
IR::Reg last_reg;
IR::Value handle;
- if (!is_bindless) {
- handle = v.ir.Imm32(static_cast<u32>(txd.cbuf_offset.Value() * 4));
- } else {
+ if (is_bindless) {
handle = v.X(base_reg++);
+ } else {
+ handle = v.ir.Imm32(static_cast<u32>(txd.cbuf_offset.Value() * 4));
}
const auto read_array{[&]() -> IR::F32 {
- return v.ir.ConvertUToF(32, 16,
- v.ir.BitFieldExtract(v.X(last_reg), v.ir.Imm32(0),
- v.ir.Imm32(has_lod_clamp ? 12 : 16)));
+ const IR::U32 base{v.ir.Imm32(0)};
+ const IR::U32 count{v.ir.Imm32(has_lod_clamp ? 12 : 16)};
+ const IR::U32 array_index{v.ir.BitFieldExtract(v.X(last_reg), base, count)};
+ return v.ir.ConvertUToF(32, 16, array_index);
}};
switch (txd.type) {
case TextureType::_1D: {
@@ -141,19 +142,20 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
IR::F32 lod_clamp;
if (has_lod_clamp) {
- const IR::F32 conv4_8fixp_f = v.ir.Imm32(Common::BitCast<f32>(0x3b800000U));
- const IR::F32 tmp = v.ir.ConvertUToF(
- 32, 16, v.ir.BitFieldExtract(v.X(last_reg), v.ir.Imm32(20), v.ir.Imm32(12)));
- lod_clamp = v.ir.FPMul(tmp, conv4_8fixp_f);
+ // Lod Clamp is a Fixed Point 4.8, we need to transform it to float.
+ // to convert a fixed point, float(value) / float(1 << fixed_point)
+ // in this case the fixed_point is 8.
+ const IR::F32 conv4_8fixp_f{v.ir.Imm32(static_cast<f32>(1U << 8))};
+ const IR::F32 fixp_lc{v.ir.ConvertUToF(
+ 32, 16, v.ir.BitFieldExtract(v.X(last_reg), v.ir.Imm32(20), v.ir.Imm32(12)))};
+ lod_clamp = v.ir.FPMul(fixp_lc, conv4_8fixp_f);
}
IR::TextureInstInfo info{};
info.type.Assign(GetType(txd.type, false));
info.num_derivates.Assign(num_derivates);
info.has_lod_clamp.Assign(has_lod_clamp ? 1 : 0);
- const IR::Value sample{[&]() -> IR::Value {
- return v.ir.ImageGradient(handle, coords, derivates, offset, lod_clamp, info);
- }()};
+ const IR::Value sample{v.ir.ImageGradient(handle, coords, derivates, offset, lod_clamp, info)};
IR::Reg dest_reg{txd.dest_reg};
for (size_t element = 0; element < 4; ++element) {