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Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp93
1 files changed, 53 insertions, 40 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index d552a1b52..a91b4c212 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <tuple>
+#include <utility>
#include "shader_recompiler/backend/spirv/emit_spirv.h"
@@ -29,6 +30,15 @@ std::optional<AttrInfo> AttrTypes(EmitContext& ctx, u32 index) {
throw InvalidArgument("Invalid attribute type {}", type);
}
+template <typename... Args>
+Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&... args) {
+ if (ctx.stage == Stage::Geometry) {
+ return ctx.OpAccessChain(pointer_type, base, vertex, std::forward<Args>(args)...);
+ } else {
+ return ctx.OpAccessChain(pointer_type, base, std::forward<Args>(args)...);
+ }
+}
+
std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
const u32 element{static_cast<u32>(attr) % 4};
const auto element_id{[&] { return ctx.Constant(ctx.U32[1], element); }};
@@ -66,6 +76,31 @@ std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
throw NotImplementedException("Read attribute {}", attr);
}
}
+
+Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr, u32 element_size,
+ const IR::Value& binding, const IR::Value& offset) {
+ if (!binding.IsImmediate()) {
+ throw NotImplementedException("Constant buffer indexing");
+ }
+ const Id cbuf{ctx.cbufs[binding.U32()].*member_ptr};
+ const Id uniform_type{ctx.uniform_types.*member_ptr};
+ if (!offset.IsImmediate()) {
+ Id index{ctx.Def(offset)};
+ if (element_size > 1) {
+ const u32 log2_element_size{static_cast<u32>(std::countr_zero(element_size))};
+ const Id shift{ctx.Constant(ctx.U32[1], log2_element_size)};
+ index = ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.Def(offset), shift);
+ }
+ const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, index)};
+ return ctx.OpLoad(result_type, access_chain);
+ }
+ if (offset.U32() % element_size != 0) {
+ throw NotImplementedException("Unaligned immediate constant buffer load");
+ }
+ const Id imm_offset{ctx.Constant(ctx.U32[1], offset.U32() / element_size)};
+ const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, imm_offset)};
+ return ctx.OpLoad(result_type, access_chain);
+}
} // Anonymous namespace
void EmitGetRegister(EmitContext&) {
@@ -100,31 +135,6 @@ void EmitGetIndirectBranchVariable(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
-static Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr,
- u32 element_size, const IR::Value& binding, const IR::Value& offset) {
- if (!binding.IsImmediate()) {
- throw NotImplementedException("Constant buffer indexing");
- }
- const Id cbuf{ctx.cbufs[binding.U32()].*member_ptr};
- const Id uniform_type{ctx.uniform_types.*member_ptr};
- if (!offset.IsImmediate()) {
- Id index{ctx.Def(offset)};
- if (element_size > 1) {
- const u32 log2_element_size{static_cast<u32>(std::countr_zero(element_size))};
- const Id shift{ctx.Constant(ctx.U32[1], log2_element_size)};
- index = ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.Def(offset), shift);
- }
- const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, index)};
- return ctx.OpLoad(result_type, access_chain);
- }
- if (offset.U32() % element_size != 0) {
- throw NotImplementedException("Unaligned immediate constant buffer load");
- }
- const Id imm_offset{ctx.Constant(ctx.U32[1], offset.U32() / element_size)};
- const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, imm_offset)};
- return ctx.OpLoad(result_type, access_chain);
-}
-
Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
const Id load{GetCbuf(ctx, ctx.U8, &UniformDefinitions::U8, sizeof(u8), binding, offset)};
return ctx.OpUConvert(ctx.U32[1], load);
@@ -157,7 +167,7 @@ Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value&
return GetCbuf(ctx, ctx.U32[2], &UniformDefinitions::U32x2, sizeof(u32[2]), binding, offset);
}
-Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr) {
+Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
const u32 element{static_cast<u32>(attr) % 4};
const auto element_id{[&] { return ctx.Constant(ctx.U32[1], element); }};
if (IR::IsGeneric(attr)) {
@@ -168,7 +178,7 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr) {
return ctx.Constant(ctx.F32[1], 0.0f);
}
const Id generic_id{ctx.input_generics.at(index)};
- const Id pointer{ctx.OpAccessChain(type->pointer, generic_id, element_id())};
+ const Id pointer{AttrPointer(ctx, type->pointer, vertex, generic_id, element_id())};
const Id value{ctx.OpLoad(type->id, pointer)};
return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
}
@@ -177,8 +187,8 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr) {
case IR::Attribute::PositionY:
case IR::Attribute::PositionZ:
case IR::Attribute::PositionW:
- return ctx.OpLoad(ctx.F32[1],
- ctx.OpAccessChain(ctx.input_f32, ctx.input_position, element_id()));
+ return ctx.OpLoad(
+ ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, element_id()));
case IR::Attribute::InstanceId:
if (ctx.profile.support_vertex_instance_id) {
return ctx.OpLoad(ctx.U32[1], ctx.instance_id);
@@ -198,29 +208,32 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr) {
ctx.Constant(ctx.U32[1], std::numeric_limits<u32>::max()),
ctx.u32_zero_value);
case IR::Attribute::PointSpriteS:
- return ctx.OpLoad(ctx.F32[1], ctx.OpAccessChain(ctx.input_f32, ctx.point_coord,
- ctx.Constant(ctx.U32[1], 0U)));
+ return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.point_coord,
+ ctx.u32_zero_value));
case IR::Attribute::PointSpriteT:
- return ctx.OpLoad(ctx.F32[1], ctx.OpAccessChain(ctx.input_f32, ctx.point_coord,
- ctx.Constant(ctx.U32[1], 1U)));
+ return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.point_coord,
+ ctx.Constant(ctx.U32[1], 1U)));
default:
throw NotImplementedException("Read attribute {}", attr);
}
}
-void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value) {
+void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, [[maybe_unused]] Id vertex) {
const std::optional<Id> output{OutputAttrPointer(ctx, attr)};
- if (!output) {
- return;
+ if (output) {
+ ctx.OpStore(*output, value);
}
- ctx.OpStore(*output, value);
}
-Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset) {
- return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset);
+Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset, Id vertex) {
+ if (ctx.stage == Stage::Geometry) {
+ return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset, vertex);
+ } else {
+ return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset);
+ }
}
-void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value) {
+void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value, [[maybe_unused]] Id vertex) {
ctx.OpFunctionCall(ctx.void_id, ctx.indexed_store_func, offset, value);
}