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-rw-r--r--src/shader_recompiler/file_environment.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/shader_recompiler/file_environment.cpp b/src/shader_recompiler/file_environment.cpp
index b34bf462b..5127523f9 100644
--- a/src/shader_recompiler/file_environment.cpp
+++ b/src/shader_recompiler/file_environment.cpp
@@ -29,7 +29,7 @@ FileEnvironment::FileEnvironment(const char* path) {
FileEnvironment::~FileEnvironment() = default;
-u64 FileEnvironment::ReadInstruction(u32 offset) const {
+u64 FileEnvironment::ReadInstruction(u32 offset) {
if (offset % 8 != 0) {
throw InvalidArgument("offset={} is not aligned to 8", offset);
}
@@ -39,4 +39,8 @@ u64 FileEnvironment::ReadInstruction(u32 offset) const {
return data[offset / 8];
}
+std::array<u32, 3> FileEnvironment::WorkgroupSize() {
+ return {1, 1, 1};
+}
+
} // namespace Shader