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diff --git a/src/network/packet.h b/src/network/packet.h
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+++ b/src/network/packet.h
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+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+#include "common/common_types.h"
+
+namespace Network {
+
+/// A class that serializes data for network transfer. It also handles endianess
+class Packet {
+public:
+ Packet() = default;
+ ~Packet() = default;
+
+ /**
+ * Append data to the end of the packet
+ * @param data Pointer to the sequence of bytes to append
+ * @param size_in_bytes Number of bytes to append
+ */
+ void Append(const void* data, std::size_t size_in_bytes);
+
+ /**
+ * Reads data from the current read position of the packet
+ * @param out_data Pointer where the data should get written to
+ * @param size_in_bytes Number of bytes to read
+ */
+ void Read(void* out_data, std::size_t size_in_bytes);
+
+ /**
+ * Clear the packet
+ * After calling Clear, the packet is empty.
+ */
+ void Clear();
+
+ /**
+ * Ignores bytes while reading
+ * @param length THe number of bytes to ignore
+ */
+ void IgnoreBytes(u32 length);
+
+ /**
+ * Get a pointer to the data contained in the packet
+ * @return Pointer to the data
+ */
+ const void* GetData() const;
+
+ /**
+ * This function returns the number of bytes pointed to by
+ * what getData returns.
+ * @return Data size, in bytes
+ */
+ std::size_t GetDataSize() const;
+
+ /**
+ * This function is useful to know if there is some data
+ * left to be read, without actually reading it.
+ * @return True if all data was read, false otherwise
+ */
+ bool EndOfPacket() const;
+
+ explicit operator bool() const;
+
+ /// Overloads of operator >> to read data from the packet
+ Packet& operator>>(bool& out_data);
+ Packet& operator>>(s8& out_data);
+ Packet& operator>>(u8& out_data);
+ Packet& operator>>(s16& out_data);
+ Packet& operator>>(u16& out_data);
+ Packet& operator>>(s32& out_data);
+ Packet& operator>>(u32& out_data);
+ Packet& operator>>(float& out_data);
+ Packet& operator>>(double& out_data);
+ Packet& operator>>(char* out_data);
+ Packet& operator>>(std::string& out_data);
+ template <typename T>
+ Packet& operator>>(std::vector<T>& out_data);
+ template <typename T, std::size_t S>
+ Packet& operator>>(std::array<T, S>& out_data);
+
+ /// Overloads of operator << to write data into the packet
+ Packet& operator<<(bool in_data);
+ Packet& operator<<(s8 in_data);
+ Packet& operator<<(u8 in_data);
+ Packet& operator<<(s16 in_data);
+ Packet& operator<<(u16 in_data);
+ Packet& operator<<(s32 in_data);
+ Packet& operator<<(u32 in_data);
+ Packet& operator<<(float in_data);
+ Packet& operator<<(double in_data);
+ Packet& operator<<(const char* in_data);
+ Packet& operator<<(const std::string& in_data);
+ template <typename T>
+ Packet& operator<<(const std::vector<T>& in_data);
+ template <typename T, std::size_t S>
+ Packet& operator<<(const std::array<T, S>& data);
+
+private:
+ /**
+ * Check if the packet can extract a given number of bytes
+ * This function updates accordingly the state of the packet.
+ * @param size Size to check
+ * @return True if size bytes can be read from the packet
+ */
+ bool CheckSize(std::size_t size);
+
+ // Member data
+ std::vector<char> data; ///< Data stored in the packet
+ std::size_t read_pos = 0; ///< Current reading position in the packet
+ bool is_valid = true; ///< Reading state of the packet
+};
+
+template <typename T>
+Packet& Packet::operator>>(std::vector<T>& out_data) {
+ // First extract the size
+ u32 size = 0;
+ *this >> size;
+ out_data.resize(size);
+
+ // Then extract the data
+ for (std::size_t i = 0; i < out_data.size(); ++i) {
+ T character = 0;
+ *this >> character;
+ out_data[i] = character;
+ }
+ return *this;
+}
+
+template <typename T, std::size_t S>
+Packet& Packet::operator>>(std::array<T, S>& out_data) {
+ for (std::size_t i = 0; i < out_data.size(); ++i) {
+ T character = 0;
+ *this >> character;
+ out_data[i] = character;
+ }
+ return *this;
+}
+
+template <typename T>
+Packet& Packet::operator<<(const std::vector<T>& in_data) {
+ // First insert the size
+ *this << static_cast<u32>(in_data.size());
+
+ // Then insert the data
+ for (std::size_t i = 0; i < in_data.size(); ++i) {
+ *this << in_data[i];
+ }
+ return *this;
+}
+
+template <typename T, std::size_t S>
+Packet& Packet::operator<<(const std::array<T, S>& in_data) {
+ for (std::size_t i = 0; i < in_data.size(); ++i) {
+ *this << in_data[i];
+ }
+ return *this;
+}
+
+} // namespace Network