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-rw-r--r--src/input_common/tas/tas_input.cpp63
-rw-r--r--src/input_common/tas/tas_input.h9
2 files changed, 64 insertions, 8 deletions
diff --git a/src/input_common/tas/tas_input.cpp b/src/input_common/tas/tas_input.cpp
index eb3327520..aceb13adc 100644
--- a/src/input_common/tas/tas_input.cpp
+++ b/src/input_common/tas/tas_input.cpp
@@ -61,8 +61,8 @@ void Tas::LoadTasFile(size_t player_index) {
commands[player_index].clear();
}
std::string file =
- Common::FS::ReadStringFromFile(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir) +
- "script0-" + std::to_string(player_index + 1) + ".txt",
+ Common::FS::ReadStringFromFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
+ fmt::format("script0-{}.txt", player_index + 1),
Common::FS::FileType::BinaryFile);
std::stringstream command_line(file);
std::string line;
@@ -102,7 +102,7 @@ void Tas::LoadTasFile(size_t player_index) {
LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
}
-void Tas::WriteTasFile(std::string file_name) {
+void Tas::WriteTasFile(std::u8string file_name) {
std::string output_text;
for (size_t frame = 0; frame < record_commands.size(); frame++) {
if (!output_text.empty()) {
@@ -112,8 +112,8 @@ void Tas::WriteTasFile(std::string file_name) {
output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " +
WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis);
}
- const size_t bytes_written = Common::FS::WriteStringToFile(
- Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir) + file_name,
+ const auto bytes_written = Common::FS::WriteStringToFile(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name,
Common::FS::FileType::TextFile, output_text);
if (bytes_written == output_text.size()) {
LOG_INFO(Input, "TAS file written to file!");
@@ -217,6 +217,9 @@ void Tas::UpdateThread() {
is_running = Settings::values.tas_loop;
current_command = 0;
tas_data.fill({});
+ if (!is_running) {
+ SwapToStoredController();
+ }
}
} else {
tas_data.fill({});
@@ -290,6 +293,52 @@ std::string Tas::WriteCommandButtons(u32 data) const {
void Tas::StartStop() {
is_running = !is_running;
+ if (is_running) {
+ SwapToTasController();
+ } else {
+ SwapToStoredController();
+ }
+}
+
+void Tas::SwapToTasController() {
+ if (!Settings::values.tas_swap_controllers) {
+ return;
+ }
+ auto& players = Settings::values.players.GetValue();
+ for (std::size_t index = 0; index < players.size(); index++) {
+ auto& player = players[index];
+ player_mappings[index] = player;
+
+ // Only swap active controllers
+ if (!player.connected) {
+ continue;
+ }
+
+ auto tas_param = Common::ParamPackage{{"pad", static_cast<u8>(index)}};
+ auto button_mapping = GetButtonMappingForDevice(tas_param);
+ auto analog_mapping = GetAnalogMappingForDevice(tas_param);
+ auto& buttons = player.buttons;
+ auto& analogs = player.analogs;
+
+ for (std::size_t i = 0; i < buttons.size(); ++i) {
+ buttons[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)].Serialize();
+ }
+ for (std::size_t i = 0; i < analogs.size(); ++i) {
+ analogs[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)].Serialize();
+ }
+ }
+ Settings::values.is_device_reload_pending.store(true);
+}
+
+void Tas::SwapToStoredController() {
+ if (!Settings::values.tas_swap_controllers) {
+ return;
+ }
+ auto& players = Settings::values.players.GetValue();
+ for (std::size_t index = 0; index < players.size(); index++) {
+ players[index] = player_mappings[index];
+ }
+ Settings::values.is_device_reload_pending.store(true);
}
void Tas::Reset() {
@@ -308,9 +357,9 @@ void Tas::SaveRecording(bool overwrite_file) {
if (record_commands.empty()) {
return;
}
- WriteTasFile("record.txt");
+ WriteTasFile(u8"record.txt");
if (overwrite_file) {
- WriteTasFile("script0-1.txt");
+ WriteTasFile(u8"script0-1.txt");
}
needs_reset = true;
record_commands.clear();
diff --git a/src/input_common/tas/tas_input.h b/src/input_common/tas/tas_input.h
index e0462e858..e1f351251 100644
--- a/src/input_common/tas/tas_input.h
+++ b/src/input_common/tas/tas_input.h
@@ -7,6 +7,7 @@
#include <array>
#include "common/common_types.h"
+#include "common/settings_input.h"
#include "core/frontend/input.h"
#include "input_common/main.h"
@@ -91,7 +92,7 @@ private:
};
void LoadTasFiles();
void LoadTasFile(size_t player_index);
- void WriteTasFile(std::string file_name);
+ void WriteTasFile(std::u8string file_name);
TasAnalog ReadCommandAxis(const std::string& line) const;
u32 ReadCommandButtons(const std::string& line) const;
std::string WriteCommandButtons(u32 data) const;
@@ -105,6 +106,9 @@ private:
std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const;
std::string ButtonsToString(u32 button) const;
+ void SwapToTasController();
+ void SwapToStoredController();
+
size_t script_length{0};
std::array<TasData, PLAYER_NUMBER> tas_data;
bool is_recording{false};
@@ -114,5 +118,8 @@ private:
std::vector<TASCommand> record_commands{};
size_t current_command{0};
TASCommand last_input{}; // only used for recording
+
+ // Old settings for swapping controllers
+ std::array<Settings::PlayerInput, 10> player_mappings;
};
} // namespace TasInput