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Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp273
1 files changed, 273 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
new file mode 100644
index 000000000..ff64c6924
--- /dev/null
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -0,0 +1,273 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <string_view>
+
+#include "shader_recompiler/backend/glasm/emit_context.h"
+#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
+#include "shader_recompiler/frontend/ir/program.h"
+#include "shader_recompiler/frontend/ir/value.h"
+
+#ifdef _MSC_VER
+#pragma warning(disable : 4100)
+#endif
+
+namespace Shader::Backend::GLASM {
+
+#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
+
+static void DefinePhi(EmitContext& ctx, IR::Inst& phi) {
+ switch (phi.Arg(0).Type()) {
+ case IR::Type::U1:
+ case IR::Type::U32:
+ case IR::Type::F32:
+ ctx.reg_alloc.Define(phi);
+ break;
+ case IR::Type::U64:
+ case IR::Type::F64:
+ ctx.reg_alloc.LongDefine(phi);
+ break;
+ default:
+ throw NotImplementedException("Phi node type {}", phi.Type());
+ }
+}
+
+void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
+ const size_t num_args{phi.NumArgs()};
+ for (size_t i = 0; i < num_args; ++i) {
+ ctx.reg_alloc.Consume(phi.Arg(i));
+ }
+ if (!phi.Definition<Id>().is_valid) {
+ // The phi node wasn't forward defined
+ DefinePhi(ctx, phi);
+ }
+}
+
+void EmitVoid(EmitContext&) {}
+
+void EmitReference(EmitContext& ctx, const IR::Value& value) {
+ ctx.reg_alloc.Consume(value);
+}
+
+void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
+ IR::Inst& phi{RegAlloc::AliasInst(*phi_value.Inst())};
+ if (!phi.Definition<Id>().is_valid) {
+ // The phi node wasn't forward defined
+ DefinePhi(ctx, phi);
+ }
+ const Register phi_reg{ctx.reg_alloc.Consume(IR::Value{&phi})};
+ const Value eval_value{ctx.reg_alloc.Consume(value)};
+
+ if (phi_reg == eval_value) {
+ return;
+ }
+ switch (phi.Flags<IR::Type>()) {
+ case IR::Type::U1:
+ case IR::Type::U32:
+ case IR::Type::F32:
+ ctx.Add("MOV.S {}.x,{};", phi_reg, ScalarS32{eval_value});
+ break;
+ case IR::Type::U64:
+ case IR::Type::F64:
+ ctx.Add("MOV.U64 {}.x,{};", phi_reg, ScalarRegister{eval_value});
+ break;
+ default:
+ throw NotImplementedException("Phi node type {}", phi.Type());
+ }
+}
+
+void EmitJoin(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitDemoteToHelperInvocation(EmitContext& ctx) {
+ ctx.Add("KIL TR.x;");
+}
+
+void EmitBarrier(EmitContext& ctx) {
+ ctx.Add("BAR;");
+}
+
+void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
+ ctx.Add("MEMBAR.CTA;");
+}
+
+void EmitDeviceMemoryBarrier(EmitContext& ctx) {
+ ctx.Add("MEMBAR;");
+}
+
+void EmitPrologue(EmitContext& ctx) {
+ // TODO
+}
+
+void EmitEpilogue(EmitContext& ctx) {
+ // TODO
+}
+
+void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) {
+ if (stream.type == Type::U32 && stream.imm_u32 == 0) {
+ ctx.Add("EMIT;");
+ } else {
+ ctx.Add("EMITS {};", stream);
+ }
+}
+
+void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
+ if (!stream.IsImmediate()) {
+ LOG_WARNING(Shader_GLASM, "Stream is not immediate");
+ }
+ ctx.reg_alloc.Consume(stream);
+ ctx.Add("ENDPRIM;");
+}
+
+void EmitGetRegister(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitSetRegister(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetPred(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitSetPred(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitSetGotoVariable(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetGotoVariable(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitSetIndirectBranchVariable(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetIndirectBranchVariable(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetZFlag(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetSFlag(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetCFlag(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetOFlag(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitSetZFlag(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitSetSFlag(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitSetCFlag(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitSetOFlag(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {},invocation.groupid;", inst);
+}
+
+void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {},invocation.localid;", inst);
+}
+
+void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,primitive_invocation.x;", inst);
+}
+
+void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,fragment.sampleid.x;", inst);
+}
+
+void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst);
+}
+
+void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
+ ctx.uses_y_direction = true;
+ ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);
+}
+
+void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,0;", inst);
+}
+
+void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,0;", inst);
+}
+
+void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,0;", inst);
+}
+
+void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,0;", inst);
+}
+
+void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {
+ ctx.LongAdd("MOV.S64 {}.x,0;", inst);
+}
+
+void EmitGetZeroFromOp(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetSignFromOp(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetCarryFromOp(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetOverflowFromOp(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetSparseFromOp(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetInBoundsFromOp(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitLogicalOr(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
+ ctx.Add("OR.S {},{},{};", inst, a, b);
+}
+
+void EmitLogicalAnd(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
+ ctx.Add("AND.S {},{},{};", inst, a, b);
+}
+
+void EmitLogicalXor(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
+ ctx.Add("XOR.S {},{},{};", inst, a, b);
+}
+
+void EmitLogicalNot(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
+ ctx.Add("SEQ.S {},{},0;", inst, value);
+}
+
+} // namespace Shader::Backend::GLASM