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-rw-r--r--src/shader_recompiler/frontend/ir/type.h49
1 files changed, 24 insertions, 25 deletions
diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h
index 8b3b33852..294b230c4 100644
--- a/src/shader_recompiler/frontend/ir/type.h
+++ b/src/shader_recompiler/frontend/ir/type.h
@@ -16,31 +16,30 @@ namespace Shader::IR {
enum class Type {
Void = 0,
Opaque = 1 << 0,
- Label = 1 << 1,
- Reg = 1 << 2,
- Pred = 1 << 3,
- Attribute = 1 << 4,
- Patch = 1 << 5,
- U1 = 1 << 6,
- U8 = 1 << 7,
- U16 = 1 << 8,
- U32 = 1 << 9,
- U64 = 1 << 10,
- F16 = 1 << 11,
- F32 = 1 << 12,
- F64 = 1 << 13,
- U32x2 = 1 << 14,
- U32x3 = 1 << 15,
- U32x4 = 1 << 16,
- F16x2 = 1 << 17,
- F16x3 = 1 << 18,
- F16x4 = 1 << 19,
- F32x2 = 1 << 20,
- F32x3 = 1 << 21,
- F32x4 = 1 << 22,
- F64x2 = 1 << 23,
- F64x3 = 1 << 24,
- F64x4 = 1 << 25,
+ Reg = 1 << 1,
+ Pred = 1 << 2,
+ Attribute = 1 << 3,
+ Patch = 1 << 4,
+ U1 = 1 << 5,
+ U8 = 1 << 6,
+ U16 = 1 << 7,
+ U32 = 1 << 8,
+ U64 = 1 << 9,
+ F16 = 1 << 10,
+ F32 = 1 << 11,
+ F64 = 1 << 12,
+ U32x2 = 1 << 13,
+ U32x3 = 1 << 14,
+ U32x4 = 1 << 15,
+ F16x2 = 1 << 16,
+ F16x3 = 1 << 17,
+ F16x4 = 1 << 18,
+ F32x2 = 1 << 19,
+ F32x3 = 1 << 20,
+ F32x4 = 1 << 21,
+ F64x2 = 1 << 22,
+ F64x3 = 1 << 23,
+ F64x4 = 1 << 24,
};
DECLARE_ENUM_FLAG_OPERATORS(Type)