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-rw-r--r--src/shader_recompiler/exception.h40
1 files changed, 32 insertions, 8 deletions
diff --git a/src/shader_recompiler/exception.h b/src/shader_recompiler/exception.h
index 6fe620801..013d7b1bf 100644
--- a/src/shader_recompiler/exception.h
+++ b/src/shader_recompiler/exception.h
@@ -5,38 +5,62 @@
#pragma once
#include <stdexcept>
+#include <string>
+#include <string_view>
#include <utility>
#include <fmt/format.h>
namespace Shader {
-class LogicError : public std::logic_error {
+class Exception : public std::exception {
+public:
+ explicit Exception(std::string message_) noexcept : message{std::move(message_)} {}
+
+ const char* what() const override {
+ return message.c_str();
+ }
+
+ void Prepend(std::string_view prepend) {
+ message.insert(0, prepend);
+ }
+
+ void Append(std::string_view append) {
+ message += append;
+ }
+
+private:
+ std::string message;
+};
+
+class LogicError : public Exception {
public:
template <typename... Args>
LogicError(const char* message, Args&&... args)
- : std::logic_error{fmt::format(message, std::forward<Args>(args)...)} {}
+ : Exception{fmt::format(message, std::forward<Args>(args)...)} {}
};
-class RuntimeError : public std::runtime_error {
+class RuntimeError : public Exception {
public:
template <typename... Args>
RuntimeError(const char* message, Args&&... args)
- : std::runtime_error{fmt::format(message, std::forward<Args>(args)...)} {}
+ : Exception{fmt::format(message, std::forward<Args>(args)...)} {}
};
-class NotImplementedException : public std::logic_error {
+class NotImplementedException : public Exception {
public:
template <typename... Args>
NotImplementedException(const char* message, Args&&... args)
- : std::logic_error{fmt::format(message, std::forward<Args>(args)...)} {}
+ : Exception{fmt::format(message, std::forward<Args>(args)...)} {
+ Append(" is not implemented");
+ }
};
-class InvalidArgument : public std::invalid_argument {
+class InvalidArgument : public Exception {
public:
template <typename... Args>
InvalidArgument(const char* message, Args&&... args)
- : std::invalid_argument{fmt::format(message, std::forward<Args>(args)...)} {}
+ : Exception{fmt::format(message, std::forward<Args>(args)...)} {}
};
} // namespace Shader