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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp
index e88c0ffb6..15da90365 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp
@@ -83,7 +83,7 @@ void IADD3(TranslatorVisitor& v, u64 insn, IR::U32 op_b, IR::U32 op_c) {
lhs = v.ir.IAdd(lhs, carry);
}
if (iadd3.cc != 0 && iadd3.shift == Shift::Left) {
- IR::U32 high_bits{v.ir.ShiftRightLogical(lhs, v.ir.Imm32(16))};
+ const IR::U32 high_bits{v.ir.ShiftRightLogical(lhs, v.ir.Imm32(16))};
of_1 = v.ir.LogicalOr(of_1, v.ir.INotEqual(v.ir.Imm32(0), high_bits));
}
lhs = IntegerShift(v.ir, lhs, iadd3.shift);