diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 7b2ed358e..e45dfa42e 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -30,10 +30,9 @@ void EmitGetCbufS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR throw NotImplementedException("GLSL"); } -void EmitGetCbufU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, - [[maybe_unused]] const IR::Value& offset) { - const auto var{ctx.AllocVar()}; - ctx.Add("uint {} = c{}[{}];", var, binding.U32(), offset.U32()); +void EmitGetCbufU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& binding, + const IR::Value& offset) { + ctx.Add("uint {}=cbuf{}[{}];", *inst, binding.U32(), offset.U32()); } void EmitGetCbufF32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& binding, |