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-rw-r--r--src/input_common/gcadapter/gc_poller.cpp356
1 files changed, 0 insertions, 356 deletions
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
deleted file mode 100644
index 1b6ded8d6..000000000
--- a/src/input_common/gcadapter/gc_poller.cpp
+++ /dev/null
@@ -1,356 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <atomic>
-#include <list>
-#include <mutex>
-#include <utility>
-#include "common/assert.h"
-#include "common/threadsafe_queue.h"
-#include "input_common/gcadapter/gc_adapter.h"
-#include "input_common/gcadapter/gc_poller.h"
-
-namespace InputCommon {
-
-class GCButton final : public Input::ButtonDevice {
-public:
- explicit GCButton(u32 port_, s32 button_, const GCAdapter::Adapter* adapter)
- : port(port_), button(button_), gcadapter(adapter) {}
-
- ~GCButton() override;
-
- bool GetStatus() const override {
- if (gcadapter->DeviceConnected(port)) {
- return (gcadapter->GetPadState(port).buttons & button) != 0;
- }
- return false;
- }
-
-private:
- const u32 port;
- const s32 button;
- const GCAdapter::Adapter* gcadapter;
-};
-
-class GCAxisButton final : public Input::ButtonDevice {
-public:
- explicit GCAxisButton(u32 port_, u32 axis_, float threshold_, bool trigger_if_greater_,
- const GCAdapter::Adapter* adapter)
- : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
- gcadapter(adapter) {}
-
- bool GetStatus() const override {
- if (gcadapter->DeviceConnected(port)) {
- const float current_axis_value = gcadapter->GetPadState(port).axis_values.at(axis);
- const float axis_value = current_axis_value / 128.0f;
- if (trigger_if_greater) {
- // TODO: Might be worthwile to set a slider for the trigger threshold. It is
- // currently always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
- return axis_value > threshold;
- }
- return axis_value < -threshold;
- }
- return false;
- }
-
-private:
- const u32 port;
- const u32 axis;
- float threshold;
- bool trigger_if_greater;
- const GCAdapter::Adapter* gcadapter;
-};
-
-GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
- : adapter(std::move(adapter_)) {}
-
-GCButton::~GCButton() = default;
-
-std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
- const auto button_id = params.Get("button", 0);
- const auto port = static_cast<u32>(params.Get("port", 0));
-
- constexpr s32 PAD_STICK_ID = static_cast<s32>(GCAdapter::PadButton::Stick);
-
- // button is not an axis/stick button
- if (button_id != PAD_STICK_ID) {
- return std::make_unique<GCButton>(port, button_id, adapter.get());
- }
-
- // For Axis buttons, used by the binary sticks.
- if (button_id == PAD_STICK_ID) {
- const int axis = params.Get("axis", 0);
- const float threshold = params.Get("threshold", 0.25f);
- const std::string direction_name = params.Get("direction", "");
- bool trigger_if_greater;
- if (direction_name == "+") {
- trigger_if_greater = true;
- } else if (direction_name == "-") {
- trigger_if_greater = false;
- } else {
- trigger_if_greater = true;
- LOG_ERROR(Input, "Unknown direction {}", direction_name);
- }
- return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater,
- adapter.get());
- }
-
- return nullptr;
-}
-
-Common::ParamPackage GCButtonFactory::GetNextInput() const {
- Common::ParamPackage params;
- GCAdapter::GCPadStatus pad;
- auto& queue = adapter->GetPadQueue();
- while (queue.Pop(pad)) {
- // This while loop will break on the earliest detected button
- params.Set("engine", "gcpad");
- params.Set("port", static_cast<s32>(pad.port));
- if (pad.button != GCAdapter::PadButton::Undefined) {
- params.Set("button", static_cast<u16>(pad.button));
- }
-
- // For Axis button implementation
- if (pad.axis != GCAdapter::PadAxes::Undefined) {
- params.Set("axis", static_cast<u8>(pad.axis));
- params.Set("button", static_cast<u16>(GCAdapter::PadButton::Stick));
- params.Set("threshold", "0.25");
- if (pad.axis_value > 0) {
- params.Set("direction", "+");
- } else {
- params.Set("direction", "-");
- }
- break;
- }
- }
- return params;
-}
-
-void GCButtonFactory::BeginConfiguration() {
- polling = true;
- adapter->BeginConfiguration();
-}
-
-void GCButtonFactory::EndConfiguration() {
- polling = false;
- adapter->EndConfiguration();
-}
-
-class GCAnalog final : public Input::AnalogDevice {
-public:
- explicit GCAnalog(u32 port_, u32 axis_x_, u32 axis_y_, bool invert_x_, bool invert_y_,
- float deadzone_, float range_, const GCAdapter::Adapter* adapter)
- : port(port_), axis_x(axis_x_), axis_y(axis_y_), invert_x(invert_x_), invert_y(invert_y_),
- deadzone(deadzone_), range(range_), gcadapter(adapter) {}
-
- float GetAxis(u32 axis) const {
- if (gcadapter->DeviceConnected(port)) {
- std::lock_guard lock{mutex};
- const auto axis_value =
- static_cast<float>(gcadapter->GetPadState(port).axis_values.at(axis));
- return (axis_value) / (100.0f * range);
- }
- return 0.0f;
- }
-
- std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
- float x = GetAxis(analog_axis_x);
- float y = GetAxis(analog_axis_y);
- if (invert_x) {
- x = -x;
- }
- if (invert_y) {
- y = -y;
- }
- // Make sure the coordinates are in the unit circle,
- // otherwise normalize it.
- float r = x * x + y * y;
- if (r > 1.0f) {
- r = std::sqrt(r);
- x /= r;
- y /= r;
- }
-
- return {x, y};
- }
-
- std::tuple<float, float> GetStatus() const override {
- const auto [x, y] = GetAnalog(axis_x, axis_y);
- const float r = std::sqrt((x * x) + (y * y));
- if (r > deadzone) {
- return {x / r * (r - deadzone) / (1 - deadzone),
- y / r * (r - deadzone) / (1 - deadzone)};
- }
- return {0.0f, 0.0f};
- }
-
- std::tuple<float, float> GetRawStatus() const override {
- const float x = GetAxis(axis_x);
- const float y = GetAxis(axis_y);
- return {x, y};
- }
-
- Input::AnalogProperties GetAnalogProperties() const override {
- return {deadzone, range, 0.5f};
- }
-
- bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
- const auto [x, y] = GetStatus();
- const float directional_deadzone = 0.5f;
- switch (direction) {
- case Input::AnalogDirection::RIGHT:
- return x > directional_deadzone;
- case Input::AnalogDirection::LEFT:
- return x < -directional_deadzone;
- case Input::AnalogDirection::UP:
- return y > directional_deadzone;
- case Input::AnalogDirection::DOWN:
- return y < -directional_deadzone;
- }
- return false;
- }
-
-private:
- const u32 port;
- const u32 axis_x;
- const u32 axis_y;
- const bool invert_x;
- const bool invert_y;
- const float deadzone;
- const float range;
- const GCAdapter::Adapter* gcadapter;
- mutable std::mutex mutex;
-};
-
-/// An analog device factory that creates analog devices from GC Adapter
-GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
- : adapter(std::move(adapter_)) {}
-
-/**
- * Creates analog device from joystick axes
- * @param params contains parameters for creating the device:
- * - "port": the nth gcpad on the adapter
- * - "axis_x": the index of the axis to be bind as x-axis
- * - "axis_y": the index of the axis to be bind as y-axis
- */
-std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
- const auto port = static_cast<u32>(params.Get("port", 0));
- const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
- const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
- const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
- const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
- const std::string invert_x_value = params.Get("invert_x", "+");
- const std::string invert_y_value = params.Get("invert_y", "+");
- const bool invert_x = invert_x_value == "-";
- const bool invert_y = invert_y_value == "-";
-
- return std::make_unique<GCAnalog>(port, axis_x, axis_y, invert_x, invert_y, deadzone, range,
- adapter.get());
-}
-
-void GCAnalogFactory::BeginConfiguration() {
- polling = true;
- adapter->BeginConfiguration();
-}
-
-void GCAnalogFactory::EndConfiguration() {
- polling = false;
- adapter->EndConfiguration();
-}
-
-Common::ParamPackage GCAnalogFactory::GetNextInput() {
- GCAdapter::GCPadStatus pad;
- Common::ParamPackage params;
- auto& queue = adapter->GetPadQueue();
- while (queue.Pop(pad)) {
- if (pad.button != GCAdapter::PadButton::Undefined) {
- params.Set("engine", "gcpad");
- params.Set("port", static_cast<s32>(pad.port));
- params.Set("button", static_cast<u16>(pad.button));
- return params;
- }
- if (pad.axis == GCAdapter::PadAxes::Undefined ||
- std::abs(static_cast<float>(pad.axis_value) / 128.0f) < 0.1f) {
- continue;
- }
- // An analog device needs two axes, so we need to store the axis for later and wait for
- // a second input event. The axes also must be from the same joystick.
- const u8 axis = static_cast<u8>(pad.axis);
- if (axis == 0 || axis == 1) {
- analog_x_axis = 0;
- analog_y_axis = 1;
- controller_number = static_cast<s32>(pad.port);
- break;
- }
- if (axis == 2 || axis == 3) {
- analog_x_axis = 2;
- analog_y_axis = 3;
- controller_number = static_cast<s32>(pad.port);
- break;
- }
-
- if (analog_x_axis == -1) {
- analog_x_axis = axis;
- controller_number = static_cast<s32>(pad.port);
- } else if (analog_y_axis == -1 && analog_x_axis != axis &&
- controller_number == static_cast<s32>(pad.port)) {
- analog_y_axis = axis;
- break;
- }
- }
- if (analog_x_axis != -1 && analog_y_axis != -1) {
- params.Set("engine", "gcpad");
- params.Set("port", controller_number);
- params.Set("axis_x", analog_x_axis);
- params.Set("axis_y", analog_y_axis);
- params.Set("invert_x", "+");
- params.Set("invert_y", "+");
- analog_x_axis = -1;
- analog_y_axis = -1;
- controller_number = -1;
- return params;
- }
- return params;
-}
-
-class GCVibration final : public Input::VibrationDevice {
-public:
- explicit GCVibration(u32 port_, GCAdapter::Adapter* adapter)
- : port(port_), gcadapter(adapter) {}
-
- u8 GetStatus() const override {
- return gcadapter->RumblePlay(port, 0);
- }
-
- bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, f32 amp_high,
- [[maybe_unused]] f32 freq_high) const override {
- const auto mean_amplitude = (amp_low + amp_high) * 0.5f;
- const auto processed_amplitude =
- static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8);
-
- return gcadapter->RumblePlay(port, processed_amplitude);
- }
-
-private:
- const u32 port;
- GCAdapter::Adapter* gcadapter;
-};
-
-/// An vibration device factory that creates vibration devices from GC Adapter
-GCVibrationFactory::GCVibrationFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
- : adapter(std::move(adapter_)) {}
-
-/**
- * Creates a vibration device from a joystick
- * @param params contains parameters for creating the device:
- * - "port": the nth gcpad on the adapter
- */
-std::unique_ptr<Input::VibrationDevice> GCVibrationFactory::Create(
- const Common::ParamPackage& params) {
- const auto port = static_cast<u32>(params.Get("port", 0));
-
- return std::make_unique<GCVibration>(port, adapter.get());
-}
-
-} // namespace InputCommon