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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
index edf2cadae..72f0a18ae 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp
@@ -94,6 +94,7 @@ void FMUL(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) {
BitField<48, 1, u64> neg_b;
BitField<50, 1, u64> sat;
} const fmul{insn};
+
FMUL(v, insn, src_b, fmul.fmz, fmul.fp_rounding, fmul.scale, fmul.sat != 0, fmul.cc != 0,
fmul.neg_b != 0);
}
@@ -118,6 +119,7 @@ void TranslatorVisitor::FMUL32I(u64 insn) {
BitField<53, 2, FmzMode> fmz;
BitField<55, 1, u64> sat;
} const fmul32i{insn};
+
FMUL(*this, insn, GetFloatImm32(insn), fmul32i.fmz, FpRounding::RN, Scale::None,
fmul32i.sat != 0, fmul32i.cc != 0, false);
}