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-rw-r--r--src/shader_recompiler/frontend/ir/opcode.inc139
1 files changed, 93 insertions, 46 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcode.inc b/src/shader_recompiler/frontend/ir/opcode.inc
index 40759e96a..4ecb5e936 100644
--- a/src/shader_recompiler/frontend/ir/opcode.inc
+++ b/src/shader_recompiler/frontend/ir/opcode.inc
@@ -35,6 +35,12 @@ OPCODE(SetZFlag, Void, U1,
OPCODE(SetSFlag, Void, U1, )
OPCODE(SetCFlag, Void, U1, )
OPCODE(SetOFlag, Void, U1, )
+OPCODE(WorkgroupIdX, U32, )
+OPCODE(WorkgroupIdY, U32, )
+OPCODE(WorkgroupIdZ, U32, )
+OPCODE(LocalInvocationIdX, U32, )
+OPCODE(LocalInvocationIdY, U32, )
+OPCODE(LocalInvocationIdZ, U32, )
// Undefined
OPCODE(Undef1, U1, )
@@ -44,6 +50,13 @@ OPCODE(Undef32, U32,
OPCODE(Undef64, U64, )
// Memory operations
+OPCODE(LoadGlobalU8, U32, U64, )
+OPCODE(LoadGlobalS8, U32, U64, )
+OPCODE(LoadGlobalU16, U32, U64, )
+OPCODE(LoadGlobalS16, U32, U64, )
+OPCODE(LoadGlobal32, U32, U64, )
+OPCODE(LoadGlobal64, Opaque, U64, )
+OPCODE(LoadGlobal128, Opaque, U64, )
OPCODE(WriteGlobalU8, Void, U64, U32, )
OPCODE(WriteGlobalS8, Void, U64, U32, )
OPCODE(WriteGlobalU16, Void, U64, U32, )
@@ -58,6 +71,12 @@ OPCODE(CompositeConstruct3, Opaque, Opaq
OPCODE(CompositeConstruct4, Opaque, Opaque, Opaque, Opaque, Opaque, )
OPCODE(CompositeExtract, Opaque, Opaque, U32, )
+// Select operations
+OPCODE(Select8, U8, U1, U8, U8, )
+OPCODE(Select16, U16, U1, U16, U16, )
+OPCODE(Select32, U32, U1, U32, U32, )
+OPCODE(Select64, U64, U1, U64, U64, )
+
// Bitwise conversions
OPCODE(PackUint2x32, U64, Opaque, )
OPCODE(UnpackUint2x32, Opaque, U64, )
@@ -74,56 +93,84 @@ OPCODE(GetOverflowFromOp, U1, Opaq
OPCODE(GetZSCOFromOp, ZSCO, Opaque, )
// Floating-point operations
-OPCODE(FPAbs16, U16, U16 )
-OPCODE(FPAbs32, U32, U32 )
-OPCODE(FPAbs64, U64, U64 )
-OPCODE(FPAdd16, U16, U16, U16 )
-OPCODE(FPAdd32, U32, U32, U32 )
-OPCODE(FPAdd64, U64, U64, U64 )
-OPCODE(FPFma16, U16, U16, U16 )
-OPCODE(FPFma32, U32, U32, U32 )
-OPCODE(FPFma64, U64, U64, U64 )
-OPCODE(FPMax32, U32, U32, U32 )
-OPCODE(FPMax64, U64, U64, U64 )
-OPCODE(FPMin32, U32, U32, U32 )
-OPCODE(FPMin64, U64, U64, U64 )
-OPCODE(FPMul16, U16, U16, U16 )
-OPCODE(FPMul32, U32, U32, U32 )
-OPCODE(FPMul64, U64, U64, U64 )
-OPCODE(FPNeg16, U16, U16 )
-OPCODE(FPNeg32, U32, U32 )
-OPCODE(FPNeg64, U64, U64 )
-OPCODE(FPRecip32, U32, U32 )
-OPCODE(FPRecip64, U64, U64 )
-OPCODE(FPRecipSqrt32, U32, U32 )
-OPCODE(FPRecipSqrt64, U64, U64 )
-OPCODE(FPSqrt, U32, U32 )
-OPCODE(FPSin, U32, U32 )
-OPCODE(FPSinNotReduced, U32, U32 )
-OPCODE(FPExp2, U32, U32 )
-OPCODE(FPExp2NotReduced, U32, U32 )
-OPCODE(FPCos, U32, U32 )
-OPCODE(FPCosNotReduced, U32, U32 )
-OPCODE(FPLog2, U32, U32 )
-OPCODE(FPSaturate16, U16, U16 )
-OPCODE(FPSaturate32, U32, U32 )
-OPCODE(FPSaturate64, U64, U64 )
-OPCODE(FPRoundEven16, U16, U16 )
-OPCODE(FPRoundEven32, U32, U32 )
-OPCODE(FPRoundEven64, U64, U64 )
-OPCODE(FPFloor16, U16, U16 )
-OPCODE(FPFloor32, U32, U32 )
-OPCODE(FPFloor64, U64, U64 )
-OPCODE(FPCeil16, U16, U16 )
-OPCODE(FPCeil32, U32, U32 )
-OPCODE(FPCeil64, U64, U64 )
-OPCODE(FPTrunc16, U16, U16 )
-OPCODE(FPTrunc32, U32, U32 )
-OPCODE(FPTrunc64, U64, U64 )
+OPCODE(FPAbs16, U16, U16, )
+OPCODE(FPAbs32, U32, U32, )
+OPCODE(FPAbs64, U64, U64, )
+OPCODE(FPAdd16, U16, U16, U16, )
+OPCODE(FPAdd32, U32, U32, U32, )
+OPCODE(FPAdd64, U64, U64, U64, )
+OPCODE(FPFma16, U16, U16, U16, U16, )
+OPCODE(FPFma32, U32, U32, U32, U32, )
+OPCODE(FPFma64, U64, U64, U64, U64, )
+OPCODE(FPMax32, U32, U32, U32, )
+OPCODE(FPMax64, U64, U64, U64, )
+OPCODE(FPMin32, U32, U32, U32, )
+OPCODE(FPMin64, U64, U64, U64, )
+OPCODE(FPMul16, U16, U16, U16, )
+OPCODE(FPMul32, U32, U32, U32, )
+OPCODE(FPMul64, U64, U64, U64, )
+OPCODE(FPNeg16, U16, U16, )
+OPCODE(FPNeg32, U32, U32, )
+OPCODE(FPNeg64, U64, U64, )
+OPCODE(FPRecip32, U32, U32, )
+OPCODE(FPRecip64, U64, U64, )
+OPCODE(FPRecipSqrt32, U32, U32, )
+OPCODE(FPRecipSqrt64, U64, U64, )
+OPCODE(FPSqrt, U32, U32, )
+OPCODE(FPSin, U32, U32, )
+OPCODE(FPSinNotReduced, U32, U32, )
+OPCODE(FPExp2, U32, U32, )
+OPCODE(FPExp2NotReduced, U32, U32, )
+OPCODE(FPCos, U32, U32, )
+OPCODE(FPCosNotReduced, U32, U32, )
+OPCODE(FPLog2, U32, U32, )
+OPCODE(FPSaturate16, U16, U16, )
+OPCODE(FPSaturate32, U32, U32, )
+OPCODE(FPSaturate64, U64, U64, )
+OPCODE(FPRoundEven16, U16, U16, )
+OPCODE(FPRoundEven32, U32, U32, )
+OPCODE(FPRoundEven64, U64, U64, )
+OPCODE(FPFloor16, U16, U16, )
+OPCODE(FPFloor32, U32, U32, )
+OPCODE(FPFloor64, U64, U64, )
+OPCODE(FPCeil16, U16, U16, )
+OPCODE(FPCeil32, U32, U32, )
+OPCODE(FPCeil64, U64, U64, )
+OPCODE(FPTrunc16, U16, U16, )
+OPCODE(FPTrunc32, U32, U32, )
+OPCODE(FPTrunc64, U64, U64, )
+
+// Integer operations
+OPCODE(IAdd32, U32, U32, U32, )
+OPCODE(IAdd64, U64, U64, U64, )
+OPCODE(IMul32, U32, U32, U32, )
+OPCODE(INeg32, U32, U32, )
+OPCODE(IAbs32, U32, U32, )
+OPCODE(ShiftLeftLogical32, U32, U32, U32, )
+OPCODE(ShiftRightLogical32, U32, U32, U32, )
+OPCODE(ShiftRightArithmetic32, U32, U32, U32, )
+OPCODE(BitwiseAnd32, U32, U32, U32, )
+OPCODE(BitwiseOr32, U32, U32, U32, )
+OPCODE(BitwiseXor32, U32, U32, U32, )
+OPCODE(BitFieldInsert, U32, U32, U32, U32, U32, )
+OPCODE(BitFieldSExtract, U32, U32, U32, U32, )
+OPCODE(BitFieldUExtract, U32, U32, U32, U32, )
+
+OPCODE(SLessThan, U1, U32, U32, )
+OPCODE(ULessThan, U1, U32, U32, )
+OPCODE(IEqual, U1, U32, U32, )
+OPCODE(SLessThanEqual, U1, U32, U32, )
+OPCODE(ULessThanEqual, U1, U32, U32, )
+OPCODE(SGreaterThan, U1, U32, U32, )
+OPCODE(UGreaterThan, U1, U32, U32, )
+OPCODE(INotEqual, U1, U32, U32, )
+OPCODE(SGreaterThanEqual, U1, U32, U32, )
+OPCODE(UGreaterThanEqual, U1, U32, U32, )
// Logical operations
OPCODE(LogicalOr, U1, U1, U1, )
OPCODE(LogicalAnd, U1, U1, U1, )
+OPCODE(LogicalXor, U1, U1, U1, )
OPCODE(LogicalNot, U1, U1, )
// Conversion operations