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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp
index 19e3401ca..03e7bf047 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp
@@ -6,7 +6,6 @@
namespace Shader::Maxwell {
namespace {
-
void HADD2(TranslatorVisitor& v, u64 insn, Merge merge, bool ftz, bool sat, bool abs_a, bool neg_a,
Swizzle swizzle_a, bool abs_b, bool neg_b, Swizzle swizzle_b, const IR::U32& src_b) {
union {
@@ -66,7 +65,7 @@ void HADD2(TranslatorVisitor& v, u64 insn, bool sat, bool abs_b, bool neg_b, Swi
HADD2(v, insn, hadd2.merge, hadd2.ftz != 0, sat, hadd2.abs_a != 0, hadd2.neg_a != 0,
hadd2.swizzle_a, abs_b, neg_b, swizzle_b, src_b);
}
-} // namespace
+} // Anonymous namespace
void TranslatorVisitor::HADD2_reg(u64 insn) {
union {