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-rw-r--r--src/core/loader/loader.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 285363549..6dffe451a 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -5,7 +5,6 @@
#pragma once
#include <algorithm>
-#include <initializer_list>
#include <memory>
#include <string>
#include <utility>
@@ -208,12 +207,6 @@ protected:
};
/**
- * Common address mappings found in most games, used for binary formats that don't have this
- * information.
- */
-extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
-
-/**
* Identifies a bootable file and return a suitable loader
* @param file The bootable file
* @return the best loader for this file