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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
index b8f95bd36..9af9ebeac 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
@@ -203,15 +203,15 @@ void EmitSetOFlag(EmitContext& ctx) {
NotImplemented();
}
-void EmitWorkgroupId(EmitContext& ctx) {
- NotImplemented();
+void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
+ ctx.AddU32x3("{}=gl_WorkGroupID;", inst);
}
-void EmitInvocationId(EmitContext& ctx) {
+void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
NotImplemented();
}
-void EmitSampleId(EmitContext& ctx) {
+void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
NotImplemented();
}