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-rw-r--r--src/dedicated_room/yuzu-room.cpp100
1 files changed, 50 insertions, 50 deletions
diff --git a/src/dedicated_room/yuzu-room.cpp b/src/dedicated_room/yuzu-room.cpp
index 88645dba7..482e772fb 100644
--- a/src/dedicated_room/yuzu-room.cpp
+++ b/src/dedicated_room/yuzu-room.cpp
@@ -44,28 +44,30 @@
#endif
static void PrintHelp(const char* argv0) {
- std::cout << "Usage: " << argv0
- << " [options] <filename>\n"
- "--room-name The name of the room\n"
- "--room-description The room description\n"
- "--port The port used for the room\n"
- "--max_members The maximum number of players for this room\n"
- "--password The password for the room\n"
- "--preferred-game The preferred game for this room\n"
- "--preferred-game-id The preferred game-id for this room\n"
- "--username The username used for announce\n"
- "--token The token used for announce\n"
- "--web-api-url yuzu Web API url\n"
- "--ban-list-file The file for storing the room ban list\n"
- "--log-file The file for storing the room log\n"
- "--enable-yuzu-mods Allow yuzu Community Moderators to moderate on your room\n"
- "-h, --help Display this help and exit\n"
- "-v, --version Output version information and exit\n";
+ LOG_INFO(Network,
+ "Usage: {}"
+ " [options] <filename>\n"
+ "--room-name The name of the room\n"
+ "--room-description The room description\n"
+ "--port The port used for the room\n"
+ "--max_members The maximum number of players for this room\n"
+ "--password The password for the room\n"
+ "--preferred-game The preferred game for this room\n"
+ "--preferred-game-id The preferred game-id for this room\n"
+ "--username The username used for announce\n"
+ "--token The token used for announce\n"
+ "--web-api-url yuzu Web API url\n"
+ "--ban-list-file The file for storing the room ban list\n"
+ "--log-file The file for storing the room log\n"
+ "--enable-yuzu-mods Allow yuzu Community Moderators to moderate on your room\n"
+ "-h, --help Display this help and exit\n"
+ "-v, --version Output version information and exit\n",
+ argv0);
}
static void PrintVersion() {
- std::cout << "yuzu dedicated room " << Common::g_scm_branch << " " << Common::g_scm_desc
- << " Libnetwork: " << Network::network_version << std::endl;
+ LOG_INFO(Network, "yuzu dedicated room {} {} Libnetwork: {}", Common::g_scm_branch,
+ Common::g_scm_desc, Network::network_version);
}
/// The magic text at the beginning of a yuzu-room ban list file.
@@ -76,7 +78,7 @@ static constexpr char token_delimiter{':'};
static std::string UsernameFromDisplayToken(const std::string& display_token) {
std::size_t outlen;
- std::array<unsigned char, 512> output;
+ std::array<unsigned char, 512> output{};
mbedtls_base64_decode(output.data(), output.size(), &outlen,
reinterpret_cast<const unsigned char*>(display_token.c_str()),
display_token.length());
@@ -87,7 +89,7 @@ static std::string UsernameFromDisplayToken(const std::string& display_token) {
static std::string TokenFromDisplayToken(const std::string& display_token) {
std::size_t outlen;
- std::array<unsigned char, 512> output;
+ std::array<unsigned char, 512> output{};
mbedtls_base64_decode(output.data(), output.size(), &outlen,
reinterpret_cast<const unsigned char*>(display_token.c_str()),
display_token.length());
@@ -99,13 +101,13 @@ static Network::Room::BanList LoadBanList(const std::string& path) {
std::ifstream file;
Common::FS::OpenFileStream(file, path, std::ios_base::in);
if (!file || file.eof()) {
- std::cout << "Could not open ban list!\n\n";
+ LOG_ERROR(Network, "Could not open ban list!");
return {};
}
std::string magic;
std::getline(file, magic);
if (magic != BanListMagic) {
- std::cout << "Ban list is not valid!\n\n";
+ LOG_ERROR(Network, "Ban list is not valid!");
return {};
}
@@ -137,7 +139,7 @@ static void SaveBanList(const Network::Room::BanList& ban_list, const std::strin
std::ofstream file;
Common::FS::OpenFileStream(file, path, std::ios_base::out);
if (!file) {
- std::cout << "Could not save ban list!\n\n";
+ LOG_ERROR(Network, "Could not save ban list!");
return;
}
@@ -153,8 +155,6 @@ static void SaveBanList(const Network::Room::BanList& ban_list, const std::strin
for (const auto& ip : ban_list.second) {
file << ip << "\n";
}
-
- file.flush();
}
static void InitializeLogging(const std::string& log_file) {
@@ -202,6 +202,8 @@ int main(int argc, char** argv) {
{0, 0, 0, 0},
};
+ InitializeLogging(log_file);
+
while (optind < argc) {
int arg = getopt_long(argc, argv, "n:d:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index);
if (arg != -1) {
@@ -256,52 +258,53 @@ int main(int argc, char** argv) {
}
if (room_name.empty()) {
- std::cout << "room name is empty!\n\n";
+ LOG_ERROR(Network, "Room name is empty!");
PrintHelp(argv[0]);
return -1;
}
if (preferred_game.empty()) {
- std::cout << "preferred game is empty!\n\n";
+ LOG_ERROR(Network, "Preferred game is empty!");
PrintHelp(argv[0]);
return -1;
}
if (preferred_game_id == 0) {
- std::cout << "preferred-game-id not set!\nThis should get set to allow users to find your "
- "room.\nSet with --preferred-game-id id\n\n";
+ LOG_ERROR(Network,
+ "preferred-game-id not set!\nThis should get set to allow users to find your "
+ "room.\nSet with --preferred-game-id id");
}
if (max_members > Network::MaxConcurrentConnections || max_members < 2) {
- std::cout << "max_members needs to be in the range 2 - "
- << Network::MaxConcurrentConnections << "!\n\n";
+ LOG_ERROR(Network, "max_members needs to be in the range 2 - {}!",
+ Network::MaxConcurrentConnections);
PrintHelp(argv[0]);
return -1;
}
- if (port > 65535) {
- std::cout << "port needs to be in the range 0 - 65535!\n\n";
+ if (port > UINT16_MAX) {
+ LOG_ERROR(Network, "Port needs to be in the range 0 - 65535!");
PrintHelp(argv[0]);
return -1;
}
if (ban_list_file.empty()) {
- std::cout << "Ban list file not set!\nThis should get set to load and save room ban "
- "list.\nSet with --ban-list-file <file>\n\n";
+ LOG_ERROR(Network, "Ban list file not set!\nThis should get set to load and save room ban "
+ "list.\nSet with --ban-list-file <file>");
}
bool announce = true;
if (token.empty() && announce) {
announce = false;
- std::cout << "token is empty: Hosting a private room\n\n";
+ LOG_INFO(Network, "Token is empty: Hosting a private room");
}
if (web_api_url.empty() && announce) {
announce = false;
- std::cout << "endpoint url is empty: Hosting a private room\n\n";
+ LOG_INFO(Network, "Endpoint url is empty: Hosting a private room");
}
if (announce) {
if (username.empty()) {
- std::cout << "Hosting a public room\n\n";
+ LOG_INFO(Network, "Hosting a public room");
Settings::values.web_api_url = web_api_url;
Settings::values.yuzu_username = UsernameFromDisplayToken(token);
username = Settings::values.yuzu_username.GetValue();
Settings::values.yuzu_token = TokenFromDisplayToken(token);
} else {
- std::cout << "Hosting a public room\n\n";
+ LOG_INFO(Network, "Hosting a public room");
Settings::values.web_api_url = web_api_url;
Settings::values.yuzu_username = username;
Settings::values.yuzu_token = token;
@@ -309,11 +312,9 @@ int main(int argc, char** argv) {
}
if (!announce && enable_yuzu_mods) {
enable_yuzu_mods = false;
- std::cout << "Can not enable yuzu Moderators for private rooms\n\n";
+ LOG_INFO(Network, "Can not enable yuzu Moderators for private rooms");
}
- InitializeLogging(log_file);
-
// Load the ban list
Network::Room::BanList ban_list;
if (!ban_list_file.empty()) {
@@ -326,27 +327,26 @@ int main(int argc, char** argv) {
verify_backend =
std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue());
#else
- std::cout
- << "yuzu Web Services is not available with this build: validation is disabled.\n\n";
+ LOG_INFO(Network,
+ "yuzu Web Services is not available with this build: validation is disabled.");
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
#endif
} else {
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
}
- Core::System system{};
- auto& network = system.GetRoomNetwork();
+ Network::RoomNetwork network{};
network.Init();
- if (std::shared_ptr<Network::Room> room = network.GetRoom().lock()) {
+ if (auto room = network.GetRoom().lock()) {
AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game,
.id = preferred_game_id};
if (!room->Create(room_name, room_description, "", port, password, max_members, username,
preferred_game_info, std::move(verify_backend), ban_list,
enable_yuzu_mods)) {
- std::cout << "Failed to create room: \n\n";
+ LOG_INFO(Network, "Failed to create room: ");
return -1;
}
- std::cout << "Room is open. Close with Q+Enter...\n\n";
+ LOG_INFO(Network, "Room is open. Close with Q+Enter...");
auto announce_session = std::make_unique<Core::AnnounceMultiplayerSession>(network);
if (announce) {
announce_session->Start();