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-rw-r--r--src/input_common/main.cpp290
1 files changed, 279 insertions, 11 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index da501b6cc..46ca6b76c 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -4,54 +4,265 @@
#include <memory>
#include <thread>
+#include "common/input.h"
#include "common/param_package.h"
-#include "common/settings.h"
+#include "input_common/drivers/gc_adapter.h"
+#include "input_common/drivers/keyboard.h"
+#include "input_common/drivers/mouse.h"
+#include "input_common/drivers/tas_input.h"
+#include "input_common/drivers/touch_screen.h"
+#include "input_common/drivers/udp_client.h"
+#include "input_common/helpers/stick_from_buttons.h"
+#include "input_common/helpers/touch_from_buttons.h"
+#include "input_common/input_engine.h"
+#include "input_common/input_mapping.h"
+#include "input_common/input_poller.h"
#include "input_common/main.h"
#ifdef HAVE_SDL2
-#include "input_common/sdl/sdl.h"
+#include "input_common/drivers/sdl_driver.h"
#endif
namespace InputCommon {
struct InputSubsystem::Impl {
void Initialize() {
+ mapping_factory = std::make_shared<MappingFactory>();
+ MappingCallback mapping_callback{[this](MappingData data) { RegisterInput(data); }};
+
+ keyboard = std::make_shared<Keyboard>("keyboard");
+ keyboard->SetMappingCallback(mapping_callback);
+ keyboard_factory = std::make_shared<InputFactory>(keyboard);
+ Input::RegisterFactory<Input::InputDevice>(keyboard->GetEngineName(), keyboard_factory);
+
+ mouse = std::make_shared<Mouse>("mouse");
+ mouse->SetMappingCallback(mapping_callback);
+ mouse_factory = std::make_shared<InputFactory>(mouse);
+ Input::RegisterFactory<Input::InputDevice>(mouse->GetEngineName(), mouse_factory);
+
+ touch_screen = std::make_shared<TouchScreen>("touch");
+ touch_screen_factory = std::make_shared<InputFactory>(touch_screen);
+ Input::RegisterFactory<Input::InputDevice>(touch_screen->GetEngineName(),
+ touch_screen_factory);
+
+ gcadapter = std::make_shared<GCAdapter>("gcpad");
+ gcadapter->SetMappingCallback(mapping_callback);
+ gcadapter_factory = std::make_shared<InputFactory>(gcadapter);
+ Input::RegisterFactory<Input::InputDevice>(gcadapter->GetEngineName(), gcadapter_factory);
+
+ udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp");
+ udp_client->SetMappingCallback(mapping_callback);
+ udp_client_factory = std::make_shared<InputFactory>(udp_client);
+ Input::RegisterFactory<Input::InputDevice>(udp_client->GetEngineName(), udp_client_factory);
+
+ tas_input = std::make_shared<TasInput::Tas>("tas");
+ tas_input->SetMappingCallback(mapping_callback);
+ tas_input_factory = std::make_shared<InputFactory>(tas_input);
+ Input::RegisterFactory<Input::InputDevice>(tas_input->GetEngineName(), tas_input_factory);
+
+#ifdef HAVE_SDL2
+ sdl = std::make_shared<SDLDriver>("sdl");
+ sdl->SetMappingCallback(mapping_callback);
+ sdl_factory = std::make_shared<InputFactory>(sdl);
+ Input::RegisterFactory<Input::InputDevice>(sdl->GetEngineName(), sdl_factory);
+#endif
+
+ Input::RegisterFactory<Input::InputDevice>("touch_from_button",
+ std::make_shared<TouchFromButton>());
+ Input::RegisterFactory<Input::InputDevice>("analog_from_button",
+ std::make_shared<StickFromButton>());
}
void Shutdown() {
+ Input::UnregisterFactory<Input::InputDevice>(keyboard->GetEngineName());
+ keyboard.reset();
+
+ Input::UnregisterFactory<Input::InputDevice>(mouse->GetEngineName());
+ mouse.reset();
+
+ Input::UnregisterFactory<Input::InputDevice>(touch_screen->GetEngineName());
+ touch_screen.reset();
+
+ Input::UnregisterFactory<Input::InputDevice>(gcadapter->GetEngineName());
+ gcadapter.reset();
+
+ Input::UnregisterFactory<Input::InputDevice>(udp_client->GetEngineName());
+ udp_client.reset();
+
+ Input::UnregisterFactory<Input::InputDevice>(tas_input->GetEngineName());
+ tas_input.reset();
+
+#ifdef HAVE_SDL2
+ Input::UnregisterFactory<Input::InputDevice>(sdl->GetEngineName());
+ sdl.reset();
+#endif
+
+ Input::UnregisterFactory<Input::InputDevice>("touch_from_button");
+ Input::UnregisterFactory<Input::InputDevice>("analog_from_button");
}
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
std::vector<Common::ParamPackage> devices = {
- Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
- Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
+ Common::ParamPackage{{"display", "Any"}, {"engine", "any"}},
};
- return {};
+
+ auto keyboard_devices = keyboard->GetInputDevices();
+ devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end());
+ auto mouse_devices = mouse->GetInputDevices();
+ devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end());
+ auto gcadapter_devices = gcadapter->GetInputDevices();
+ devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
+ auto tas_input_devices = tas_input->GetInputDevices();
+ devices.insert(devices.end(), tas_input_devices.begin(), tas_input_devices.end());
+#ifdef HAVE_SDL2
+ auto sdl_devices = sdl->GetInputDevices();
+ devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
+#endif
+
+ return devices;
}
[[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
const Common::ParamPackage& params) const {
- if (!params.Has("class") || params.Get("class", "") == "any") {
+ if (!params.Has("engine") || params.Get("engine", "") == "any") {
return {};
}
+ const std::string engine = params.Get("engine", "");
+ if (engine == gcadapter->GetEngineName()) {
+ return gcadapter->GetAnalogMappingForDevice(params);
+ }
+ if (engine == tas_input->GetEngineName()) {
+ return tas_input->GetAnalogMappingForDevice(params);
+ }
+#ifdef HAVE_SDL2
+ if (engine == sdl->GetEngineName()) {
+ return sdl->GetAnalogMappingForDevice(params);
+ }
+#endif
return {};
}
[[nodiscard]] ButtonMapping GetButtonMappingForDevice(
const Common::ParamPackage& params) const {
- if (!params.Has("class") || params.Get("class", "") == "any") {
+ if (!params.Has("engine") || params.Get("engine", "") == "any") {
return {};
}
+ const std::string engine = params.Get("engine", "");
+ if (engine == gcadapter->GetEngineName()) {
+ return gcadapter->GetButtonMappingForDevice(params);
+ }
+ if (engine == tas_input->GetEngineName()) {
+ return tas_input->GetButtonMappingForDevice(params);
+ }
+#ifdef HAVE_SDL2
+ if (engine == sdl->GetEngineName()) {
+ return sdl->GetButtonMappingForDevice(params);
+ }
+#endif
return {};
}
[[nodiscard]] MotionMapping GetMotionMappingForDevice(
const Common::ParamPackage& params) const {
- if (!params.Has("class") || params.Get("class", "") == "any") {
+ if (!params.Has("engine") || params.Get("engine", "") == "any") {
return {};
}
+ const std::string engine = params.Get("engine", "");
+ if (engine == gcadapter->GetEngineName()) {
+ return gcadapter->GetMotionMappingForDevice(params);
+ }
+#ifdef HAVE_SDL2
+ if (engine == sdl->GetEngineName()) {
+ return sdl->GetMotionMappingForDevice(params);
+ }
+#endif
return {};
}
+ std::string GetButtonName(const Common::ParamPackage& params) const {
+ if (!params.Has("engine") || params.Get("engine", "") == "any") {
+ return "Unknown";
+ }
+ const std::string engine = params.Get("engine", "");
+ if (engine == mouse->GetEngineName()) {
+ return mouse->GetUIName(params);
+ }
+ if (engine == gcadapter->GetEngineName()) {
+ return gcadapter->GetUIName(params);
+ }
+ if (engine == udp_client->GetEngineName()) {
+ return udp_client->GetUIName(params);
+ }
+ if (engine == tas_input->GetEngineName()) {
+ return tas_input->GetUIName(params);
+ }
+#ifdef HAVE_SDL2
+ if (engine == sdl->GetEngineName()) {
+ return sdl->GetUIName(params);
+ }
+#endif
+ return "Bad engine";
+ }
+
+ bool IsController(const Common::ParamPackage& params) {
+ const std::string engine = params.Get("engine", "");
+ if (engine == mouse->GetEngineName()) {
+ return true;
+ }
+ if (engine == gcadapter->GetEngineName()) {
+ return true;
+ }
+ if (engine == tas_input->GetEngineName()) {
+ return true;
+ }
+#ifdef HAVE_SDL2
+ if (engine == sdl->GetEngineName()) {
+ return true;
+ }
+#endif
+ return false;
+ }
+
+ void BeginConfiguration() {
+ keyboard->BeginConfiguration();
+ mouse->BeginConfiguration();
+ gcadapter->BeginConfiguration();
+ udp_client->BeginConfiguration();
+#ifdef HAVE_SDL2
+ sdl->BeginConfiguration();
+#endif
+ }
+
+ void EndConfiguration() {
+ keyboard->EndConfiguration();
+ mouse->EndConfiguration();
+ gcadapter->EndConfiguration();
+ udp_client->EndConfiguration();
+#ifdef HAVE_SDL2
+ sdl->EndConfiguration();
+#endif
+ }
+
+ void RegisterInput(MappingData data) {
+ mapping_factory->RegisterInput(data);
+ }
+
+ std::shared_ptr<MappingFactory> mapping_factory;
+ std::shared_ptr<Keyboard> keyboard;
+ std::shared_ptr<InputFactory> keyboard_factory;
+ std::shared_ptr<Mouse> mouse;
+ std::shared_ptr<InputFactory> mouse_factory;
+ std::shared_ptr<GCAdapter> gcadapter;
+ std::shared_ptr<InputFactory> gcadapter_factory;
+ std::shared_ptr<TouchScreen> touch_screen;
+ std::shared_ptr<InputFactory> touch_screen_factory;
+ std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
+ std::shared_ptr<InputFactory> udp_client_factory;
+ std::shared_ptr<TasInput::Tas> tas_input;
+ std::shared_ptr<InputFactory> tas_input_factory;
+#ifdef HAVE_SDL2
+ std::shared_ptr<SDLDriver> sdl;
+ std::shared_ptr<InputFactory> sdl_factory;
+#endif
};
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
@@ -66,6 +277,38 @@ void InputSubsystem::Shutdown() {
impl->Shutdown();
}
+Keyboard* InputSubsystem::GetKeyboard() {
+ return impl->keyboard.get();
+}
+
+const Keyboard* InputSubsystem::GetKeyboard() const {
+ return impl->keyboard.get();
+}
+
+Mouse* InputSubsystem::GetMouse() {
+ return impl->mouse.get();
+}
+
+const Mouse* InputSubsystem::GetMouse() const {
+ return impl->mouse.get();
+}
+
+TouchScreen* InputSubsystem::GetTouchScreen() {
+ return impl->touch_screen.get();
+}
+
+const TouchScreen* InputSubsystem::GetTouchScreen() const {
+ return impl->touch_screen.get();
+}
+
+TasInput::Tas* InputSubsystem::GetTas() {
+ return impl->tas_input.get();
+}
+
+const TasInput::Tas* InputSubsystem::GetTas() const {
+ return impl->tas_input.get();
+}
+
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
return impl->GetInputDevices();
}
@@ -82,12 +325,37 @@ MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPacka
return impl->GetMotionMappingForDevice(device);
}
+std::string InputSubsystem::GetButtonName(const Common::ParamPackage& params) const {
+ const std::string toggle = params.Get("toggle", false) ? "~" : "";
+ const std::string inverted = params.Get("inverted", false) ? "!" : "";
+ const std::string button_name = impl->GetButtonName(params);
+ std::string axis_direction = "";
+ if (params.Has("axis")) {
+ axis_direction = params.Get("invert", "+");
+ }
+ return fmt::format("{}{}{}{}", toggle, inverted, button_name, axis_direction);
+}
+
+bool InputSubsystem::IsController(const Common::ParamPackage& params) const {
+ return impl->IsController(params);
+}
+
void InputSubsystem::ReloadInputDevices() {
+ impl->udp_client.get()->ReloadSockets();
+}
+
+void InputSubsystem::BeginMapping(Polling::InputType type) {
+ impl->BeginConfiguration();
+ impl->mapping_factory->BeginMapping(type);
+}
+
+const Common::ParamPackage InputSubsystem::GetNextInput() const {
+ return impl->mapping_factory->GetNextInput();
}
-std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
- [maybe_unused]] Polling::DeviceType type) const {
- return {};
+void InputSubsystem::StopMapping() const {
+ impl->EndConfiguration();
+ impl->mapping_factory->StopMapping();
}
std::string GenerateKeyboardParam(int key_code) {