summaryrefslogtreecommitdiffstats
path: root/src/core
diff options
context:
space:
mode:
Diffstat (limited to 'src/core')
-rw-r--r--src/core/hw/gpu.cpp21
-rw-r--r--src/core/hw/gpu.h1
-rw-r--r--src/core/settings.h1
3 files changed, 1 insertions, 22 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 28cb97d8e..45dedea68 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -29,16 +29,12 @@ namespace GPU {
Regs g_regs;
-/// True if the current frame was skipped
-bool g_skip_frame;
/// 268MHz CPU clocks / 60Hz frames per second
const u64 frame_ticks = 268123480ull / 60;
/// Event id for CoreTiming
static int vblank_event;
/// Total number of frames drawn
static u64 frame_count;
-/// True if the last frame was skipped
-static bool last_skip_frame;
template <typename T>
inline void Read(T& var, const u32 raw_addr) {
@@ -519,20 +515,7 @@ template void Write<u8>(u32 addr, const u8 data);
/// Update hardware
static void VBlankCallback(u64 userdata, int cycles_late) {
frame_count++;
- last_skip_frame = g_skip_frame;
- g_skip_frame = (frame_count & Settings::values.frame_skip) != 0;
-
- // Swap buffers based on the frameskip mode, which is a little bit tricky. When
- // a frame is being skipped, nothing is being rendered to the internal framebuffer(s).
- // So, we should only swap frames if the last frame was rendered. The rules are:
- // - If frameskip == 0 (disabled), always swap buffers
- // - If frameskip == 1, swap buffers every other frame (starting from the first frame)
- // - If frameskip > 1, swap buffers every frameskip^n frames (starting from the second frame)
- if ((((Settings::values.frame_skip != 1) ^ last_skip_frame) &&
- last_skip_frame != g_skip_frame) ||
- Settings::values.frame_skip == 0) {
- VideoCore::g_renderer->SwapBuffers();
- }
+ VideoCore::g_renderer->SwapBuffers();
// Signal to GSP that GPU interrupt has occurred
// TODO(yuriks): hwtest to determine if PDC0 is for the Top screen and PDC1 for the Sub
@@ -579,8 +562,6 @@ void Init() {
framebuffer_sub.color_format.Assign(Regs::PixelFormat::RGB8);
framebuffer_sub.active_fb = 0;
- last_skip_frame = false;
- g_skip_frame = false;
frame_count = 0;
vblank_event = CoreTiming::RegisterEvent("GPU::VBlankCallback", VBlankCallback);
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index 32ddc5697..d53381216 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -316,7 +316,6 @@ ASSERT_REG_POSITION(command_processor_config, 0x00638);
static_assert(sizeof(Regs) == 0x1000 * sizeof(u32), "Invalid total size of register set");
extern Regs g_regs;
-extern bool g_skip_frame;
template <typename T>
void Read(T& var, const u32 addr);
diff --git a/src/core/settings.h b/src/core/settings.h
index e931953d7..7470fdbeb 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -78,7 +78,6 @@ struct Values {
// Core
bool use_cpu_jit;
- int frame_skip;
// Data Storage
bool use_virtual_sd;