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-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp
new file mode 100644
index 000000000..4a03e6939
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp
@@ -0,0 +1,66 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+void BFE(TranslatorVisitor& v, u64 insn, const IR::U32& src) {
+ union {
+ u64 insn;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> offset_reg;
+ BitField<40, 1, u64> brev;
+ BitField<48, 1, u64> is_signed;
+ } const bfe{insn};
+
+ const IR::U32 offset{v.ir.BitFieldExtract(src, v.ir.Imm32(0), v.ir.Imm32(8), false)};
+ const IR::U32 count{v.ir.BitFieldExtract(src, v.ir.Imm32(8), v.ir.Imm32(8), false)};
+
+ // Common constants
+ const IR::U32 zero{v.ir.Imm32(0)};
+ const IR::U32 one{v.ir.Imm32(1)};
+ const IR::U32 max_size{v.ir.Imm32(32)};
+ // Edge case conditions
+ const IR::U1 zero_count{v.ir.IEqual(count, zero)};
+ const IR::U1 exceed_count{v.ir.IGreaterThanEqual(v.ir.IAdd(offset, count), max_size, false)};
+ const IR::U1 replicate{v.ir.IGreaterThanEqual(offset, max_size, false)};
+
+ IR::U32 base{v.X(bfe.offset_reg)};
+ if (bfe.brev != 0) {
+ base = v.ir.BitReverse(base);
+ }
+ IR::U32 result{v.ir.BitFieldExtract(base, offset, count, bfe.is_signed != 0)};
+ if (bfe.is_signed != 0) {
+ const IR::U1 is_negative{v.ir.ILessThan(base, zero, true)};
+ const IR::U32 replicated_bit{v.ir.Select(is_negative, v.ir.Imm32(-1), zero)};
+ const IR::U32 exceed_bit{v.ir.BitFieldExtract(base, v.ir.Imm32(31), one, false)};
+ // Replicate condition
+ result = IR::U32{v.ir.Select(replicate, replicated_bit, result)};
+ // Exceeding condition
+ const IR::U32 exceed_result{v.ir.BitFieldInsert(result, exceed_bit, v.ir.Imm32(31), one)};
+ result = IR::U32{v.ir.Select(exceed_count, exceed_result, result)};
+ }
+ // Zero count condition
+ result = IR::U32{v.ir.Select(zero_count, zero, result)};
+
+ v.X(bfe.dest_reg, result);
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::BFE_reg(u64 insn) {
+ BFE(*this, insn, GetReg20(insn));
+}
+
+void TranslatorVisitor::BFE_cbuf(u64 insn) {
+ BFE(*this, insn, GetCbuf(insn));
+}
+
+void TranslatorVisitor::BFE_imm(u64 insn) {
+ BFE(*this, insn, GetImm20(insn));
+}
+
+} // namespace Shader::Maxwell