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Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_image.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_image.cpp27
1 files changed, 17 insertions, 10 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
index a7def0897..34725b8c6 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
@@ -181,7 +181,6 @@ void StoreSparse(EmitContext& ctx, IR::Inst* sparse_inst) {
ctx.Add("MOV.S {},-1;"
"MOV.S {}(NONRESIDENT),0;",
sparse_ret, sparse_ret);
- sparse_inst->Invalidate();
}
std::string_view FormatStorage(ImageFormat format) {
@@ -215,12 +214,20 @@ void ImageAtomic(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Regis
const Register ret{ctx.reg_alloc.Define(inst)};
ctx.Add("ATOMIM.{} {},{},{},{},{};", op, ret, value, coord, image, type);
}
+
+IR::Inst* PrepareSparse(IR::Inst& inst) {
+ const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
+ if (sparse_inst) {
+ sparse_inst->Invalidate();
+ }
+ return sparse_inst;
+}
} // Anonymous namespace
void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
const IR::Value& coord, Register bias_lc, const IR::Value& offset) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
- const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
+ const auto sparse_inst{PrepareSparse(inst)};
const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
const std::string_view lod_clamp_mod{info.has_lod_clamp ? ".LODCLAMP" : ""};
const std::string_view type{TextureType(info)};
@@ -259,7 +266,7 @@ void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Valu
void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
const IR::Value& coord, ScalarF32 lod, const IR::Value& offset) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
- const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
+ const auto sparse_inst{PrepareSparse(inst)};
const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
const std::string_view type{TextureType(info)};
const std::string texture{Texture(ctx, info, index)};
@@ -288,7 +295,7 @@ void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::
}
const ScalarF32 dref_val{ctx.reg_alloc.Consume(dref)};
const Register bias_lc_vec{ctx.reg_alloc.Consume(bias_lc)};
- const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
+ const auto sparse_inst{PrepareSparse(inst)};
const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
const std::string_view type{TextureType(info)};
const std::string texture{Texture(ctx, info, index)};
@@ -393,7 +400,7 @@ void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::
}
const ScalarF32 dref_val{ctx.reg_alloc.Consume(dref)};
const ScalarF32 lod_val{ctx.reg_alloc.Consume(lod)};
- const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
+ const auto sparse_inst{PrepareSparse(inst)};
const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
const std::string_view type{TextureType(info)};
const std::string texture{Texture(ctx, info, index)};
@@ -436,7 +443,7 @@ void EmitImageGather(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
const auto [off_x, off_y]{AllocOffsetsRegs(ctx, offset2)};
const auto info{inst.Flags<IR::TextureInstInfo>()};
const char comp{"xyzw"[info.gather_component]};
- const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
+ const auto sparse_inst{PrepareSparse(inst)};
const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
const std::string_view type{TextureType(info)};
const std::string texture{Texture(ctx, info, index)};
@@ -462,7 +469,7 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
// Allocate offsets early so they don't overwrite any consumed register
const auto [off_x, off_y]{AllocOffsetsRegs(ctx, offset2)};
const auto info{inst.Flags<IR::TextureInstInfo>()};
- const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
+ const auto sparse_inst{PrepareSparse(inst)};
const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
const std::string_view type{TextureType(info)};
const std::string texture{Texture(ctx, info, index)};
@@ -500,7 +507,7 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
const IR::Value& coord, const IR::Value& offset, ScalarS32 lod, ScalarS32 ms) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
- const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
+ const auto sparse_inst{PrepareSparse(inst)};
const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
const std::string_view type{TextureType(info)};
const std::string texture{Texture(ctx, info, index)};
@@ -547,7 +554,7 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
dpdx = ScopedRegister{ctx.reg_alloc};
dpdy = ScopedRegister{ctx.reg_alloc};
}
- const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
+ const auto sparse_inst{PrepareSparse(inst)};
const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
const std::string_view type{TextureType(info)};
const std::string texture{Texture(ctx, info, index)};
@@ -581,7 +588,7 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
- const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
+ const auto sparse_inst{PrepareSparse(inst)};
const std::string_view format{FormatStorage(info.image_format)};
const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
const std::string_view type{TextureType(info)};