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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
index e8b5ae1d2..5a0fc36a0 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp
@@ -131,7 +131,7 @@ void I2F(TranslatorVisitor& v, u64 insn, IR::U32U64 src) {
}
const IR::Value vector{v.ir.UnpackDouble2x32(value)};
for (int i = 0; i < 2; ++i) {
- v.X(i2f.dest_reg + i, IR::U32{v.ir.CompositeExtract(vector, i)});
+ v.X(i2f.dest_reg + i, IR::U32{v.ir.CompositeExtract(vector, static_cast<size_t>(i))});
}
break;
}
@@ -170,4 +170,4 @@ void TranslatorVisitor::I2F_imm(u64 insn) {
}
}
-} // namespace Shader::Maxwell \ No newline at end of file
+} // namespace Shader::Maxwell