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-rw-r--r--src/shader_recompiler/backend/glsl/reg_alloc.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/reg_alloc.cpp b/src/shader_recompiler/backend/glsl/reg_alloc.cpp
index 58c2c408e..3de4c1172 100644
--- a/src/shader_recompiler/backend/glsl/reg_alloc.cpp
+++ b/src/shader_recompiler/backend/glsl/reg_alloc.cpp
@@ -113,6 +113,8 @@ std::string RegAlloc::GetType(Type type, u32 index) {
switch (type) {
case Type::U1:
return "bool ";
+ case Type::F16x2:
+ return "f16vec2 ";
case Type::U32:
return "uint ";
case Type::S32: