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-rw-r--r--src/shader_recompiler/frontend/maxwell/structured_control_flow.h24
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diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
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+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
@@ -0,0 +1,24 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <functional>
+#include <span>
+
+#include <boost/intrusive/list.hpp>
+
+#include "shader_recompiler/environment.h"
+#include "shader_recompiler/frontend/ir/basic_block.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/frontend/maxwell/control_flow.h"
+#include "shader_recompiler/object_pool.h"
+
+namespace Shader::Maxwell {
+
+[[nodiscard]] IR::BlockList VisitAST(ObjectPool<IR::Inst>& inst_pool,
+ ObjectPool<IR::Block>& block_pool, Environment& env,
+ Flow::CFG& cfg);
+
+} // namespace Shader::Maxwell