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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_image.cpp2
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h2
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_image.cpp20
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_image.cpp6
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_instructions.h3
6 files changed, 19 insertions, 16 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
index e67e80fac..ec633a297 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
@@ -531,7 +531,7 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
}
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
- ScalarS32 lod) {
+ ScalarS32 lod, [[maybe_unused]] const IR::Value& skip_mips) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const std::string texture{Texture(ctx, info, index)};
const std::string_view type{TextureType(info)};
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index eaaf9ba39..d16fb7d37 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -582,7 +582,7 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
const IR::Value& coord, const IR::Value& offset, ScalarS32 lod, ScalarS32 ms);
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
- ScalarS32 lod);
+ ScalarS32 lod, const IR::Value& skip_mips);
void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord);
void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
const IR::Value& coord, const IR::Value& derivatives,
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
index cecdbb9d6..a7e433f7d 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
@@ -455,27 +455,27 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
}
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
- std::string_view lod) {
+ std::string_view lod, const IR::Value& skip_mips_val) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
const auto texture{Texture(ctx, info, index)};
+ const bool skip_mips{skip_mips_val.U1()};
+ const auto mips{
+ [&] { return skip_mips ? "0u" : fmt::format("uint(textureQueryLevels({}))", texture); }};
switch (info.type) {
case TextureType::Color1D:
- return ctx.AddU32x4(
- "{}=uvec4(uint(textureSize({},int({}))),0u,0u,uint(textureQueryLevels({})));", inst,
- texture, lod, texture);
+ return ctx.AddU32x4("{}=uvec4(uint(textureSize({},int({}))),0u,0u,{});", inst, texture, lod,
+ mips());
case TextureType::ColorArray1D:
case TextureType::Color2D:
case TextureType::ColorCube:
case TextureType::Color2DRect:
- return ctx.AddU32x4(
- "{}=uvec4(uvec2(textureSize({},int({}))),0u,uint(textureQueryLevels({})));", inst,
- texture, lod, texture);
+ return ctx.AddU32x4("{}=uvec4(uvec2(textureSize({},int({}))),0u,{});", inst, texture, lod,
+ mips());
case TextureType::ColorArray2D:
case TextureType::Color3D:
case TextureType::ColorArrayCube:
- return ctx.AddU32x4(
- "{}=uvec4(uvec3(textureSize({},int({}))),uint(textureQueryLevels({})));", inst, texture,
- lod, texture);
+ return ctx.AddU32x4("{}=uvec4(uvec3(textureSize({},int({}))),{});", inst, texture, lod,
+ mips());
case TextureType::Buffer:
throw NotImplementedException("EmitImageQueryDimensions Texture buffers");
}
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index 4151c89de..02f91f2f4 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -655,7 +655,7 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords, std::string_view offset, std::string_view lod,
std::string_view ms);
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
- std::string_view lod);
+ std::string_view lod, const IR::Value& skip_mips);
void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
std::string_view coords);
void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
index c898ce12f..3b969d915 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
@@ -445,11 +445,13 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id c
TextureImage(ctx, info, index), coords, operands.MaskOptional(), operands.Span());
}
-Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod) {
+Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod,
+ const IR::Value& skip_mips_val) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
const Id image{TextureImage(ctx, info, index)};
const Id zero{ctx.u32_zero_value};
- const auto mips{[&] { return ctx.OpImageQueryLevels(ctx.U32[1], image); }};
+ const bool skip_mips{skip_mips_val.U1()};
+ const auto mips{[&] { return skip_mips ? zero : ctx.OpImageQueryLevels(ctx.U32[1], image); }};
switch (info.type) {
case TextureType::Color1D:
return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[1], image, lod),
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index e31cdc5e8..1b99f648d 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -540,7 +540,8 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
const IR::Value& offset, const IR::Value& offset2, Id dref);
Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
Id lod, Id ms);
-Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod);
+Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod,
+ const IR::Value& skip_mips);
Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
Id derivates, Id offset, Id lod_clamp);